#438 Bonsly
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex

Picture Name Other Names No. Gender Ratio Type
Bonsly
Japan: Usohachi
ウソハチ
French: Manzaï
German: Mobai
Korean: 꼬지지
National: #438
Alola: #037
Melemele: #037
Akala: #014
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Bonsai Pokémon 1'08"
0.5m
33.1lbs
15kg
2555,120
Abilities: Sturdy - Rock Head - Rattled (Hidden Ability)
Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.
Rock Head: Does not receive recoil damage from recoil-causing damages.
Hidden Ability (Available):
Rattled: Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 Defense Point(s)
Often
Damage Taken
*0.5 *0.5 *2 *1 *2 *1 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *2 *1
Wild Hold Item Egg Groups
  Bonsly cannot breed
Evolutionary Chain
To get Bonsly, you will need to breed while holding the Rock Incense
Locations - In-Depth Details
Sun Route 1, Route 5, Lush JungleDetails
Moon Route 1, Route 5, Lush JungleDetails
Ultra Sun Route 1, Route 5, Lush JungleDetails
Ultra Moon Route 1, Route 5, Lush JungleDetails
Trainer Locations  Details
Flavor Text
Sun It does not deal well with water, so it lives in dry locales. Since its surroundings tend to lack greenery, it stands out noticeably.
Moon From its eyes, it can expel excess moisture from its body. This liquid is similar in composition to human sweat.
Ultra Sun It discharges moisture from its eyes, making it look like it’s crying—apparently an effective way of getting enemies to let down their guard.
Ultra Moon If its body gets too damp, it will die. So, in a process reminiscent of sweating, its eyes expel moisture.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Fake Tears -- 100 20 --
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Copycat -- -- 20 --
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
5 Flail ?? 100 15 --
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
8 Low Kick ?? 100 20 --
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
12 Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
15 Mimic -- -- 10 --
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
19 Feint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
22 Tearful Look -- -- 20 100
The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
26 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
29 Block -- -- 5 --
The user blocks the target's way with arms spread wide to prevent escape.
33 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
36 Counter ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
40 Sucker Punch 70 100 5 --
This move enables the user to attack first. This move fails if the target is not readying an attack.
43 Double-Edge 120 100 15 --
A reckless, life-risking tackle. This also damages the user quite a lot.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM23 Smack Down 50 100 15 100
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM64 Explosion 250 100 5 --
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. This can sharply raise the Speed stat.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM96 Nature Power -- -- 20 --
This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Self-Destruct 200 100 5 -- Details
The user attacks everything around it by causing an explosion. The user faints upon using this move.
Headbutt 70 100 15 30 Details
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Harden -- -- 30 -- Details
The user stiffens all the muscles in its body to raise its Defense stat.
Defense Curl -- -- 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.
Rollout 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Sand Tomb 35 85 15 100 Details
The user traps the target inside a harshly raging sandstorm for four to five turns.
Stealth Rock -- -- 20 -- Details
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010025--
The user endearingly approaches the target, then steals the target's held item.
Low Kick??10020--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Uproar9010010--
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Earth Power901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Role Play----10--
The user mimics the target completely, copying the target's natural Ability.
After You----15--
The user helps the target and makes it use its move right after the user.
Helping Hand----20--
The user assists an ally by boosting the power of that ally's attack.
Stealth Rock----20--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stomping Tantrum7510010--
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/175(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 160 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Tectonic Rage 140(Phy)/175(Spe) -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush 140 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 175 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage 160 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
#1#2
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Slam 80 75 20 --BW Lv. 38BW2 Lv. 15
The target is slammed with a long tail, vines, or the like to inflict damage.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 290 50 80 95 10 45 10
Max Stats
Hindering Nature
Lv. 50 110 - 157 76 - 118 90 - 132 13 - 55 45 - 87 13 - 55
Lv. 100 210 - 304 148 - 233 175 - 260 22 - 107 85 - 170 22 - 107
Max Stats
Neutral Nature
Lv. 50 110 - 157 85 - 132 100 - 147 15 - 62 50 - 97 15 - 62
Lv. 100 210 - 304 165 - 259 195 - 289 25 - 119 95 - 189 25 - 119
Max Stats
Beneficial Nature
Lv. 50 110 - 157 93 - 145 110 - 161 16 - 68 55 - 106 16 - 68
Lv. 100 210 - 304 181 - 284 214 - 317 27 - 130 104 - 207 27 - 130

<--- #437
Bronzong
#439
Mime Jr.
--->

 
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