#141 Kabutops
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture Name Other Names No. Gender Ratio Type
Kabutops
Japan: Kabutops
カブトプス
French: Kabutops
German: Kabutops
Korean: 투구푸스
National: #141
Alola: #230
Melemele: #---
Akala: #131
Ula'ula: #---
Poni: #---
Male :88.1%
Female :11.9%
Classification Height Weight Capture Rate Base Egg Steps
Shellfish Pokémon 4'03"
1.3m
89.3lbs
40.5kg
457,680
Abilities: Swift Swim - Battle Armor - Weak Armor (Hidden Ability)
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Battle Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability (Available through transfer):
Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by two stages.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Attack Point(s)
Not Wild
Damage Taken
*0.5 *0.25 *1 *2 *4 *0.5 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Water 1
Water 3
Evolutionary Chain
Locations
Sun Trade from Ultra Sun/Ultra Moon
Moon Trade from Ultra Sun/Ultra Moon
Ultra Sun Evolve Kabuto
Ultra Moon Evolve Kabuto
Trainer Locations  Details
Flavor Text
Ultra Sun Its body had begun to change so it could function on land. But it didn’t adapt in time and went extinct.
Ultra Moon It swims at speeds of roughly 29 knots, quickly closing in on its prey and slashing into them with its scythes to finish them off.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Feint 30 100 10 --
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Scratch 40 100 35 --
Hard, pointed, sharp claws rake the target to inflict damage.
Harden -- -- 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Leer -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
6 Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
11 Leer -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
16 Mud Shot 55 95 15 100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
21 Sand Attack -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
26 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
31 Aqua Jet 40 100 20 --
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
36 Mega Drain 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
45 Metal Sound -- 85 40 --
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
54 Ancient Power 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
63 Wring Out ?? 100 5 --
The user powerfully wrings the target. The more HP the target has, the greater the move's power.
72 Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM23 Smack Down 50 100 15 100
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. This can sharply raise the Speed stat.
TM71 Stone Edge 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM81 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Surf 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM96 Nature Power -- -- 20 --
This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM98 Waterfall 80 100 15 20
The user charges at the target and may make it flinch.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Bubble Beam 65 100 20 10 Details
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
Aurora Beam 65 100 20 10 Details
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
Rapid Spin 20 100 40 -- Details
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Knock Off 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Confuse Ray -- 100 10 -- Details
The target is exposed to a sinister ray that triggers confusion.
Mud Shot 55 95 15 100 Details
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Icy Wind 55 95 15 100 Details
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
Screech -- 85 40 -- Details
An earsplitting screech harshly lowers the target's Defense stat.
Giga Drain 75 100 10 -- Details
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Foresight -- -- 40 -- Details
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Take Down 90 85 20 -- Details
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Low Kick??10020--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Earth Power901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Superpower1201005100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
Icy Wind559515100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock Off6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Water Pulse601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Stealth Rock----20--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Liquidation851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 190 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike 120 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Tectonic Rage 175 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush 180(Phy)/120(Spe) -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Out 160 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Hydro Vortex 175(Phy)/175(Spe) -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Bloom Doom 140 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Subzero Slammer 185 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 140 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage 160 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
#1#2
Hone Claws -- -- 15 -- Gen VI TM01
The user sharpens its claws to boost its Attack stat and accuracy.
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΪRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.
Dive 80 100 10 -- Gen VI HM07 (ΪRαS)
Diving on the first turn, the user floats up and attacks on the next turn.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Brine 65 100 10 -- Gen IV TM55
If the target's HP is half or less, this attack will hit with double the power.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
The user traps the target in a violent swirling whirlpool for four to five turns.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Rollout 30 90 20 -- Move Tutor - PtHGSS
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Mega Kick 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Curse -- -- 10 -- Gen II TM03
A move that works differently for the Ghost type than for all other types.
Hydro Pump 110 80 5 --RB Lv. 53Y Lv. 53
The target is blasted by a huge volume of water launched under great pressure.
Razor Wind 80 100 10 -- Gen I TM02
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Water Gun 40 100 25 -- Gen I TM12
The target is blasted with a forceful shot of water.
Submission 80 80 20 -- Gen I TM17
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
Rage 20 100 20 -- Gen I TM20
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Reflect -- -- 20 -- Gen I TM33
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Bide ?? -- 10 -- Gen I TM34
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Skull Bash 130 100 10 100 Gen I TM40
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 495 60 115 105 65 70 80
Max Stats
Hindering Nature
Lv. 50 120 - 167 108 - 150 99 - 141 63 - 105 67 - 109 76 - 118
Lv. 100 230 - 324 211 - 296 193 - 278 121 - 206 130 - 215 148 - 233
Max Stats
Neutral Nature
Lv. 50 120 - 167 120 - 167 110 - 157 70 - 117 75 - 122 85 - 132
Lv. 100 230 - 324 235 - 329 215 - 309 135 - 229 145 - 239 165 - 259
Max Stats
Beneficial Nature
Lv. 50 120 - 167 132 - 183 121 - 172 77 - 128 82 - 134 93 - 145
Lv. 100 230 - 324 258 - 361 236 - 339 148 - 251 159 - 262 181 - 284

<--- #140
Kabuto
#142
Aerodactyl
--->

 
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