#298 Azurill
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Azurill
Japan: Ruriri
ルリリ
French: Azurill
German: Azurill
Korean: 루리리
National: #298
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :24.6%
Female :75.4%
Classification Height Weight Capture Rate Base Egg Steps
Polka Dot Pokémon 0'08"
0.2m
4.4lbs
2kg
1502,560
Abilities: Thick Fat - Huge Power - Sap Sipper (Hidden Ability)
Thick Fat: Fire and Ice-type moves deal 50% damage.
Huge Power: The Pokémon's Attack stat is doubled while it has this ability.
Hidden Ability (Available through transfer):
Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
800,000 Points
Fast
70 1 HP Point(s)
Not Wild
Damage Taken
*1 *1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *0.5 *1 *0 *0 *0.5 *2 *1
Wild Hold Item Egg Groups
  Azurill cannot breed
Evolutionary Chain
To get Azurill, you will need to breed while holding the Sea Incense
Locations
Sun Breed Marill
Moon Breed Marill
Ultra Sun Trade from Sun/Moon
Ultra Moon Trade from Sun/Moon
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Splash -- -- 40 --
The user just flops and splashes around to no effect at all...
Water Gun 40 100 25 --
The target is blasted with a forceful shot of water.
2 Tail Whip -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
5 Water Sport -- -- 15 --
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
7 Bubble 40 100 30 10
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
10 Charm -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
13 Bubble Beam 65 100 20 10
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
16 Helping Hand -- -- 20 --
The user assists an ally by boosting the power of that ally's attack.
20 Slam 80 75 20 --
The target is slammed with a long tail, vines, or the like to inflict damage.
23 Bounce 85 85 5 30
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Surf 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM98 Waterfall 80 100 15 20
The user charges at the target and may make it flinch.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Encore -- 100 5 -- Details
The user compels the target to keep using the move it encored for three turns.
Sing -- 55 15 -- Details
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Refresh -- -- 20 -- Details
The user rests to cure itself of poisoning, a burn, or paralysis.
Slam 80 75 20 -- Details
The target is slammed with a long tail, vines, or the like to inflict damage.
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Fake Tears -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Body Slam 85 100 15 30 Details
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Water Sport -- -- 15 -- Details
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Soak -- 100 20 -- Details
The user shoots a torrent of water at the target and changes the target's type to Water.
Muddy Water 90 85 10 30 Details
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
Copycat -- -- 20 -- Details
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Camouflage -- -- 20 -- Details
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010025--
The user endearingly approaches the target, then steals the target's held item.
Bounce8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Uproar9010010--
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Icy Wind559515100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Tail100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock Off6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Water Pulse601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Helping Hand----20--
The user assists an ally by boosting the power of that ally's attack.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 160(Phy)/175(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike 160 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Corkscrew Crash 180 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortex 160(Phy)/175(Spe) -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Subzero Slammer 185 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Continental Crush
Gen V or earlier
100 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
The user traps the target in a violent swirling whirlpool for four to five turns.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Rollout 30 90 20 -- Move Tutor - PtHGSS
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Mud-slap 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 190 50 20 40 20 40 20
Max Stats
Hindering Nature
Lv. 50 110 - 157 22 - 64 40 - 82 22 - 64 40 - 82 22 - 64
Lv. 100 210 - 304 40 - 125 76 - 161 40 - 125 76 - 161 40 - 125
Max Stats
Neutral Nature
Lv. 50 110 - 157 25 - 72 45 - 92 25 - 72 45 - 92 25 - 72
Lv. 100 210 - 304 45 - 139 85 - 179 45 - 139 85 - 179 45 - 139
Max Stats
Beneficial Nature
Lv. 50 110 - 157 27 - 79 49 - 101 27 - 79 49 - 101 27 - 79
Lv. 100 210 - 304 49 - 152 93 - 196 49 - 152 93 - 196 49 - 152

<--- #297
Hariyama
#299
Nosepass
--->

 
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