#681 Aegislash
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex

Picture Name Other Names No. Gender Ratio Type
Shield Forme Blade Forme
Aegislash
Japan: Gillgard
ギルガルド
French: Exagide
German: Durengard
Korean: 킬가르도
National: #681
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Royal Sword Pokémon 5'07"
1.7m
116.8lbs
53kg
455,120
Abilities: Stance Change
Stance Change: The Pokémon changes its form to Blade Forme when it uses an attack move, and changes to Shield Forme when it uses King's Shield.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Defense Point(s)
1 Sp. Defense Point(s)
Not Wild
Damage Taken
*0 *2 *1 *1 *0.5 *0.5 *0 *0 *2 *0.5 *0.5 *0.25 *0.5 *2 *0.5 *2 *0.5 *0.5
Wild Hold Item Egg Groups
 
Mineral
Evolutionary Chain
Alternate Forms
Blade FormeShield Forme
Aegislash changes its form depending upon the move it uses. If it uses a move that is a damaging move, it will be in Blade Forme while if it uses the King's Shield move, it will be in Shield Forme
Locations
Sun Evolve Doublade
Moon Evolve Doublade
Ultra Sun Evolve Doublade
Ultra Moon Evolve Doublade
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Fury Cutter 40 95 20 --
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Pursuit 40 100 20 --
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Autotomize -- -- 15 --
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Shadow Sneak 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Iron Defense -- -- 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Power Trick -- -- 10 --
The user employs its psychic power to switch its Attack stat with its Defense stat.
Iron Head 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
Head Smash 150 80 5 --
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
King's Shield -- -- 10 --
The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.
Sacred Sword 90 100 15 --
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM59 Brutal Swing 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM74 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100 10 10
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Metal Sound -- 85 40 -- Details
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Shadow Sneak 40 100 30 -- Details
The user extends its shadow and attacks the target from behind. This move always goes first.
Destiny Bond -- -- 5 -- Details
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
Wide Guard -- -- 10 -- Details
The user and its allies are protected from wide-ranging attacks for one turn.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Iron Head801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Shock Wave60--20--
The user strikes the target with a quick jolt of electricity. This attack never misses.
Spite--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
After You----15--
The user helps the target and makes it use its move right after the user.
Laser Focus----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 175 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike 120 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Continental Crush 200 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Out 100 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare 140(Phy)/160(Spe) -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash 160(Phy)/160(Spe) -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Gigavolt Havoc 120 -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Black Hole Eclipse 140 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Tackle 40 100 35 --
Lv. 1
A physical attack in which the user charges and slams into the target with its whole body.
Metal Sound -- 85 40 --
Lv. 8
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Retaliate 70 100 5 --
Lv. 26
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Retaliate 70 100 5 -- Gen VI TM67
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΪRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 520 60 50 150 50 150 60
Max Stats
Hindering Nature
Lv. 50 120 - 167 49 - 91 139 - 181 49 - 91 139 - 181 58 - 100
Lv. 100 230 - 324 94 - 179 274 - 359 94 - 179 274 - 359 112 - 197
Max Stats
Neutral Nature
Lv. 50 120 - 167 55 - 102 155 - 202 55 - 102 155 - 202 65 - 112
Lv. 100 230 - 324 105 - 199 305 - 399 105 - 199 305 - 399 125 - 219
Max Stats
Beneficial Nature
Lv. 50 120 - 167 60 - 112 170 - 222 60 - 112 170 - 222 71 - 123
Lv. 100 230 - 324 115 - 218 335 - 438 115 - 218 335 - 438 137 - 240
Stats - Blade Forme
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 520 60 150 50 150 50 60
Max Stats
Hindering Nature
Lv. 50 120 - 167 139 - 181 49 - 91 139 - 181 49 - 91 58 - 100
Lv. 100 230 - 324 274 - 359 94 - 179 274 - 359 94 - 179 112 - 197
Max Stats
Neutral Nature
Lv. 50 120 - 167 155 - 202 55 - 102 155 - 202 55 - 102 65 - 112
Lv. 100 230 - 324 305 - 399 105 - 199 305 - 399 105 - 199 125 - 219
Max Stats
Beneficial Nature
Lv. 50 120 - 167 170 - 222 60 - 112 170 - 222 60 - 112 71 - 123
Lv. 100 230 - 324 335 - 438 115 - 218 335 - 438 115 - 218 137 - 240

<--- #680
Doublade
#682
Spritzee
--->

 
All Content is ©Copyright of Serebii.net 1999-2017.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2017