#450 Hippowdon
General Location Attacks Stats Egg Moves 5th Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Hippowdon Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Images
D/P PtHGSS
Male Female Male Female
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Hippowdon Kabarudon
カバルドン
National: #450
Sinnoh: #123
Male :50%
Female :50%
Ability: Sand Stream
Sand Stream: Sandstorm blows when the Pokémon enters battle.
Classification Height Weight Capture Rate Base Egg Steps
Heavyweight Pokémon 6'07" 661.4lbs 60 7,680
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
70 2 Defense Point(s)
Brown 0
Damage Taken
*1 *1 *2 *0 *2 *2 *1 *0.5 *1 *1 *1 *1 *0.5 *1 *1 *1 *1
Wild Hold Item Egg Groups
No Hold Item
Ground
Evolutionary Chain
Flavour Text
Diamond It blasts internally stored sand from ports on its body to create a towering twister for attack.
Pearl Its huge mouth is almost seven feet across. It has enough power to completely crush a car.
Platinum It is surprisingly quick to anger. It holds its mouth agape as a display of its streng
HeartGold It brandishes its gaping mouth in a display of fearsome strength. It raises vast quantities of sand while attacking.
SoulSilver

Location (In-Depth Details)
Game Location
Diamond Route 228 Details
Pearl Route 228 Details
Platinum Route 228 Details
HeartGold Evolve Hippopotas
SoulSilver Evolve Hippopotas
Trainer Locations  Details

Diamond/Pearl/Platinum Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Fire Fang65951510
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Thunder Fang65951510
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Sand-attack--10015--
Sand is hurled in the foe's face, reducing its accuracy.
Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Yawn----10--
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
7Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
13Yawn----10--
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
19Take Down908520--
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
25Sand Tomb157015--
The user traps the foe inside a harshly raging sandstorm for two to five turns.
31Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
40Earthquake10010010--
The user sets off an earthquake that hits all the Pokémon in the battle.
50Double-edge12010015--
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
60Fissure??305--
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.

HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Fire Fang65951510
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Thunder Fang65951510
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Sand-attack--10015--
Sand is hurled in the foe's face, reducing its accuracy.
Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Yawn----10--
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
7Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
13Yawn----10--
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
19Take Down908520--
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
19Dig8010010--
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
25Sand Tomb157015--
The user traps the foe inside a harshly raging sandstorm for two to five turns.
31Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
40Earthquake10010010--
The user sets off an earthquake that hits all the Pokémon in the battle.
50Double-edge12010015--
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
60Fissure??305--
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM76 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HGSS TM & HM Attacks
HGSS TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03Water Pulse601002020
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM05Roar--10020--
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06Toxic--8510--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power??10015--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day----5--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam150905--
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect----10--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21Frustration??10020--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail100751530
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26Earthquake10010010--
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27Return??10020--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig8010010--
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32Double Team----15--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37Sandstorm----10--
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39Rock Tomb508010100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42Facade7010020--
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power701002030
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--10015--
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58Endure----10--
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga Impact150905--
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71Stone Edge100805--
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM76Stealth Rock----20--
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78Captivate--10020--
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80Rock Slide75901030
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift??10015--
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger--9015--
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute----10--
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04Strength8010015--
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock Smash401001550
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.

Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Earth Power 90 100 10 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Superpower 120 100 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Stockpile----20--Details
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
Swallow----10--Details
The power stored using the move Stockpile is absorbed by the user to heal its HP.
Spit Up??10010--Details
The power stored using the move Stockpile is released at once in an attack.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Slack Off----10--Details
The user slacks off, restoring its own HP by up to half of its maximum HP.
Body Slam851001530Details
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Sand Tomb157015--Details
The user traps the foe inside a harshly raging sandstorm for two to five turns.
Revenge - HGSS Only6010010--Details
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 108 112 118 68 72 47
Max Stats
Hindering Nature
Lv. 50 168 - 215 105 - 147 110 - 153 65 - 108 69 - 111 46 - 89
Lv. 100 326 - 420 206 - 290 216 - 301 126 - 211 134 - 218 89 - 173
Max Stats
Neutral Nature
Lv. 50 168 - 215 117 - 164 123 - 170 73 - 120 77 - 124 52 - 99
Lv. 100 326 - 420 229 - 323 241 - 335 141 - 235 149 - 243 99 - 193
Max Stats
Beneficial Nature
Lv. 50 168 - 215 128 - 180 135 - 187 80 - 132 84 - 136 57 - 108
Lv. 100 326 - 420 251 - 355 265 - 368 155 - 258 163 - 267 108 - 212

<--- #449
Hippopotas
#451
Skorupi
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