| Black/White/Black 2/White 2 Level Up | 
|
				| — | Pursuit |  |  | 40 | 100 | 20 | -- | 
				| An attack move that inflicts double damage if used on a target that is switching out of battle. | 
				| — | Leer |  |  | -- | 100 | 30 | -- | 
				| The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | 
				| 6 | Rage |  |  | 20 | 100 | 20 | -- | 
				| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | 
				| 11 | Fury Attack |  |  | 15 | 85 | 20 | -- | 
				| The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
				| 16 | Horn Attack |  |  | 65 | 100 | 25 | -- | 
				| The target is jabbed with a sharply pointed horn to inflict damage. | 
				| 21 | Scary Face |  |  | -- | 100 | 10 | -- | 
				| The user frightens the target with a scary face to harshly reduce its Speed stat. | 
				| 26 | Revenge |  |  | 60 | 100 | 10 | -- | 
				| An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | 
				| 31 | Head Charge |  |  | 120 | 100 | 15 | -- | 
				| The user charges its head into its target, using its powerful guard hair. It also damages the user a little. | 
				| 36 | Focus Energy |  |  | -- | -- | 30 | -- | 
				| The user takes a deep breath and focuses so that critical hits land more easily. | 
				| 41 | Megahorn |  |  | 120 | 85 | 10 | -- | 
				| Using its tough and impressive horn, the user rams into the target with no letup. | 
				| 46 | Reversal |  |  | ?? | 100 | 15 | -- | 
				| An all-out attack that becomes more powerful the less HP the user has. | 
				| 51 | Thrash |  |  | 120 | 100 | 10 | -- | 
				| The user rampages and attacks for two to three turns. It then becomes confused, however. | 
				| 56 | Swords Dance |  |  | -- | -- | 30 | -- | 
				| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | 
				| 61 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
				| The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM & HM Attacks | 
|
| TM06 | Toxic |  |  | -- | 90 | 10 | -- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- | 
					| A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM12 | Taunt |  |  | -- | 100 | 20 | -- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM17 | Protect |  |  | -- | -- | 10 | -- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes those around it. | 
| TM27 | Return |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM32 | Double Team |  |  | -- | -- | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM39 | Rock Tomb |  |  | 50 | 80 | 10 | -- | 
					| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
| TM40 | Aerial Ace |  |  | 60 | -- | 20 | -- | 
					| The user confounds the target with speed, then slashes. The attack lands without fail. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | Rest |  |  | -- | -- | 10 | -- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM48 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM66 | Payback |  |  | 50 | 100 | 10 | -- | 
					| If the user moves after the target, this attack's power will be doubled. | 
| TM67 | Retaliate |  |  | 70 | 100 | 5 | -- | 
					| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | 
| TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM71 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
					| The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | 
| TM75 | Swords Dance |  |  | -- | -- | 30 | -- | 
					| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | 
| TM78 | Bulldoze |  |  | 60 | 100 | 20 | -- | 
					| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | -- | 
					| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
| TM83 | Work Up |  |  | -- | -- | 30 | -- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
| TM84 | Poison Jab |  |  | 80 | 100 | 20 | 30 | 
					| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | 
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM90 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM93 | Wild Charge |  |  | 90 | 100 | 15 | -- | 
					| The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | 
| TM94 | Rock Smash |  |  | 40 | 100 | 15 | -- | 
					| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
| HM01 | Cut |  |  | 50 | 95 | 30 | -- | 
					| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | 
| HM03 | Surf |  |  | 95 | 100 | 15 | -- | 
					| It swamps the area around the user with a giant wave. It can also be used for crossing water. | 
| HM04 | Strength |  |  | 80 | 100 | 15 | -- | 
					| The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| Egg Moves (Details) | 
 
| Stomp |  |  | 65 | 100 | 20 | -- | Details | 
				| The target is stomped with a big foot. It may also make the target flinch. | 
| Rock Climb |  |  | 90 | 85 | 20 | 20 | Details | 
				| The user attacks the target by smashing into it with incredible force. It may also confuse the target. | 
| Headbutt |  |  | 70 | 100 | 15 | -- | Details | 
				| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | 
| Skull Bash |  |  | 100 | 100 | 15 | 100 | Details | 
				| The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. | 
| Mud Shot |  |  | 55 | 95 | 15 | -- | Details | 
				| The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. | 
| Mud-slap |  |  | 20 | 100 | 10 | -- | Details | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Iron Head |  |  | 80 | 100 | 15 | -- | Details | 
				| The user slams the target with its steel-hard head. It may also make the target flinch. | 
| Amnesia |  |  | -- | -- | 20 | -- | Details | 
				| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |