| X & Y Level Up |
|
| — |
Poison Sting |
 |
 |
15 |
100 |
35 |
30 |
| The user stabs the target with a poisonous stinger. This may also poison the target. |
| — |
Leer |
 |
 |
-- |
100 |
30 |
100 |
| The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
| 5 |
Absorb |
 |
 |
20 |
100 |
25 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 9 |
Growth |
 |
 |
-- |
-- |
20 |
-- |
| The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 13 |
Leech Seed |
 |
 |
-- |
90 |
10 |
-- |
| A seed is planted on the target. It steals some HP from the target every turn. |
| 17 |
Sand Attack |
 |
 |
-- |
100 |
15 |
-- |
| Sand is hurled in the target's face, reducing its accuracy. |
| 21 |
Pin Missile |
 |
 |
25 |
95 |
20 |
-- |
| Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| 25 |
Ingrain |
 |
 |
-- |
-- |
20 |
-- |
| The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. |
| 29 |
Feint Attack |
 |
 |
60 |
-- |
20 |
-- |
| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| 33 |
Spikes |
 |
 |
-- |
-- |
20 |
-- |
| The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
| 37 |
Sucker Punch |
 |
 |
80 |
100 |
5 |
-- |
| This move enables the user to attack first. It fails if the target is not readying an attack, however. |
| 41 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
| If the user moves after the target, this attack's power will be doubled. |
| 45 |
Needle Arm |
 |
 |
60 |
100 |
15 |
30 |
| The user attacks by wildly swinging its thorny arms. It may also make the target flinch. |
| 49 |
Cotton Spore |
 |
 |
-- |
100 |
40 |
-- |
| The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. |
| 53 |
Sandstorm |
 |
 |
-- |
-- |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| 57 |
Destiny Bond |
 |
 |
-- |
-- |
5 |
-- |
| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
| ΩRαS Level Up |
|
| — |
Poison Sting |
 |
 |
15 |
100 |
35 |
30 |
| The user stabs the target with a poisonous stinger. This may also poison the target. |
| — |
Leer |
 |
 |
-- |
100 |
30 |
100 |
| The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
| 4 |
Absorb |
 |
 |
20 |
100 |
25 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 7 |
Growth |
 |
 |
-- |
-- |
20 |
-- |
| The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 10 |
Leech Seed |
 |
 |
-- |
90 |
10 |
-- |
| A seed is planted on the target. It steals some HP from the target every turn. |
| 13 |
Sand Attack |
 |
 |
-- |
100 |
15 |
-- |
| Sand is hurled in the target's face, reducing its accuracy. |
| 16 |
Needle Arm |
 |
 |
60 |
100 |
15 |
30 |
| The user attacks by wildly swinging its thorny arms. It may also make the target flinch. |
| 19 |
Feint Attack |
 |
 |
60 |
-- |
20 |
-- |
| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| 22 |
Ingrain |
 |
 |
-- |
-- |
20 |
-- |
| The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. |
| 26 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
| If the user moves after the target, this attack's power will be doubled. |
| 30 |
Spikes |
 |
 |
-- |
-- |
20 |
-- |
| The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
| 34 |
Sucker Punch |
 |
 |
80 |
100 |
5 |
-- |
| This move enables the user to attack first. It fails if the target is not readying an attack, however. |
| 38 |
Pin Missile |
 |
 |
25 |
95 |
20 |
-- |
| Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| 42 |
Energy Ball |
 |
 |
90 |
100 |
10 |
10 |
| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| 46 |
Cotton Spore |
 |
 |
-- |
100 |
40 |
-- |
| The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. |
| 50 |
Sandstorm |
 |
 |
-- |
-- |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| 54 |
Destiny Bond |
 |
 |
-- |
-- |
5 |
-- |
| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
| TM & HM Attacks |
|
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
| The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| TM10 |
Hidden Power |
 |
 |
60 |
100 |
15 |
-- |
| A unique attack that varies in type depending on the Pokémon using it. |
| TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM31 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM37 |
Sandstorm |
 |
 |
-- |
-- |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM53 |
Energy Ball |
 |
 |
90 |
100 |
10 |
10 |
| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| TM56 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. Its power and effects depend on the item. |
| TM66 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
| If the user moves after the target, this attack's power will be doubled. |
| TM70 |
Flash |
 |
 |
-- |
100 |
20 |
-- |
| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
| TM75 |
Swords Dance |
 |
 |
-- |
-- |
20 |
-- |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM84 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM86 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM88 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM94 (ORAS) |
Secret Power |
 |
 |
70 |
100 |
20 |
30 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. |
| TM96 |
Nature Power |
 |
 |
-- |
-- |
20 |
-- |
| An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
| TM97 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| TM98 |
Power-Up Punch |
 |
 |
40 |
100 |
20 |
100 |
| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM100 |
Confide |
 |
 |
-- |
-- |
20 |
100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| HM01 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Egg Moves (Details) |
| Acid |
 |
 |
40 |
100 |
30 |
10 |
Details |
| The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. |
| Belch |
 |
 |
120 |
90 |
10 |
-- |
Details |
| The user lets out a damaging belch on the target. The user must eat a Berry to use this move. |
| Block |
 |
 |
-- |
-- |
5 |
-- |
Details |
| The user blocks the target's way with arms spread wide to prevent escape. |
| Counter |
 |
 |
?? |
100 |
20 |
-- |
Details |
| A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Disable |
 |
 |
-- |
100 |
20 |
-- |
Details |
| For four turns, this move prevents the target from using the move it last used. |
| Dynamic Punch |
 |
 |
100 |
50 |
5 |
100 |
Details |
| The user punches the target with full, concentrated power. It confuses the target if it hits. |
| Fell Stinger |
 |
 |
30 |
100 |
25 |
-- |
Details |
| When the user knocks out a target with this move, the user's Attack stat rises sharply. |
| Grass Whistle |
 |
 |
-- |
55 |
15 |
-- |
Details |
| The user plays a pleasant melody that lulls the target into a deep sleep. |
| Low Kick |
 |
 |
?? |
100 |
20 |
-- |
Details |
| A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
| Magical Leaf |
 |
 |
60 |
-- |
20 |
-- |
Details |
| The user scatters curious leaves that chase the target. This attack will not miss. |
| Nasty Plot |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
| Rototiller |
 |
 |
-- |
-- |
10 |
100 |
Details |
| Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. |
| Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
Details |
| The user slams a barrage of hard-shelled seeds down on the target from above. |
| Smelling Salts |
 |
 |
70 |
100 |
10 |
-- |
Details |
| This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however. |
| Switcheroo |
 |
 |
-- |
100 |
10 |
-- |
Details |
| The user trades held items with the target faster than the eye can follow. |
| Teeter Dance |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user performs a wobbly dance that confuses the Pokémon around it. |
| Worry Seed |
 |
 |
-- |
100 |
10 |
-- |
Details |
| A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
| Transfer Only Moves (Details) |
|
| Bullet Seed |
 |
 |
25 |
100 |
30 |
-- |
Gen IV TM09 |
| The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. |
| Endure |
 |
 |
-- |
-- |
10 |
-- |
Gen IV TM58 |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Captivate |
 |
 |
-- |
100 |
20 |
-- |
Gen IV TM78 |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
| Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Gen IV TM83 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Fury Cutter |
 |
 |
40 |
95 |
20 |
-- |
Move Tutor - PtHGSS |
| The target is slashed with scythes or claws. Its power increases if it hits in succession. |
| Mud-slap |
 |
 |
20 |
100 |
10 |
100 |
Move Tutor - PtHGSS |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Headbutt |
 |
 |
70 |
100 |
15 |
30 |
Move Tutor - HGSS |
| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
| Mega Punch |
 |
 |
80 |
85 |
20 |
-- |
Move Tutor - FRLG |
| The target is slugged by a punch thrown with muscle-packed power. |
| Body Slam |
 |
 |
85 |
100 |
15 |
30 |
Move Tutor - FRLG |
| The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
| Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| Seismic Toss |
 |
 |
?? |
100 |
20 |
-- |
Move Tutor - FRLG |
| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
| Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Endure |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - Emerald |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Mud-slap |
 |
 |
20 |
100 |
10 |
100 |
Move Tutor - Emerald |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Fury Cutter |
 |
 |
40 |
95 |
20 |
-- |
Move Tutor - Emerald |
| The target is slashed with scythes or claws. Its power increases if it hits in succession. |