Marth Name: Marth

Game Series: Fire Emblem
First Appearance: Fire Emblem: Shadow Dragons and the Blade of Light (1990)

Unlock Criterea:
  • Meet in Subspace Emissary
  • Complete Classic Mode
  • Play 10 VS Matches

Alternate Costumes

Special Moves

 Shield Breaker
Marth's neutral move is a charge move. It has Marth grabs a sword and is able to charge it for a short time. When you have finished charging or decide to let go of the button, Marth lunges forwards with the sword, slicing into the opponent Special Move - Neutral
 Dancing Blade
Marth's side move has Marth do a 4-hit combo with his sword. The combination possibilities number at around 18 and the direction of the sword slashes is dependant on what way you tilt the control stick while attacking. This attack does minor damage with each hit but the 4 hits, if all successfull, do add the damage up and it becomes a worthwhile attack Special Move - Side
 Dolphin Slash
Marth's up special has Marth jumping up with his sword aiming upwards. This is a recovery move, but it also damages anyone caught within the sword's path. Special Move - Up
Marth's down attack acts like Ike & Lucario's counter moves. If Marth isnt being attacked, he will just have a quick pose. However, if you use this just before or as you get attacked, Marth will grab his sword and smash back to the enemy doing 110% of the damage the opponent would have inflicted

Special Move - Down

Final Smash

 Critical Hit
Marth's final smash is an almost guaranteed total KO move. Marth grabs his sword and lunges at the enemy. A HP Bar from Fire Emblem appears and Marth starts slashing at the foes. Once a massive amount of damage is inflicted, Marth lets leash one final blow which sends the opponent incredibly far, almost always resulting in a win Final Smash

All Content is ©Copyright of 1999-2019. | Privacy Policy | Manage Cookie Settings
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2019