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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Relicanth Pokémon Sword & Shield data | ||||||||||
| Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex |
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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369 | 179 | Relicanth |
ジーランス Jiransu |
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Ability: Swift Swim & Rock Head | |||||
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Swift Swim: When Rain Dance is in effect, Relicanth's Speed is Doubled Rock Head: Relicanth receives no Re-Coil Damage |
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| Gender Ratio | ||||||
| Male: 87.5 % | Female: 12.5 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Longevity Pokémon | 3'03" | 51.6 lbs | ||||
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Evolution Chain
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| Wild Hold Item | Dex Category | Colour Category | Footprint |
RSE & FRLG Green Shard - 5%
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Gray |
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| Damage Taken | ||||||||||||||||
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| *0.5 | *0.25 | *1 | *2 | *4 | *0.5 | *2 | *0.5 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 |
| Flavor Text | |||
| Ruby | RELICANTH is a POKéMON species that existed for a hundred million years without ever changing its form. This ancient POKéMON feeds on microscopic organisms with its toothless mouth. | ||
| Sapphire | RELICANTH is a rare species that was discovered in deep-sea explorations. This POKéMON's body withstands the enormous water pressure of the ocean depths. Its body is covered in tough scales that are like craggy rocks. | ||
| Emerald | A POKéMON that was once believed to have been extinct. The species has not changed its form for 100 million years. It walks on the seafloor using its pectoral fins. | ||
| FireRed | It has remained unchanged for 100 million years. It was discovered during a deep-sea exploration. | ||
| LeafGreen | It has remained unchanged for 100 million years. It was discovered during a deep-sea exploration. | ||
| Location | |||
| Game | Location | ||
| Ruby | Underwater Routes 124 & 126 | ||
| Sapphire | Underwater Routes 124 & 126 | ||
| Emerald | Underwater Routes 124 & 126 | ||
| FireRed | Trade from Ruby/Sapphire/Emerald | ||
| LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald | ||
| XD | Trade from Ruby/Sapphire/Emerald | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Tackle | ![]() | 35 | 95 | 35 | -- | |||
| Charges the foe with a full- body tackle. | |||||||||
| — | Harden | ![]() | -- | -- | 30 | -- | |||
| Stiffens the body's muscles to raise DEFENSE. | |||||||||
| 8 | Water Gun | ![]() | 40 | 100 | 25 | -- | |||
| Squirts water to attack the foe. | |||||||||
| 15 | Rock Tomb | ![]() | 50 | 80 | 10 | 100 | |||
| Stops the foe from moving with rocks and cuts SPEED. | |||||||||
| 22 | Yawn | ![]() | -- | 100 | 10 | -- | |||
| Lulls the foe into yawning, then sleeping next turn. | |||||||||
| 29 | Take Down | ![]() | 90 | 85 | 20 | -- | |||
| A reckless charge attack that also hurts the user. | |||||||||
| 36 | Mud Sport | ![]() | -- | 100 | 15 | -- | |||
| Covers the user in mud to raise electrical resistance. | |||||||||
| 43 | Ancientpower | ![]() | 60 | 100 | 5 | 10 | |||
| An attack that may raise all stats. | |||||||||
| 50 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| 57 | Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | |||||||||
| 64 | Hydro Pump | ![]() | 120 | 80 | 5 | -- | |||
| Blasts water at high power to strike the foe. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Tackle | ![]() | 35 | 95 | 35 | -- | |||
| Charges the foe with a full- body tackle. | |||||||||
| — | Harden | ![]() | -- | -- | 30 | -- | |||
| Stiffens the body's muscles to raise DEFENSE. | |||||||||
| 8 | Water Gun | ![]() | 40 | 100 | 25 | -- | |||
| Squirts water to attack the foe. | |||||||||
| 15 | Rock Tomb | ![]() | 50 | 80 | 10 | 100 | |||
| Stops the foe from moving with rocks and cuts SPEED. | |||||||||
| 22 | Yawn | ![]() | -- | 100 | 10 | -- | |||
| Lulls the foe into yawning, then sleeping next turn. | |||||||||
| 29 | Take Down | ![]() | 90 | 85 | 20 | -- | |||
| A reckless charge attack that also hurts the user. | |||||||||
| 36 | Mud Sport | ![]() | -- | 100 | 15 | -- | |||
| Covers the user in mud to raise electrical resistance. | |||||||||
| 43 | Ancientpower | ![]() | 60 | 100 | 5 | 10 | |||
| An attack that may raise all stats. | |||||||||
| 50 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| 57 | Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | |||||||||
| 64 | Hydro Pump | ![]() | 120 | 80 | 5 | -- | |||
| Blasts water at high power to strike the foe. | |||||||||
| TM & HM Attacks | |||||||||
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM03 | Water Pulse | ![]() | 60 | 100 | 20 | 20 | |||
| Attacks with ultrasonic waves. May confuse the foe | |||||||||
| TM04 | Calm Mind | ![]() | -- | -- | 20 | -- | |||
| Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
| TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM07 | Hail | ![]() | -- | -- | 10 | -- | |||
| Summons a hailstorm that strikes every turn. | |||||||||
| TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM13 | Ice Beam | ![]() | 95 | 100 | 10 | 10 | |||
| Blasts the foe with an icy beam that may freeze it. | |||||||||
| TM14 | Blizzard | ![]() | 120 | 70 | 5 | 10 | |||
| Hits the foe with an icy storm that may freeze it. | |||||||||
| TM15 | Hyper Beam | ![]() | 150 | 90 | 5 | -- | |||
| Powerful, but leaves the user immobile the next turn. | |||||||||
| TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM20 | Safeguard | ![]() | -- | -- | 25 | -- | |||
| A mystical force prevents all status problems. | |||||||||
| TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM26 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM37 | Sandstorm | ![]() | -- | -- | 10 | -- | |||
| Causes a sandstorm that rages for several turns. | |||||||||
| TM39 | Rock Tomb | ![]() | 50 | 80 | 10 | 100 | |||
| Stops the foe from moving with rocks and cuts SPEED. | |||||||||
| TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM45 | Attract | ![]() | -- | 100 | 15 | -- | |||
| Makes the opposite gender less likely to attack. | |||||||||
| HM03 | Surf | ![]() | 95 | 100 | 15 | -- | |||
| Creates a huge wave, then crashes it down on the foe. | |||||||||
| HM06 | Rock Smash | ![]() | 20 | 100 | 15 | 50 | |||
| A rock-crushing attack that may lower DEFENSE. | |||||||||
| HM07 | Waterfall | ![]() | 80 | 100 | 15 | -- | |||
| Charges the foe with speed to climb waterfalls. | |||||||||
| HM08 | Dive | ![]() | 60 | 100 | 10 | -- | |||
| Dives underwater the first turn and strikes next turn. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Mimic | ![]() | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Rock Slide | ![]() | 75 | 90 | 10 | 30 | |||
| Large boulders are hurled. May cause flinching. | ||||||||
| Substitute | ![]() | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Psych Up | ![]() | -- | -- | 10 | -- | |||
| Copies the foe's effect(s) and gives to the user. | ||||||||
| Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Icy Wind | ![]() | 55 | 95 | 15 | 100 | |||
| A chilling attack that lowers the foe's SPEED. | ||||||||
| Endure | ![]() | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||||
| Swagger | ![]() | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk | ![]() | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Egg Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Magnitude | ![]() | ?? | 100 | 30 | -- | |||
| A ground-shaking attack of random intensity. | ||||||||
| Skull Bash | ![]() | 100 | 100 | 15 | -- | |||
| Tucks in the head, then attacks on the next turn. | ||||||||
| Water Sport | ![]() | -- | 100 | 15 | -- | |||
| The user becomes soaked to raise resistance to fire. | ||||||||
| Amnesia | ![]() | -- | -- | 20 | -- | |||
| Forgets about something and sharply raises SP. DEF. | ||||||||
| Sleep Talk | ![]() | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Rock Slide | ![]() | 75 | 90 | 10 | 30 | |||
| Large boulders are hurled. May cause flinching. | ||||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
| 10,240 Steps | HP: 1 Point, Defense: 1 Point | 25 |
| Egg Groups | |
| Lists Of Groups | Group Names |
| Water 1 | |
| Water 2 | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 100 | 90 | 130 | 45 | 65 | 55 |
| Max Stats Hindering Nature | 404 | 251 | 323 | 170 | 206 | 188 |
| Max Stats Neutral Nature | 404 | 279 | 359 | 189 | 229 | 209 |
| Max Stats Beneficial Nature | 404 | 306 | 394 | 207 | 251 | 229 |









Green Shard - 5%























