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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Delibird |
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Abilities: Vital Spirit - Hustle - Insomnia (Hidden Ability) | ||||||||||||||||||||||
Vital Spirit: The Pokémon cannot be under the SLEEP condition while having this ability. Hustle: Damage from physical attacks is 1.5 times, but average accuracy is only 80%. Hidden Ability (Available): Insomnia: The Pokémon cannot be under the SLEEP condition while having this ability. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Delivery Pokémon | 2’11” 0.9m |
35.3lbs 16kg |
45 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
800,000 Points Fast |
70 | 1 Speed Point(s) |
15 | Level 10 |
Damage Taken | ||||||||||||||||
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*1 | *2 | *1 | *2 | *0.5 | *1 | *1 | *1 | *0 | *1 | *1 | *0.5 | *4 | *1 | *1 | *1 | *2 |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |
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Locations - In-Depth Details | ||
Black | Giant Chasm | Details |
White | Giant Chasm | Details |
Black 2 | Route 22, Giant Chasm | Details |
White 2 | Route 22, Giant Chasm | Details |
Dream World | Windswept Sky - Beginning | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | It carries food rolled up in its tail. It has the habit of sharing food with people lost in mountains. | |
White | ||
Black 2 | It carries food all day long. When someone is lost in the mountains, it shares that food. | |
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Present | ![]() |
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?? | 90 | 15 | -- | ||
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. Its power and effects depend on the item. | |||||||||
TM79 | Frost Breath | ![]() |
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40 | 90 | 10 | 100 | ||
The user blows a cold breath on the target. This attack always results in a critical hit. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM88 | Pluck | ![]() |
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60 | 100 | 20 | -- | ||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM02 | Fly | ![]() |
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90 | 95 | 15 | -- | ||
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aurora Beam | ![]() |
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65 | 100 | 20 | -- | Details | |
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | ||||||||
Quick Attack | ![]() |
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40 | 100 | 30 | -- | Details | |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
Future Sight | ![]() |
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100 | 100 | 10 | -- | Details | |
Two turns after this move is used, a hunk of psychic energy attacks the target. | ||||||||
Splash | ![]() |
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-- | -- | 40 | -- | Details | |
The user just flops and splashes around to no effect at all... | ||||||||
Rapid Spin | ![]() |
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20 | 100 | 40 | -- | Details | |
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | ||||||||
Ice Ball | ![]() |
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30 | 90 | 20 | -- | Details | |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | ||||||||
Ice Shard | ![]() |
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40 | 100 | 30 | -- | Details | |
The user flash freezes chunks of ice and hurls them at the target. This move always goes first. | ||||||||
Ice Punch | ![]() |
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75 | 100 | 15 | 10 | Details | |
The target is punched with an icy fist. It may also leave the target frozen. | ||||||||
Fake Out | ![]() |
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40 | 100 | 10 | -- | Details | |
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||||
Bestow | ![]() |
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-- | -- | 15 | -- | Details | |
The user passes its held item to the target when the target isn't holding an item. | ||||||||
Icy Wind | ![]() |
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55 | 95 | 15 | -- | Details | |
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | ||||||||
Gunk Shot | ![]() | ![]() | 120 | 70 | 5 | 30 | ||
The user shoots filthy garbage at the target to attack. It may also poison the target. | ||||||||
Ice Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with an icy fist. It may also leave the target frozen. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | -- | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Recycle | ![]() | ![]() | -- | -- | 10 | -- | ||
The user recycles a held item that has been used in battle so it can be used again. | ||||||||
Seed Bomb | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Sky Attack | ![]() | ![]() | 140 | 90 | 5 | -- | ||
A second-turn attack move where critical hits land more easily. It may also make the target flinch. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Focus Punch | ![]() | ![]() | 150 | 100 | 20 | -- | ||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | Dream World |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Focus Punch | ![]() |
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150 | 100 | 20 | -- | Gen IV TM01 | ||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
Water Pulse | ![]() |
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60 | 100 | 20 | 20 | Gen IV TM03 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Avalanche | ![]() |
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60 | 100 | 10 | -- | Gen IV TM72 | ||
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Defog | ![]() |
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-- | -- | 15 | -- | Gen IV HM05 DPt | ||
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. | |||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | -- | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Rollout | ![]() |
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30 | 90 | 20 | -- | Move Tutor - PtHGSS | ||
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | -- | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |||||||||
Mega Punch | ![]() |
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80 | 85 | 20 | -- | Move Tutor - FRLG | ||
The target is slugged by a punch thrown with muscle-packed power. | |||||||||
Mega Kick | ![]() |
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120 | 75 | 5 | -- | Move Tutor - FRLG | ||
The target is attacked by a kick launched with muscle-packed power. | |||||||||
Body Slam | ![]() |
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85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
Counter | ![]() |
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?? | 100 | 20 | -- | Move Tutor - FRLG | ||
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
Seismic Toss | ![]() |
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?? | 100 | 20 | -- | Move Tutor - FRLG | ||
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 45 | 55 | 45 | 65 | 45 | 75 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 54 - 96 | 45 - 87 | 63 - 105 | 45 - 87 | 72 - 114 |
Lv. 100 | 200 - 294 | 103 - 188 | 85 - 170 | 121 - 206 | 85 - 170 | 139 - 224 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 60 - 107 | 50 - 97 | 70 - 117 | 50 - 97 | 80 - 127 |
Lv. 100 | 200 - 294 | 115 - 209 | 95 - 189 | 135 - 229 | 95 - 189 | 155 - 249 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 66 - 117 | 55 - 106 | 77 - 128 | 55 - 106 | 88 - 139 |
Lv. 100 | 200 - 294 | 126 - 229 | 104 - 207 | 148 - 251 | 104 - 207 | 170 - 273 |
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