| Level Up | 
|
				| — | Fire Fang |  | The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. | 
				| — | Thunder Fang |  | The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | 
				| — | Rage |  | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | 
				| — | Bite |  | The target is bitten with viciously sharp fangs. It may make the target flinch. | 
				| — | Leer |  | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | 
				| — | Headbutt |  | The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | 
				| 5 | Bite |  | The target is bitten with viciously sharp fangs. It may make the target flinch. | 
				| 10 | Leer |  | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | 
				| 16 | Headbutt |  | The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | 
				| 20 | Focus Energy |  | The user takes a deep breath and focuses so that critical hits land more easily. | 
				| 25 | Ember |  | The target is attacked with small flames. It may also leave the target with a burn. | 
				| 30 | Protect |  | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
				| 32 | Dragonbreath |  | The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | 
				| 37 | Zen Headbutt |  | The user focuses its willpower to its head and attacks the target. It may also make the target flinch. | 
				| 43 | Scary Face |  | The user frightens the target with a scary face to harshly reduce its Speed stat. | 
				| 50 | Fly |  | The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
				| 53 | Crunch |  | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
				| 61 | Dragon Claw |  | The user slashes the target with huge, sharp claws. | 
				| 70 | Double-edge |  | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 
				| 80 | Dragon Tail |  | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | 
| Machine Moves | 
|
					| Hone Claws |  | The user sharpens its claws to boost its Attack stat and accuracy. | 
					| Dragon Claw |  | The user slashes the target with huge, sharp claws. | 
					| Roar |  | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | 
					| Toxic |  | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
					| Hidden Power |  | A unique attack that varies in type and intensity depending on the Pokémon using it. | 
					| Sunny Day |  | The user intensifies the sun for five turns, powering up Fire-type moves. | 
					| Hyper Beam |  | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
					| Protect |  | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
					| Rain Dance |  | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
					| Frustration |  | A full-power attack that grows more powerful the less the user likes its Trainer. | 
					| Earthquake |  | The user sets off an earthquake that strikes those around it. | 
					| Return |  | A full-power attack that grows more powerful the more the user likes its Trainer. | 
					| Brick Break |  | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | 
					| Double Team |  | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
					| Flamethrower |  | The target is scorched with an intense blast of fire. It may also leave the target with a burn. | 
					| Fire Blast |  | The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | 
					| Rock Tomb |  | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
					| Aerial Ace |  | The user confounds the target with speed, then slashes. The attack lands without fail. | 
					| Facade |  | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
					| Rest |  | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
					| Attract |  | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
					| Round |  | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
					| Incinerate |  | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | 
					| Shadow Claw |  | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | 
					| Giga Impact |  | The user charges at the target using every bit of its power. The user must rest on the next turn. | 
					| Stone Edge |  | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | 
					| Bulldoze |  | The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
					| Rock Slide |  | Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
					| Dragon Tail |  | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | 
					| Swagger |  | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
					| Substitute |  | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
					| Rock Smash |  | The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
					| Cut |  | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | 
					| Fly |  | The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
					| Strength |  | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |