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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex |
| This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Aegislash Pokémon Scarlet & Violet data |
| Picture | ||
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| Abilities: Stance Change | |||||
| Stance Change: The Pokémon changes form depending on how it battles. | |||||
| Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? | ||
| 1,000,000 Points Medium Fast |
70 | 2 Defense Point(s) 1 Sp. Defense Point(s) | Not Eligible/Known | ||
| Damage Taken | |||||||||||||||||
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| *0 | *2 | *1 | *1 | *0.5 | *0.5 | *0 | *0 | *2 | *0.5 | *0.5 | *0.25 | *0.5 | *2 | *0.5 | *2 | *0.5 | *0.5 |
| Wild Hold Item | Egg Groups | ||
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| Evolutionary Chain | |||||
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| Alternate Forms | |||||
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| Locations | ||
| X | Evolve Doublade | |
| Y | Evolve Doublade | |
| Omega Ruby | Trade from X & Y | |
| Alpha Sapphire | Trade from X & Y | |
| Trainer Locations | Details | |
| Flavor Text | ||
| X | Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon. | |
| Y | Apparently, it can detect innate qualities of leadership. According to legend, whoever it recognizes is destined to become king. | |
| Omega Ruby | Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon. | |
| Alpha Sapphire | Apparently, it can detect the innate qualities of leadership. According to legend, whoever it recognizes is destined to become king. | |
| Generation VI Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Fury Cutter | ![]() |
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40 | 95 | 20 | -- | ||
| The target is slashed with scythes or claws. Its power increases if it hits in succession. | |||||||||
| — | Pursuit | ![]() |
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40 | 100 | 20 | -- | ||
| An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
| — | Autotomize | ![]() |
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-- | -- | 15 | -- | ||
| The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | |||||||||
| — | Shadow Sneak | ![]() |
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40 | 100 | 30 | -- | ||
| The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||||
| — | Slash | ![]() |
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70 | 100 | 20 | -- | ||
| The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
| — | Iron Defense | ![]() |
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-- | -- | 15 | -- | ||
| The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
| — | Night Slash | ![]() |
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70 | 100 | 15 | -- | ||
| The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||||
| — | Power Trick | ![]() |
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-- | -- | 10 | -- | ||
| The user employs its psychic power to switch its Attack with its Defense stat. | |||||||||
| — | Iron Head | ![]() |
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80 | 100 | 15 | 30 | ||
| The user slams the target with its steel-hard head. It may also make the target flinch. | |||||||||
| — | Head Smash | ![]() |
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150 | 80 | 5 | -- | ||
| The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage. | |||||||||
| — | Swords Dance | ![]() |
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-- | -- | 20 | -- | ||
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
| — | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
| The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||||
| — | King's Shield | ![]() |
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-- | -- | 10 | -- | ||
| The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. | |||||||||
| — | Sacred Sword | ![]() |
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90 | 100 | 15 | -- | ||
| The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
| A unique attack that varies in type depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
| TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
| The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
| TM54 | False Swipe | ![]() |
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40 | 100 | 40 | -- | ||
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
| TM65 | Shadow Claw | ![]() |
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70 | 100 | 15 | -- | ||
| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
| TM67 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
| TM74 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
| The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | |||||||||
| TM75 | Swords Dance | ![]() |
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-- | -- | 20 | -- | ||
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
| TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
| TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM91 | Flash Cannon | ![]() |
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80 | 100 | 10 | 10 | ||
| The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. | |||||||||
| TM94 (XY) HM06 (ORAS) |
Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
| TM94 (ORAS) | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
| HM01 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Destiny Bond | ![]() |
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-- | -- | 5 | -- | Details | |
| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | ||||||||
| Metal Sound | ![]() |
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-- | 85 | 40 | -- | Details | |
| A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | ||||||||
| Shadow Sneak | ![]() |
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40 | 100 | 30 | -- | Details | |
| The user extends its shadow and attacks the target from behind. This move always goes first. | ||||||||
| Wide Guard | ![]() |
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-- | -- | 10 | -- | Details | |
| The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. | ||||||||
| Omega Ruby/Alpha Sapphire Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| After You | ![]() | ![]() | -- | -- | 15 | -- | ||
| The user helps the target and makes it use its move right after the user. | ||||||||
| Block | ![]() | ![]() | -- | -- | 5 | -- | ||
| The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
| Iron Defense | ![]() | ![]() | -- | -- | 15 | -- | ||
| The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
| Iron Head | ![]() | ![]() | 80 | 100 | 15 | 30 | ||
| The user slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
| Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user levitates using electrically generated magnetism for five turns. | ||||||||
| Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
| The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | ||||||||
| Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
| Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
| Pre-Evolution Only Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Tackle | ![]() |
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50 | 100 | 35 | -- |
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| A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
| Metal Sound | ![]() |
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-- | 85 | 40 | -- |
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| A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | |||||||||
| Retaliate | ![]() |
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70 | 100 | 5 | -- |
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| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 520 | 60 | 50 | 150 | 50 | 150 | 60 | |
| Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 49 - 91 | 139 - 181 | 49 - 91 | 139 - 181 | 58 - 100 |
| Lv. 100 | 230 - 324 | 94 - 179 | 274 - 359 | 94 - 179 | 274 - 359 | 112 - 197 | |
| Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 55 - 102 | 155 - 202 | 55 - 102 | 155 - 202 | 65 - 112 |
| Lv. 100 | 230 - 324 | 105 - 199 | 305 - 399 | 105 - 199 | 305 - 399 | 125 - 219 | |
| Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 60 - 112 | 170 - 222 | 60 - 112 | 170 - 222 | 71 - 123 |
| Lv. 100 | 230 - 324 | 115 - 218 | 335 - 438 | 115 - 218 | 335 - 438 | 137 - 240 | |
| Stats - Blade Forme | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 520 | 60 | 150 | 50 | 150 | 50 | 60 | |
| Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 139 - 181 | 49 - 91 | 139 - 181 | 49 - 91 | 58 - 100 |
| Lv. 100 | 230 - 324 | 274 - 359 | 94 - 179 | 274 - 359 | 94 - 179 | 112 - 197 | |
| Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 155 - 202 | 55 - 102 | 155 - 202 | 55 - 102 | 65 - 112 |
| Lv. 100 | 230 - 324 | 305 - 399 | 105 - 199 | 305 - 399 | 105 - 199 | 125 - 219 | |
| Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 170 - 222 | 60 - 112 | 170 - 222 | 60 - 112 | 71 - 123 |
| Lv. 100 | 230 - 324 | 335 - 438 | 115 - 218 | 335 - 438 | 115 - 218 | 137 - 240 | |
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