#446 Munchlax
General Location Attacks Stats Egg Moves 5th Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Munchlax Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Images
D/P Pt/HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Munchlax Gonbe
ゴンベ
National: #446
Sinnoh: #112
Male :87.5%
Female :12.5%
Ability: Pickup & Thick Fat
Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. In Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle.
Thick Fat: Fire and Ice-type moves deal 50% damage.
Classification Height Weight Capture Rate Base Egg Steps
Big Eater Pokémon 2'00" 231.0lbs 50 10,240
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
70 1 HP Point(s)
Black 0
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1
Wild Hold Item Egg Groups

Leftovers
- 100%
Munchlax cannot breed
Evolutionary Chain
To get Munchlax, you will need to breed while holding the Full Incense
Flavour Text
Diamond It wolfs down its weight in food once a day, swallowing food whole with almost no chewing.
Pearl It hides food under its long body hair. However, it forgets it has hidden the food.
Platinum In its desperation to gulp down food, it forgets about the food it has hidden under its fur.
HeartGold It conceals food under the long fur on its body. It carts around this food stash and swallows it without chewing.
SoulSilver

Location (In-Depth Details)
Game Location
Diamond Sweet Honey Trees
Breed Snorlax with Full Incense Attached
Details
Pearl Sweet Honey Trees
Breed Snorlax with Full Incense Attached
Details
Platinum Sweet Honey Trees Details
HeartGold Breed Snorlax
Transfer from PokéWalker
SoulSilver Breed Snorlax
Transfer from PokéWalker
PokéWalker Quiet Cave, Winner's Path Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Metronome----10--
The user waggles a finger and stimulates the brain into randomly using nearly any move.
Odor Sleuth----40--
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
4Defense Curl----40--
The user curls up to conceal weak spots and raise its Defense stat.
9Amnesia----20--
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
12Lick201003030
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
17Recycle----10--
The user recycles a held item that has been used in battle so it can be used again.
20Screech--8540--
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
25Stockpile----20--
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
28Swallow----10--
The power stored using the move Stockpile is absorbed by the user to heal its HP.
33Body Slam851001530
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
36Fling??10010--
The user flings its held item at the foe to attack. Its power and effects depend on the item.
41Rollout309020--
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
44Natural Gift??10015--
The user draws power to attack by using its held Berry. The Berry determines its type and power.
49Last Resort1301005--
This move can be used only after the user has used all the other moves it knows in the battle.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM67 Recycle -- -- 10 --
The user recycles a held item that has been used in battle so it can be used again.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch 75 100 15 10
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Zen Headbutt 80 90 15 20
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Last Resort 130 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Gunk Shot 120 70 5 30
The user shoots filthy garbage at the foe to attack. It may also poison the target.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Seed Bomb 80 100 15 --
The user slams a barrage of hard- shelled seeds down on the foe from above.
Superpower 120 100 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Lick201003030Details
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
Charm--10020--Details
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Double-edge12010015--Details
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Substitute----10--Details
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Whirlwind--10020--Details
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Pursuit4010020--Details
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Zen Headbutt80901520Details
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Counter - HGSS Only??10020--Details
A retaliation move that counters any physical attack, inflicting double the damage taken.

Special Moves
Attack NameTypeCat.Att.Acc.PPEffect %
Selfdestruct2001005--
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.Capture in Champ Path

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 135 85 40 40 85 5
Max Stats
Hindering Nature
Lv. 50 195 - 242 81 - 123 40 - 82 40 - 82 81 - 123 9 - 51
Lv. 100 380 - 474 157 - 242 76 - 161 76 - 161 157 - 242 13 - 98
Max Stats
Neutral Nature
Lv. 50 195 - 242 90 - 137 45 - 92 45 - 92 90 - 137 10 - 57
Lv. 100 380 - 474 175 - 269 85 - 179 85 - 179 175 - 269 15 - 109
Max Stats
Beneficial Nature
Lv. 50 195 - 242 99 - 150 49 - 101 49 - 101 99 - 150 11 - 62
Lv. 100 380 - 474 192 - 295 93 - 196 93 - 196 192 - 295 16 - 119

<--- #445
Garchomp
#447
Riolu
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