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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Chandelure Pokémon Scarlet & Violet data |
| Picture | ||
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| Abilities: Flash Fire - Flame Body - Infiltrator (Hidden Ability) | |||||
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Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect. Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon. Hidden Ability (Available): Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored. |
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| Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? | ||
| 1,059,860 Points Medium Slow |
70 | 3 Sp. Attack Point(s) | Not Eligible/Known | ||
| Damage Taken | |||||||||||||||||
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| *0 | *0.5 | *2 | *1 | *0.5 | *0.5 | *0 | *0.5 | *2 | *1 | *1 | *0.25 | *2 | *2 | *1 | *2 | *0.5 | *0.5 |
| Wild Hold Item | Egg Groups | ||
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| Evolutionary Chain | |||||
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| Locations | ||
| X | Evolve Lampent | |
| Y | Evolve Lampent | |
| Omega Ruby | Trade from X & Y | |
| Alpha Sapphire | Trade from X & Y | |
| Trainer Locations | Details | |
| Flavor Text | ||
| X | Being consumed in Chandelure's flame burns up the spirit, leaving the body behind. | |
| Y | The spirits burned up in its ominous flame lose their way and wander this world forever. | |
| Omega Ruby | Being consumed in Chandelure's flame burns up the spirit, leaving the body behind. | |
| Alpha Sapphire | The spirits burned up in its ominous flame lose their way and wander this world forever. | |
| Generation VI Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Pain Split | ![]() |
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-- | -- | 20 | -- | ||
| The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |||||||||
| — | Smog | ![]() |
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30 | 70 | 20 | 40 | ||
| The target is attacked with a discharge of filthy gases. It may also poison the target. | |||||||||
| — | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
| The target is exposed to a sinister ray that triggers confusion. | |||||||||
| — | Flame Burst | ![]() |
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70 | 100 | 15 | -- | ||
| The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. | |||||||||
| — | Hex | ![]() |
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65 | 100 | 10 | -- | ||
| This relentless attack does massive damage to a target affected by status problems. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
| A unique attack that varies in type depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM22 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM35 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. It may also leave the target with a burn. | |||||||||
| TM38 | Fire Blast | ![]() |
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110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
| TM43 | Flame Charge | ![]() |
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50 | 100 | 20 | 100 | ||
| The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
| TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
| TM50 | Overheat | ![]() |
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130 | 90 | 5 | 100 | ||
| The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. | |||||||||
| TM53 | Energy Ball | ![]() |
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90 | 100 | 10 | 10 | ||
| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |||||||||
| TM59 | Incinerate | ![]() |
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60 | 100 | 15 | -- | ||
| The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable | |||||||||
| TM61 | Will-O-Wisp | ![]() |
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-- | 85 | 15 | -- | ||
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
| TM63 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
| It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
| TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
| If the user moves after the target, this attack's power will be doubled. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
| TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
| TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the target. | |||||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
| TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM92 | Trick Room | ![]() |
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-- | -- | 5 | -- | ||
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
| TM94 (ORAS) | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM97 | Dark Pulse | ![]() |
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80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||
| TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Acid | ![]() |
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40 | 100 | 30 | 10 | Details | |
| The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | ||||||||
| Acid Armor | ![]() |
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-- | -- | 20 | -- | Details | |
| The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | ||||||||
| Captivate | ![]() |
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-- | 100 | 20 | -- | Details | |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | ||||||||
| Clear Smog | ![]() |
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50 | -- | 15 | -- | Details | |
| The user attacks by throwing a clump of special mud. All status changes are returned to normal. | ||||||||
| Endure | ![]() |
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-- | -- | 10 | -- | Details | |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
| Haze | ![]() |
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-- | -- | 30 | -- | Details | |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
| Heat Wave | ![]() |
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95 | 90 | 10 | 10 | Details | |
| The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. | ||||||||
| Power Split | ![]() |
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-- | -- | 10 | -- | Details | |
| The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's. | ||||||||
| Omega Ruby/Alpha Sapphire Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Heat Wave | ![]() | ![]() | 95 | 90 | 10 | 10 | ||
| The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. | ||||||||
| Pain Split | ![]() | ![]() | -- | -- | 20 | -- | ||
| The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
| Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
| The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | ||||||||
| Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
| Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
| Trick | ![]() | ![]() | -- | 100 | 10 | -- | ||
| The user catches the target off guard and swaps its held item with its own. | ||||||||
| Pre-Evolution Only Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Ember | ![]() |
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40 | 100 | 25 | 10 |
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| The target is attacked with small flames. It may also leave the target with a burn. | |||||||||
| Astonish | ![]() |
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30 | 100 | 15 | 30 |
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| The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | |||||||||
| Minimize | ![]() |
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-- | -- | 10 | -- |
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| The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |||||||||
| Fire Spin | ![]() |
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35 | 85 | 15 | 100 |
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| The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | |||||||||
| Night Shade | ![]() |
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?? | 100 | 15 | -- |
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| The user makes the target see a frightening mirage. It inflicts damage matching the user's level. | |||||||||
| Will-o-wisp | ![]() |
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-- | 85 | 15 | -- |
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| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
| Imprison | ![]() |
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-- | -- | 10 | -- |
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| If the opponents know any move also known by the user, the opponents are prevented from using it. | |||||||||
| Memento | ![]() |
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-- | 100 | 10 | -- |
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| The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. | |||||||||
| Inferno | ![]() |
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100 | 50 | 5 | 100 |
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| The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. | |||||||||
| Curse | ![]() |
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-- | -- | 10 | -- |
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| A move that works differently for the Ghost type than for all other types. | |||||||||
| Shadow Ball | ![]() |
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80 | 100 | 15 | 20 |
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| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
| Overheat | ![]() |
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130 | 90 | 5 | 100 |
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| The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. | |||||||||
| Transfer Only Moves (Details) | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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| Telekinesis | ![]() |
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-- | -- | 15 | -- | Gen V TM19 | ||
| The user makes the target float with its psychic power. The target is easier to hit for three turns. | |||||||||
| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 520 | 60 | 55 | 90 | 145 | 90 | 80 | |
| Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 54 - 96 | 85 - 127 | 135 - 177 | 85 - 127 | 76 - 118 |
| Lv. 100 | 230 - 324 | 103 - 188 | 166 - 251 | 265 - 350 | 166 - 251 | 148 - 233 | |
| Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 60 - 107 | 95 - 142 | 150 - 197 | 95 - 142 | 85 - 132 |
| Lv. 100 | 230 - 324 | 115 - 209 | 185 - 279 | 295 - 389 | 185 - 279 | 165 - 259 | |
| Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 66 - 117 | 104 - 156 | 165 - 216 | 104 - 156 | 93 - 145 |
| Lv. 100 | 230 - 324 | 126 - 229 | 203 - 306 | 324 - 427 | 203 - 306 | 181 - 284 | |
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