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Name Type PP Att. Acc. Effect
Agility 30 -- 100 A special move that greatly boosts the user's SPEED. Normally used up to three times.
Amnesia 20 -- 100 A move that increases the user's SPCL.DEF stat. It is normally used up to three times.
Barrier 30 -- 100 Instantly forms a barrier between the user and the opponent. DEFENSE is increased.
Confusion 25 50 100 A PSYCHIC-type attack. Has a one-in-ten chance of leaving the target confused.
Dream Eater 15 100 100 Works only on sleeping Pokémon. Steals the target's HP and adds 50%% of it to the user's HP.
Future Sight 15 80 90 A special PSYCHIC-type attack. It strikes the target two turns after it is used.
Hypnosis 20 -- 60 A special PSYCHIC-type move. The target is hypnotized into a deep sleep.
Kinesis 15 -- 80 A special move of bending spoons to confound the enemy. Makes the user harder to hit.
Light Screen 30 -- 100 Reduces damage from special attacks by about half. A special PSYCHIC-type move.
Meditate 40 -- 100 A special move that boosts the user's ATTACK power. Can normally be used up to six times.
Mirror Coat 20 -- 100 The foe will receive double the damage the user sustained from a special attack. High accuracy.
Psybeam 20 65 100 A PSYCHIC-type attack. Has a one-in-ten chance of making the target confused.
Psychic 10 90 100 A PSYCHIC-type attack. Has a one-in-ten chance of lowering the target's SPCL.DEF rating.
Psywave 15 -- 80 A PSYCHIC-type attack of varying intensity. It occasionally inflicts heavy damage.
Reflect 20 -- 100 Reduces damage from physical attacks by about half. A special PSYCHIC-type move.
Rest 10 -- 100 The user takes a nap to fully restore its HP and recover from any status abnormalities.
Teleport 20 -- 100 A special move for instantly escaping from wild Pokémon. Useful in the wild only.
 
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