#772 Type: Null
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Type: Null
Japan: Type: Null
タイプ:ヌル
French: Type:0
German: Typ:Null
Korean: 타입:널
National: #772
Alola: #259
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Type: Null is Genderless
Classification Height Weight Capture Rate Base Egg Steps
Synthetic Pokémon 6'03"
1.9m
265.7lbs
120.5kg
330,720
Abilities: Battle Armor
Battle Armor: Opponent’s moves cannot Critical Hit.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
0 2 HP Point(s)
Not Wild
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
  Type: Null cannot breed
Evolutionary Chain
Locations
Sun Gift from Gladion in the Aether Paradise
Moon Gift from Gladion in the Aether Paradise
Ultra Sun Gift from Wicke in Aether Foundation/Ancient Poni Path
Ultra Moon Gift from Wicke in Aether Foundation/Ancient Poni Path
Trainer Locations  Details
Flavor Text
Sun The heavy control mask it wears suppresses its intrinsic capabilities. This Pokémon has some hidden special power.
Moon Due to the danger that this synthetic Pokémon may go on a rampage, it wears a control mask to restrain its power.
Ultra Sun A Pokémon weapon developed for a specific mission, it went berserk during an experiment, so it was cryogenically frozen.
Ultra Moon There’s danger of its going on a rampage, so its true power is sealed away beneath its control mask.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
5 Rage 20 100 20 --
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
10 Pursuit 40 100 20 --
The power of this attack move is doubled if it's used on a target that's switching out of battle.
15 Imprison -- -- 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
20 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
25 Crush Claw 75 95 10 50
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
30 Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
35 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
40 Take Down 90 85 20 --
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
45 Metal Sound -- 85 40 --
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
50 Iron Head 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
55 Double Hit 35 90 10 --
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
60 Air Slash 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
65 Punishment ?? 100 5 --
The more the target has powered up with stat changes, the greater the move's power.
70 Razor Wind 80 100 10 --
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
75 Tri Attack 80 100 10 20
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.
80 Double-Edge 120 100 15 --
A reckless, life-risking tackle. This also damages the user quite a lot.
85 Heal Block -- 100 15 --
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM02 Dragon Claw 80 100 15 --
The user slashes the target with huge sharp claws.
TM05 Roar -- -- 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM43 Flame Charge 50 100 20 100
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM73 Thunder Wave -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM81 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Signal Beam751001510
The user attacks with a sinister beam of light. This may also confuse the target.
Iron Head801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
Magic Coat----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Last Resort1401005--
This move can be used only after the user has used all the other moves it knows in the battle.
Icy Wind559515100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/160(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike 120(Phy)/140(Spe) -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Continental Crush 140 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Out 160(Phy)/140(Spe) -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare 140 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash 160 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrive 100 -- 1 --
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Subzero Slammer 100 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Devastating Drake 160 -- 1 --
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 160 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 534 95 95 95 95 95 59
Max Stats
Hindering Nature
Lv. 50 155 - 202 90 - 132 90 - 132 90 - 132 90 - 132 57 - 99
Lv. 100 300 - 394 175 - 260 175 - 260 175 - 260 175 - 260 110 - 195
Max Stats
Neutral Nature
Lv. 50 155 - 202 100 - 147 100 - 147 100 - 147 100 - 147 64 - 111
Lv. 100 300 - 394 195 - 289 195 - 289 195 - 289 195 - 289 123 - 217
Max Stats
Beneficial Nature
Lv. 50 155 - 202 110 - 161 110 - 161 110 - 161 110 - 161 70 - 122
Lv. 100 300 - 394 214 - 317 214 - 317 214 - 317 214 - 317 135 - 238

<--- #771
Pyukumuku
#773
Silvally
--->

 
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