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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Chinchou Pokémon Scarlet & Violet data |
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Abilities: Volt Absorb - Illuminate - Water Absorb (Hidden Ability) | |||||
Volt Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Electric-type moves. Illuminate: Raises the likelihood of meeting wild Pokémon by illuminating the surroundings. Hidden Ability (Available): Water Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,250,000 Points Slow |
70 | 1 HP Point(s) | Likely |
Weakness |
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*1 | *0.5 | *0.5 | *1 | *2 | *0.5 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.25 | *1 |
Wild Hold Item | Egg Groups | ||
![]() Deep Sea Scale - 5% |
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Evolutionary Chain | |||
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Locations- In-Depth Details |
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Sun | Route 8, Akala Outskirts | Details |
Moon | Route 8, Akala Outskirts | Details |
Ultra Sun | Route 8, Akala Outskirts | Details |
Ultra Moon | Route 8, Akala Outskirts | Details |
Trainer Locations | Details |
Flavor Text |
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Sun | Its two antennae were originally fins. It discharges electricity to stun its prey before attacking. | |
Moon | It lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind. | |
Ultra Sun | Its two antennae glow softly to lure in prey, making it a useful Pokémon for night fishing. | |
Ultra Moon | Chinchou blink their shining antennae at one another to claim their respective turf. |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Bubble | ![]() |
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40 | 100 | 30 | 10 | ||
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. | |||||||||
— | Supersonic | ![]() |
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-- | 55 | 20 | -- | ||
The user generates odd sound waves from its body that confuse the target. | |||||||||
6 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
9 | Electro Ball | ![]() |
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?? | 100 | 10 | -- | ||
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||||||
12 | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
17 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
20 | Bubble Beam | ![]() |
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65 | 100 | 20 | 10 | ||
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
23 | Spark | ![]() |
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65 | 100 | 20 | 30 | ||
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | |||||||||
28 | Signal Beam | ![]() |
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75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. This may also confuse the target. | |||||||||
31 | Flail | ![]() |
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?? | 100 | 15 | -- | ||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |||||||||
34 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||||
39 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
42 | Aqua Ring | ![]() |
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-- | -- | 20 | -- | ||
The user envelops itself in a veil made of water. It regains some HP every turn. | |||||||||
45 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
47 | Ion Deluge | ![]() |
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-- | -- | 25 | -- | ||
The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. | |||||||||
50 | Charge | ![]() |
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-- | -- | 20 | -- | ||
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM55 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM72 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM93 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||||||
TM94 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM98 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
TM99 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Flail | ![]() |
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?? | 100 | 15 | -- | Details | |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Screech | ![]() |
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-- | 85 | 40 | -- | Details | |
An earsplitting screech harshly lowers the target's Defense stat. | ||||||||
Amnesia | ![]() |
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-- | -- | 20 | -- | Details | |
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | ||||||||
Psybeam | ![]() |
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65 | 100 | 20 | 10 | Details | |
The target is attacked with a peculiar ray. This may also leave the target confused. | ||||||||
Whirlpool | ![]() |
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35 | 85 | 15 | 100 | Details | |
The user traps the target in a violent swirling whirlpool for four to five turns. | ||||||||
Agility | ![]() |
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-- | -- | 30 | -- | Details | |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | ||||||||
Mist | ![]() |
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-- | -- | 30 | -- | Details | |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ||||||||
Shock Wave | ![]() |
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60 | -- | 20 | -- | Details | |
The user strikes the target with a quick jolt of electricity. This attack never misses. | ||||||||
Brine | ![]() |
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65 | 100 | 10 | -- | Details | |
If the target's HP is half or less, this attack will hit with double the power. | ||||||||
Water Pulse | ![]() |
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60 | 100 | 20 | 20 | Details | |
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Soak | ![]() |
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-- | 100 | 20 | -- | Details | |
The user shoots a torrent of water at the target and changes the target's type to Water. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Heal Bell | ![]() | ![]() | -- | -- | 5 | -- | ||
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | ||||||||
Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | ||||||||
Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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175(Phy)/120(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Supersonic Skystrike | ![]() |
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160 | -- | 1 | -- | |||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
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140 | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex | ![]() |
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160(Phy)/185(Spe) | -- | 1 | -- | |||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
Gigavolt Havoc | ![]() |
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175(Phy)/185(Spe) | -- | 1 | -- | |||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Shattered Psyche | ![]() |
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120 | -- | 1 | -- | |||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | ![]() |
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185 | -- | 1 | -- | |||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Twinkle Tackle | ![]() |
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160 | -- | 1 | -- | |||
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Black Hole Eclipse Gen V or earlier |
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140 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Flash | ![]() |
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-- | 100 | 20 | -- | Gen VI TM70 | ||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Dive | ![]() |
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80 | 100 | 10 | -- | Gen VI HM07 (ΩRαS) | ||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Sucker Punch | ![]() |
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70 | 100 | 5 | -- | Move Tutor - PtHGSS | ||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Curse | ![]() |
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-- | -- | 10 | -- | Gen II TM03 | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
Zap Cannon | ![]() |
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120 | 50 | 5 | 100 | Gen II TM07 | ||
The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 330 | 75 | 38 | 38 | 56 | 56 | 67 | |
Max Stats Hindering Nature |
Lv. 50 | 135 - 182 | 38 - 81 | 38 - 81 | 54 - 97 | 54 - 97 | 64 - 107 |
Lv. 100 | 260 - 354 | 72 - 157 | 72 - 157 | 105 - 189 | 105 - 189 | 125 - 209 | |
Max Stats Neutral Nature |
Lv. 50 | 135 - 182 | 43 - 90 | 43 - 90 | 61 - 108 | 61 - 108 | 72 - 119 |
Lv. 100 | 260 - 354 | 81 - 175 | 81 - 175 | 117 - 211 | 117 - 211 | 139 - 233 | |
Max Stats Beneficial Nature |
Lv. 50 | 135 - 182 | 47 - 99 | 47 - 99 | 67 - 118 | 67 - 118 | 79 - 130 |
Lv. 100 | 260 - 354 | 89 - 192 | 89 - 192 | 128 - 232 | 128 - 232 | 152 - 256 |
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