#089 Muk
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture Name Other Names No. Gender Ratio Type
Regular Form Alola Form
Muk
Japan: Betbeton
ベトベトン
French: Grotadmorv
German: Sleimok
Korean: 질뻐기
National: #089
Alola: #058
Melemele: #058
Akala: #---
Ula'ula: #029
Poni: #---
Male :50%
Female :50%
Normal
Alolan
Classification Height Weight Capture Rate Base Egg Steps
Sludge Pokémon 3'11" / 3'03"
1.2m / 1m
66.1lbs / 114.6lbs
30kg / 52kg
755,120
Abilities: Stench - Sticky Hold - Poison Touch (Hidden) (Normal Forme) - Poison Touch- Gluttony - Power of Alchemy (Hidden) (Alola Form)
Stench: If the Pokémon uses a move that deals damage on the opponent, there is a chance the opponent flinches
Sticky Hold: This Pokémon’s item cannot be taken.
Hidden Ability: (Available through transfer)
Poison Touch: When the Pokémon attacks its opponents with a move that causes Physical Contact, there is a 30% chance that the target is Poisoned.
Alola Form Abilities:
Poison Touch: When the Pokémon attacks its opponents with a move that causes Physical Contact, there is a 30% chance that the target is Poisoned.
Gluttony: The Pokémon will use a berry when its Hit Points are below 50%.
Hidden Ability: (Available)
Power of Alchemy: The Pokémon copies the Ability of a defeated ally.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 HP Point(s)
1 Attack Point(s)
Alola Form
1 HP Point(s)
1 Attack Point(s)
Not Wild
Damage Taken
*1 *1 *1 *1 *0.5 *1 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *1 *0.5
Damage Taken Alola Form
*1 *1 *1 *1 *0.5 *1 *1 *0.5 *2 *1 *0 *1 *1 *0.5 *1 *0.5 *1 *1
Wild Hold Item Egg Groups
 Regular Form

Black Sludge
- 50%
Alolan Form

Black Sludge
- 50%
Amorphous
Evolutionary Chain
Alternate Forms
Normal FormAlola Form
Muk is one of several Pokémon that have Region Forms. If caught or bred from a parent that originates in Alola, it will have its Alola Form
Locations - In-Depth Details
Sun Evolve Grimer
Moon Evolve Grimer
Ultra Sun Evolve Grimer
Ultra Moon Evolve Grimer
Let's Go, Pikachu! Power Plant, Pokémon Mansion (Kanto Form)
Evolve Grimer (Alola Form)
Details
Let's Go, Eevee! Trade from Pokémon: Let's Go, Pikachu!
Trainer Locations  Details
Flavor Text
SunThe stench it gives off will make your nose scrunch up. Still, there are Muk fans who think that’s a good thing.
MoonAfter recent environmental improvements, this Pokémon is now hardly seen at all. People speculate that it may go extinct at some point.
Ultra SunTheir food sources have decreased, and their numbers have declined sharply. Sludge ponds are being built to prevent their extinction.
Ultra MoonBecause they scatter germs everywhere, they’ve long been targeted for extermination, leading to a steep decline in their population.
SunThe garbage it eats causes continuous chemical changes in its body, which produce its exceedingly vivid coloration.
MoonWhile it’s unexpectedly quiet and friendly, if it’s not fed any trash for a while, it will smash its Trainer’s furnishings and eat up the fragments.
Ultra SunThere are over a hundred kinds of poison inside its body. Chemical reactions between different poisons are the source of its vitality.
Ultra MoonWhat look like fangs and claws are actually crystallized poison that will afflict you at a mere touch, so don’t get too close.

  • Level Up Anchors Alolan Standard
    Alola Form Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Evolve Venom Drench -- 100 20 100
    Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
    Pound 40 100 35 --
    The target is physically pounded with a long tail, a foreleg, or the like.
    Poison Gas -- 90 40 --
    A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.
    Harden -- -- 30 --
    The user stiffens all the muscles in its body to raise its Defense stat.
    Bite 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    4 Harden -- -- 30 --
    The user stiffens all the muscles in its body to raise its Defense stat.
    7 Bite 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    12 Disable -- 100 20 --
    For four turns, this move prevents the target from using the move it last used.
    15 Acid Spray 40 100 20 100
    The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
    18 Poison Fang 50 100 15 50
    The user bites the target with toxic fangs. This may also leave the target badly poisoned.
    21 Minimize -- -- 10 --
    The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
    26 Fling ?? 100 10 --
    The user flings its held item at the target to attack. This move's power and effects depend on the item.
    29 Knock Off 65 100 20 --
    The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
    32 Crunch 80 100 15 20
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    37 Screech -- 85 40 --
    An earsplitting screech harshly lowers the target's Defense stat.
    40 Gunk Shot 120 80 5 30
    The user shoots filthy garbage at the target to attack. This may also poison the target.
    46 Acid Armor -- -- 20 --
    The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
    52 Belch 120 90 10 --
    The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
    57 Memento -- 100 10 --
    The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
    Standard Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Evolve Venom Drench -- 100 20 100
    Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
    Pound 40 100 35 --
    The target is physically pounded with a long tail, a foreleg, or the like.
    Poison Gas -- 90 40 --
    A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.
    Harden -- -- 30 --
    The user stiffens all the muscles in its body to raise its Defense stat.
    Mud-Slap 20 100 10 100
    The user hurls mud in the target's face to inflict damage and lower its accuracy.
    4 Harden -- -- 30 --
    The user stiffens all the muscles in its body to raise its Defense stat.
    7 Mud-Slap 20 100 10 100
    The user hurls mud in the target's face to inflict damage and lower its accuracy.
    12 Disable -- 100 20 --
    For four turns, this move prevents the target from using the move it last used.
    15 Sludge 65 100 20 30
    Unsanitary sludge is hurled at the target. This may also poison the target.
    18 Mud Bomb 65 85 10 30
    The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.
    21 Minimize -- -- 10 --
    The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
    26 Fling ?? 100 10 --
    The user flings its held item at the target to attack. This move's power and effects depend on the item.
    29 Sludge Bomb 90 100 10 30
    Unsanitary sludge is hurled at the target. This may also poison the target.
    32 Sludge Wave 95 100 10 10
    The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
    37 Screech -- 85 40 --
    An earsplitting screech harshly lowers the target's Defense stat.
    40 Gunk Shot 120 80 5 30
    The user shoots filthy garbage at the target to attack. This may also poison the target.
    46 Acid Armor -- -- 20 --
    The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
    52 Belch 120 90 10 --
    The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
    57 Memento -- 100 10 --
    The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.

    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %Form
    TM06 Toxic -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM09 Venoshock 65 100 10 --
    The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
    TM10 Hidden Power 60 100 15 --
    A unique attack that varies in type depending on the Pokémon using it.
    TM11 Sunny Day -- -- 5 --
    The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    TM12 Taunt -- 100 20 --
    The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM15 Hyper Beam 150 90 5 --
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM17 Protect -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM18 Rain Dance -- -- 5 --
    The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    TM21 Frustration ?? 100 20 --
    This full-power attack grows more powerful the less the user likes its Trainer.
    TM24 Thunderbolt 90 100 15 10
    A strong electric blast crashes down on the target. This may also leave the target with paralysis.
    TM25 Thunder 110 70 10 30
    A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
    TM27 Return ?? 100 20 --
    This full-power attack grows more powerful the more the user likes its Trainer.
    TM30 Shadow Ball 80 100 15 20
    The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    TM31 Brick Break 75 100 15 --
    The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM32 Double Team -- -- 15 --
    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM34 Sludge Wave 95 100 10 10
    The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
    TM35 Flamethrower 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM36 Sludge Bomb 90 100 10 30
    Unsanitary sludge is hurled at the target. This may also poison the target.
    TM38 Fire Blast 110 85 5 10
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM39 Rock Tomb 60 95 15 100
    Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
    TM41 Torment -- 100 15 --
    The user torments and enrages the target, making it incapable of using the same move twice in a row.
    TM42 Facade 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM44 Rest -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM45 Attract -- 100 15 --
    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM46 Thief 60 100 25 --
    The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM48 Round 60 100 15 --
    The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
    TM52 Focus Blast 120 70 5 10
    The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
    TM56 Fling ?? 100 10 --
    The user flings its held item at the target to attack. This move's power and effects depend on the item.
    TM59 Brutal Swing 60 100 20 --
    The user swings its body around violently to inflict damage on everything in its vicinity.
    TM60 Quash -- 100 15 --
    The user suppresses the target and makes its move go last.
    TM63 Embargo -- 100 15 --
    This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
    TM64 Explosion 250 100 5 --
    The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
    TM66 Payback 50 100 10 --
    The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM68 Giga Impact 150 90 5 --
    The user charges at the target using every bit of its power. The user can't move on the next turn.
    TM69 Rock Polish -- -- 20 --
    The user polishes its body to reduce drag. This can sharply raise the Speed stat.
    TM71 Stone Edge 100 80 5 --
    The user stabs the target from below with sharpened stones. Critical hits land more easily.
    TM80 Rock Slide 75 90 10 30
    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    TM83 Infestation 20 100 20 100
    The target is infested and attacked for four to five turns. The target can't flee during this time.
    TM84 Poison Jab 80 100 20 30
    The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
    TM87 Swagger -- 85 15 --
    The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM88 Sleep Talk -- -- 10 --
    While it is asleep, the user randomly uses one of the moves it knows.
    TM90 Substitute -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM95 Snarl 55 95 15 100
    The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
    TM97 Dark Pulse 80 100 15 20
    The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM100 Confide -- -- 20 100
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Egg Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %  
    Haze -- -- 30 --
    Details
    The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
    Mean Look -- -- 5 --
    Details
    The user pins the target with a dark, arresting look. The target becomes unable to flee.
    Lick 30 100 30 30
    Details
    The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
    Imprison -- -- 10 --
    Details
    If opposing Pokémon know any move also known by the user, they are prevented from using it.
    Curse -- -- 10 --
    Details
    A move that works differently for the Ghost type than for all other types.
    Shadow Punch 60 -- 20 --
    Details
    The user throws a punch from the shadows. This attack never misses.
    Shadow Sneak 40 100 30 --
    Details
    The user extends its shadow and attacks the target from behind. This move always goes first.
    Stockpile -- -- 20 --
    Details
    The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
    Swallow -- -- 10 --
    Details
    The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
    Spit Up ?? 100 10 --
    Details
    The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
    Scary Face -- 100 10 --
    Details
    The user frightens the target with a scary face to harshly lower its Speed stat.
    Acid Spray 40 100 20 100
    Details
    The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
    Power-Up Punch
    USUM Only
    40 100 20 100
    Details
    Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    Clear Smog 50 -- 15 --
    Details
    The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
    Pursuit 40 100 20 --
    Details
    The power of this attack move is doubled if it's used on a target that's switching out of battle.
    Assurance 60 100 10 --
    Details
    If the target has already taken some damage in the same turn, this attack's power is doubled.
    Spite -- 100 10 --
    Details
    The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

    Ultra Sun/Ultra Moon Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %Form
    Gunk Shot12080530
    The user shoots filthy garbage at the target to attack. This may also poison the target.
    Thunder Punch751001510
    The target is punched with an electrified fist. This may also leave the target with paralysis.
    Fire Punch751001510
    The target is punched with a fiery fist. This may also leave the target with a burn.
    Ice Punch751001510
    The target is punched with an icy fist. This may also leave the target frozen.
    Block----5--
    The user blocks the target's way with arms spread wide to prevent escape.
    Snore501001530
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Pain Split----20--
    The user adds its HP to the target's HP, then equally shares the combined HP with the target.
    Giga Drain7510010--
    A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    Focus Punch15010020--
    The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
    Shock Wave60--20--
    The user strikes the target with a quick jolt of electricity. This attack never misses.
    Knock Off6510020--
    The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
    Gastro Acid--10010--
    The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
    Spite--10010--
    The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Recycle----10--
    The user recycles a held item that has been used in battle so it can be used again.
    Usable Z Moves
    Attack NameTypeCat.Max Att.Acc.PPEffect %Form
    Breakneck Blitz
    200(Phy)/200(Spe)
    200(Phy)/200(Spe)
    -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    All-Out Pummeling
    200(Phy)/190(Spe)
    200(Phy)/190(Spe)
    -- 1 --
    The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
    Acid Downpour
    190(Phy)/190(Spe)
    190(Phy)/190(Spe)
    -- 1 --
    The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
    Tectonic Rage 120 -- 1 --
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Continental Crush
    140
    180
    -- 1 --
    The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
    Savage Spin-Out
    100
    100
    -- 1 --
    The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
    Never-Ending Nightmare
    120(Phy)/160(Spe)
    100(Phy)/160(Spe)
    -- 1 --
    Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
    Inferno Overdrive
    140(Phy)/185(Spe)
    140(Phy)/185(Spe)
    -- 1 --
    The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
    Bloom Doom
    140
    140
    -- 1 --
    The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
    Gigavolt Havoc
    140(Phy)/185(Spe)
    140(Phy)/120(Spe)
    -- 1 --
    The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
    Subzero Slammer
    140
    140
    -- 1 --
    The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
    Black Hole Eclipse
    120(Phy)/160(Spe)
    160(Phy)/160(Spe)
    -- 1 --
    The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
    Usable Z Moves (Transfer Only/Improved)
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Tectonic Rage 160 -- 1 --
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.


    Transfer Only Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %Method
    Dig 80 100 10 -- Gen VI TM28
    The user burrows, then attacks on the next turn.
    Incinerate 60 100 15 -- Gen VI TM59
    The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
    Rock Smash 40 100 15 50 Gen VI TM94 (XY)
    HM06 (ΪRαS)
    The user attacks with a punch. This may also lower the target's Defense stat.
    Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
    The additional effects of this attack depend upon where it was used.
    Strength 80 100 15 -- Gen VI HM04
    The target is slugged with a punch thrown at maximum power.
    Secret Power 70 100 20 30 Gen IV TM43
    The additional effects of this attack depend upon where it was used.
    Endure -- -- 10 -- Gen IV TM58
    The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    Captivate -- 100 20 -- Gen IV TM78
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    Natural Gift ?? 100 15 -- Gen IV TM83
    The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
    Body Slam 85 100 15 30 Move Tutor - FRLG
    The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    Mimic -- -- 10 -- Move Tutor - FRLG
    The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
    Dynamic Punch 100 50 5 100 Move Tutor - Emerald
    The user punches the target with full, concentrated power. This confuses the target if it hits.
    Self-destruct 200 100 5 -- Move Tutor - XD
    The user attacks everything around it by causing an explosion. The user faints upon using this move.
    Zap Cannon 120 50 5 100 Gen II TM07
    The user fires an electric blast like a cannon to inflict damage and cause paralysis.
    Rage 20 100 20 -- Gen I TM20
    As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    Mega Drain 40 100 15 -- Gen I TM21
    A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    Bide ?? -- 10 -- Gen I TM34
    The user endures attacks for two turns, then strikes back to cause double the damage taken.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 500 105 105 75 65 100 50
    Max Stats
    Hindering Nature
    Lv. 50 165 - 212 99 - 141 72 - 114 63 - 105 94 - 136 49 - 91
    Lv. 100 320 - 414 193 - 278 139 - 224 121 - 206 184 - 269 94 - 179
    Max Stats
    Neutral Nature
    Lv. 50 165 - 212 110 - 157 80 - 127 70 - 117 105 - 152 55 - 102
    Lv. 100 320 - 414 215 - 309 155 - 249 135 - 229 205 - 299 105 - 199
    Max Stats
    Beneficial Nature
    Lv. 50 165 - 212 121 - 172 88 - 139 77 - 128 115 - 167 60 - 112
    Lv. 100 320 - 414 236 - 339 170 - 273 148 - 251 225 - 328 115 - 218
    Stats - Alolan Muk
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 500 105 105 75 65 100 50
    Max Stats
    Hindering Nature
    Lv. 50 165 - 212 99 - 141 72 - 114 63 - 105 94 - 136 49 - 91
    Lv. 100 320 - 414 193 - 278 139 - 224 121 - 206 184 - 269 94 - 179
    Max Stats
    Neutral Nature
    Lv. 50 165 - 212 110 - 157 80 - 127 70 - 117 105 - 152 55 - 102
    Lv. 100 320 - 414 215 - 309 155 - 249 135 - 229 205 - 299 105 - 199
    Max Stats
    Beneficial Nature
    Lv. 50 165 - 212 121 - 172 88 - 139 77 - 128 115 - 167 60 - 112
    Lv. 100 320 - 414 236 - 339 170 - 273 148 - 251 225 - 328 115 - 218

  • Level Up Anchors Alolan Standard
    Standard Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Haze -- -- 30 --
    The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
    Moonblast 95 100 15 30
    Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
    Pound 40 100 35 --
    The target is physically pounded with a long tail, a foreleg, or the like.
    Poison Gas -- 90 40 --
    A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.
    Harden -- -- 30 --
    The user stiffens all the muscles in its body to raise its Defense stat.
    Minimize -- -- 10 --
    The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
    6 Harden -- -- 30 --
    The user stiffens all the muscles in its body to raise its Defense stat.
    12 Minimize -- -- 10 --
    The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
    18 Disable -- 100 20 --
    For four turns, this move prevents the target from using the move it last used.
    24 Sludge 65 100 20 30
    Unsanitary sludge is hurled at the target. This may also poison the target.
    30 Screech -- 85 40 --
    An earsplitting screech harshly lowers the target's Defense stat.
    36 Toxic -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    48 Acid Armor -- -- 20 --
    The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
    60 Sludge Bomb 90 100 10 30
    Unsanitary sludge is hurled at the target. This may also poison the target.

    Alola Form Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Haze -- -- 30 --
    The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
    Moonblast 95 100 15 30
    Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
    Pound 40 100 35 --
    The target is physically pounded with a long tail, a foreleg, or the like.
    Poison Gas -- 90 40 --
    A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.
    Harden -- -- 30 --
    The user stiffens all the muscles in its body to raise its Defense stat.
    Minimize -- -- 10 --
    The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
    6 Harden -- -- 30 --
    The user stiffens all the muscles in its body to raise its Defense stat.
    12 Minimize -- -- 10 --
    The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
    18 Disable -- 100 20 --
    For four turns, this move prevents the target from using the move it last used.
    24 Bite 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    30 Screech -- 85 40 --
    An earsplitting screech harshly lowers the target's Defense stat.
    36 Crunch 80 100 15 20
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    48 Acid Armor -- -- 20 --
    The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
    60 Sludge Bomb 90 100 10 30
    Unsanitary sludge is hurled at the target. This may also poison the target.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %Form
    TM01 Headbutt 70 100 15 30
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    TM02 Taunt -- 100 20 --
    The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM03 Helping Hand -- -- 20 --
    The user assists an ally by boosting the power of that ally's attack.
    TM05 Rest -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM07 Protect -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM08 Substitute -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM10 Dig 80 100 10 --
    The user burrows, then attacks on the next turn.
    TM12 Facade 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM13 Brick Break 75 100 15 --
    The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM20 Dark Pulse 80 100 15 20
    The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM21 Foul Play 95 100 15 --
    The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
    TM22 Rock Slide 75 90 10 30
    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    TM23 Thunder Punch 75 100 15 10
    The target is punched with an electrified fist. This may also leave the target with paralysis.
    TM26 Poison Jab 80 100 20 30
    The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
    TM27 Toxic -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM31 Fire Punch 75 100 15 10
    The target is punched with a fiery fist. This may also leave the target with a burn.
    TM35 Ice Punch 75 100 15 10
    The target is punched with an icy fist. This may also leave the target frozen.
    TM36 Thunderbolt 90 100 15 10
    A strong electric blast crashes down on the target. This may also leave the target with paralysis.
    TM37 Flamethrower 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM38 Thunder 110 70 10 30
    A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
    TM42 Self-Destruct 200 100 5 --
    The user attacks everything around it by causing an explosion. The user faints upon using this move.
    TM43 Shadow Ball 80 100 15 20
    The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    TM46 Fire Blast 110 85 5 10
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM48 Hyper Beam 150 90 5 --
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM52 Sludge Bomb 90 100 10 30
    Unsanitary sludge is hurled at the target. This may also poison the target.
    TM53 Mega Drain 75 100 10 --
    A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 500 105 105 75 65 100 50
    Max Stats
    Hindering Nature
    Lv. 50No Candy 165 - 180 99 - 123 72 - 94 63 - 84 94 - 118 49 - 69
    Candy 165 - 380 99 - 323 72 - 294 63 - 284 94 - 318 49 - 269
    Lv. 100No Candy 320 - 351 193 - 243 139 - 184 121 - 164 184 - 233 94 - 134
    Candy 320 - 551 193 - 443 139 - 384 121 - 364 184 - 433 94 - 334
    Max Stats
    Neutral Nature
    Lv. 50No Candy 165 - 180 110 - 137 80 - 104 70 - 93 105 - 132 55 - 77
    Candy 165 - 380 110 - 337 80 - 304 70 - 293 105 - 332 55 - 277
    Lv. 100No Candy 320 - 351 215 - 270 155 - 204 135 - 182 205 - 259 105 - 149
    Candy 320 - 551 215 - 470 155 - 404 135 - 382 205 - 459 105 - 349
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 165 - 180 121 - 151 88 - 114 77 - 102 115 - 145 60 - 84
    Candy 165 - 380 121 - 351 88 - 314 77 - 302 115 - 345 60 - 284
    Lv. 100No Candy 320 - 351 236 - 297 170 - 225 148 - 200 225 - 285 115 - 164
    Candy 320 - 551 236 - 497 170 - 425 148 - 400 225 - 485 115 - 364

    CP (Combat Points) - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 526 CP30 CP2,670 CP
    Level 501,737 CP2,187 CP6,987 CP
    Level 1006,744 CP8,562 CP10,000 CP



    Stats - Alolan Form
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 500 105 105 75 65 100 50
    Max Stats
    Hindering Nature
    Lv. 50No Candy 165 - 180 99 - 123 72 - 94 63 - 84 94 - 118 49 - 69
    Candy 165 - 380 99 - 323 72 - 294 63 - 284 94 - 318 49 - 269
    Lv. 100No Candy 320 - 351 193 - 243 139 - 184 121 - 164 184 - 233 94 - 134
    Candy 320 - 551 193 - 443 139 - 384 121 - 364 184 - 433 94 - 334
    Max Stats
    Neutral Nature
    Lv. 50No Candy 165 - 180 110 - 137 80 - 104 70 - 93 105 - 132 55 - 77
    Candy 165 - 380 110 - 337 80 - 304 70 - 293 105 - 332 55 - 277
    Lv. 100No Candy 320 - 351 215 - 270 155 - 204 135 - 182 205 - 259 105 - 149
    Candy 320 - 551 215 - 470 155 - 404 135 - 382 205 - 459 105 - 349
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 165 - 180 121 - 151 88 - 114 77 - 102 115 - 145 60 - 84
    Candy 165 - 380 121 - 351 88 - 314 77 - 302 115 - 345 60 - 284
    Lv. 100No Candy 320 - 351 236 - 297 170 - 225 148 - 200 225 - 285 115 - 164
    Candy 320 - 551 236 - 497 170 - 425 148 - 400 225 - 485 115 - 364

    CP (Combat Points) - Alola Form - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 526 CP30 CP2,670 CP
    Level 501,737 CP2,187 CP6,987 CP
    Level 1006,744 CP8,562 CP10,000 CP

<--- #088
Grimer
#090
Shellder
--->

 
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