|
Name
|
Type
|
PP
|
Att.
|
Acc.
|
Effect
|
|
Agility
|
|
30
|
--
|
100
|
A special move that greatly boosts the user's SPEED. Normally used up to three times.
|
|
Amnesia
|
|
20
|
--
|
100
|
A move that increases the user's SPCL.DEF stat. It is normally used up to three times.
|
|
Barrier
|
|
30
|
--
|
100
|
Instantly forms a barrier between the user and the opponent. DEFENSE is increased.
|
|
Confusion
|
|
25
|
50
|
100
|
A PSYCHIC-type attack. Has a one-in-ten chance of leaving the target confused.
|
|
Dream Eater
|
|
15
|
100
|
100
|
Works only on sleeping Pokémon. Steals the target's HP and adds 50%% of it to the user's HP.
|
|
Future Sight
|
|
15
|
80
|
90
|
A special PSYCHIC-type attack. It strikes the target two turns after it is used.
|
|
Hypnosis
|
|
20
|
--
|
60
|
A special PSYCHIC-type move. The target is hypnotized into a deep sleep.
|
|
Kinesis
|
|
15
|
--
|
80
|
A special move of bending spoons to confound the enemy. Makes the user harder to hit.
|
|
Light Screen
|
|
30
|
--
|
100
|
Reduces damage from special attacks by about half. A special PSYCHIC-type move.
|
|
Meditate
|
|
40
|
--
|
100
|
A special move that boosts the user's ATTACK power. Can normally be used up to six times.
|
|
Mirror Coat
|
|
20
|
--
|
100
|
The foe will receive double the damage the user sustained from a special attack. High accuracy.
|
|
Psybeam
|
|
20
|
65
|
100
|
A PSYCHIC-type attack. Has a one-in-ten chance of making the target confused.
|
|
Psychic
|
|
10
|
90
|
100
|
A PSYCHIC-type attack. Has a one-in-ten chance of lowering the target's SPCL.DEF rating.
|
|
Psywave
|
|
15
|
--
|
80
|
A PSYCHIC-type attack of varying intensity. It occasionally inflicts heavy damage.
|
|
Reflect
|
|
20
|
--
|
100
|
Reduces damage from physical attacks by about half. A special PSYCHIC-type move.
|
|
Rest
|
|
10
|
--
|
100
|
The user takes a nap to fully restore its HP and recover from any status abnormalities.
|
|
Teleport
|
|
20
|
--
|
100
|
A special move for instantly escaping from wild Pokémon. Useful in the wild only.
|