#680 Doublade
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex

Picture Name Other Names No. Gender Ratio Type
Doublade
Japan: Nidangill
ニダンギル
French: Dimoclès
German: Duokles
Korean: 쌍검킬
National: #680
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Sword Pokémon 2'07"
0.8m
9.9lbs
4.5kg
905,120
Abilities: No Guard
No Guard: The accuracy of all moves known by this Pokémon and all Pokémon targeting this Pokémon raises to 100%
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Defense Point(s)
Not Wild
Damage Taken
*0 *2 *1 *1 *0.5 *0.5 *0 *0 *2 *0.5 *0.5 *0.25 *0.5 *2 *0.5 *2 *0.5 *0.5
Wild Hold Item Egg Groups
 
Mineral
Evolutionary Chain
Locations
Sun Evolve Honedge
Moon Evolve Honedge
Ultra Sun Evolve Honedge
Ultra Moon Evolve Honedge
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Fury Cutter 40 95 20 --
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
5 Fury Cutter 40 95 20 --
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
8 Metal Sound -- 85 40 --
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
13 Pursuit 40 100 20 --
The power of this attack move is doubled if it's used on a target that's switching out of battle.
18 Autotomize -- -- 15 --
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
20 Shadow Sneak 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
22 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
26 Retaliate 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
29 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
32 Iron Defense -- -- 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
36 Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
41 Power Trick -- -- 10 --
The user employs its psychic power to switch its Attack stat with its Defense stat.
45 Iron Head 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
51 Sacred Sword 90 100 15 --
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM59 Brutal Swing 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM74 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100 10 10
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Metal Sound -- 85 40 -- Details
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Shadow Sneak 40 100 30 -- Details
The user extends its shadow and attacks the target from behind. This move always goes first.
Destiny Bond -- -- 5 -- Details
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
Wide Guard -- -- 10 -- Details
The user and its allies are protected from wide-ranging attacks for one turn.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Iron Head801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Shock Wave60--20--
The user strikes the target with a quick jolt of electricity. This attack never misses.
Spite--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
After You----15--
The user helps the target and makes it use its move right after the user.
Laser Focus----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 175 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike 120 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Continental Crush 140 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Out 100 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare 140 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash 160(Phy)/160(Spe) -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Gigavolt Havoc 120 -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Black Hole Eclipse 140 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΪRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 448 59 110 150 45 49 35
Max Stats
Hindering Nature
Lv. 50 119 - 166 103 - 145 139 - 181 45 - 87 48 - 90 36 - 78
Lv. 100 228 - 322 202 - 287 274 - 359 85 - 170 92 - 177 67 - 152
Max Stats
Neutral Nature
Lv. 50 119 - 166 115 - 162 155 - 202 50 - 97 54 - 101 40 - 87
Lv. 100 228 - 322 225 - 319 305 - 399 95 - 189 103 - 197 75 - 169
Max Stats
Beneficial Nature
Lv. 50 119 - 166 126 - 178 170 - 222 55 - 106 59 - 111 44 - 95
Lv. 100 228 - 322 247 - 350 335 - 438 104 - 207 113 - 216 82 - 185

<--- #679
Honedge
#681
Aegislash
--->

 
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