| West Town Moves |
| Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
| Brick Break |
 |
★★★ |
2 |
Close |
Wide |
Medium |
No additional effect |
| Grass Knot |
 |
★★★ |
1 |
Close |
Wide |
Medium |
Does more damage the heavier the opponent |
| Mean Look |
 |
- |
1 |
Wave |
Wide |
Medium |
Stops the opponent from moving |
| Payback |
 |
★★★ |
1 |
Close |
Wide |
Fast |
Doubles damage if the user has just been hit |
| Headbutt |
 |
★★★ |
3 |
Assault |
Short-Distance |
Medium |
Causes opponent to Flinch |
| Assurance |
 |
★★★ |
1 |
Close |
Short-Distance |
Fast |
Does double damage if user has been knocked back |
| Swords Dance |
 |
- |
1 |
- |
Wide |
Slow |
Incrases the user's Attack |
| Iron Defense |
 |
- |
1 |
- |
Long Distance |
Slow |
Increases user's Defense |
| Fling |
 |
★★★ |
1 |
Projectile |
Short-Distance |
Medium |
Throws coins at the opponent |
| Rest |
 |
- |
1 |
- |
Long Distance |
Medium |
Puts the user to sleep but heals all HP |
| Substitute |
 |
- |
1 |
- |
Long Distance |
Slow |
Lowers your HP but creates a substitute |
| Hidden Power |
 |
★★★ |
1 |
All Directions |
Short-Distance |
Medium |
Does different damage depending on the Pokémon species |
| Metal Claw |
 |
★★★ |
1 |
Close |
Wide |
Medium |
May increase the user's Attack |
| Metal Burst |
 |
- |
1 |
- |
Long Distance |
Slow |
While the effect is in place, if you take damage your opponent takes damage too |
| Revenge |
 |
★★★ |
1 |
Close |
Wide |
Fast |
Inflicts double damage if the user has just been damaged |
| Rock Polish |
 |
- |
1 |
- |
Short-Distance |
Medium |
Increases the user's Speed |
| Level Up |
|
| — |
Scratch |
 |
Hard, pointed, and sharp claws rake the target to inflict damage. |
| 6 |
Leer |
 |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
| 9 |
Fury Cutter |
 |
The target is slashed with scythes or claws. Its power increases if it hits in succession. |
| 14 |
Torment |
 |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| 17 |
Faint Attack |
 |
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| 22 |
Scary Face |
 |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 25 |
Metal Claw |
 |
The target is raked with steel claws. It may also raise the user's Attack stat. |
| 30 |
Slash |
 |
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 33 |
Assurance |
 |
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 38 |
Metal Sound |
 |
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
| 41 |
Embargo |
 |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
| 46 |
Iron Defense |
 |
The user hardens its body's surface like iron, sharply raising its Defense stat. |
| 49 |
Night Slash |
 |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| 54 |
Iron Head |
 |
The user slams the target with its steel-hard head. It may also make the target flinch. |
| 57 |
Swords Dance |
 |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| 62 |
Guillotine |
 |
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
| Machine Moves |
|
| Hone Claws |
 |
The user sharpens its claws to boost its Attack stat and accuracy. |
| Toxic |
 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Hidden Power |
 |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| Taunt |
 |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Protect |
 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance |
 |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| Frustration |
 |
A full-power attack that grows more powerful the less the user likes its Trainer. |
| Return |
 |
A full-power attack that grows more powerful the more the user likes its Trainer. |
| Dig |
 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| Brick Break |
 |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| Double Team |
 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Sandstorm |
 |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| Rock Tomb |
 |
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| Aerial Ace |
 |
The user confounds the target with speed, then slashes. The attack lands without fail. |
| Torment |
 |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Facade |
 |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| Rest |
 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| Attract |
 |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Thief |
 |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| Low Sweep |
 |
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
| Round |
 |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| False Swipe |
 |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Fling |
 |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
| Embargo |
 |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
| Shadow Claw |
 |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| Payback |
 |
If the user moves after the target, this attack's power will be doubled. |
| Retaliate |
 |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| Rock Polish |
 |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| Thunder Wave |
 |
A weak electric charge is launched at the target. It causes paralysis if it hits. |
| Swords Dance |
 |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| X-scissor |
 |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| Poison Jab |
 |
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| Grass Knot |
 |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| Swagger |
 |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| Substitute |
 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Rock Smash |
 |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| Snarl |
 |
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| Cut |
 |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |