#793 Nihilego
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Nihilego
Japan: Uturoid
ウツロイド
French: Zéroïd
German: Anego
Korean: 텅비드
National: #793
Alola: #391
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Nihilego is Genderless
Classification Height Weight Capture Rate Base Egg Steps
Parasite Pokémon 3'11"
1.2m
122.4lbs
55.5kg
4530,720
Abilities: Beast Boost
Beast Boost: Increases the Pokémon's highest stat when it knocks out a Pokémon
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
0 3 Sp. Defense Point(s)
Can't call S.O.S. Partners
Damage Taken
*0.5 *0.5 *2 *1 *1 *1 *1 *0.25 *4 *0.5 *2 *0.5 *1 *1 *1 *1 *2 *0.5
Wild Hold Item Egg Groups
  Nihilego cannot breed
Evolutionary Chain
Locations - In-Depth Details
Sun Diglett's Tunnel, Wela Volcano ParkDetails
Moon Diglett's Tunnel, Wela Volcano ParkDetails
Ultra Sun Ultra Deep SeaDetails
Ultra Moon Ultra Deep SeaDetails
Flavor Text
Sun One of several mysterious Ultra Beasts. People on the street report observing those infested by it suddenly becoming violent.
Moon One of the Ultra Beasts. It’s unclear whether or not this Pokémon is sentient, but sometimes it can be observed behaving like a young girl.
Ultra Sun A life-form from another world, it was dubbed a UB and is thought to produce a strong neurotoxin.
Ultra Moon It appeared in this world from an Ultra Wormhole. Nihilego appears to be a parasite that lives by feeding on people and Pokémon.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Power Split -- -- 10 --
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Guard Split -- -- 10 --
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Tickle -- 100 20 --
The user tickles the target into laughing, reducing its Attack and Defense stats.
Acid 40 100 30 10
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.
Constrict 10 100 35 10
The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.
Pound 40 100 35 --
The target is physically pounded with a long tail, a foreleg, or the like.
7 Clear Smog 50 -- 15 --
The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
13 Psywave ?? 100 15 --
The target is attacked with an odd psychic wave. The attack varies in intensity.
19 Headbutt 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
23 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
29 Toxic Spikes -- -- 20 --
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
31 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
37 Power Gem 80 100 20 --
The user attacks with a ray of light that sparkles as if it were made of gemstones.
43 Mirror Coat ?? 100 20 --
A retaliation move that counters any special attack, inflicting double the damage taken.
47 Acid Spray 40 100 20 100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
53 Venom Drench -- 100 20 100
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
59 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
67 Wonder Room -- -- 10 --
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
73 Head Smash 150 80 5 --
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Psyshock 80 100 10 --
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 Thunder 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM34 Sludge Wave 95 100 10 10
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM57 Charge Beam 50 90 10 70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM59 Brutal Swing 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.
TM73 Thunder Wave -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room -- -- 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM99 Dazzling Gleam 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Iron Head801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
Gunk Shot12080530
The user shoots filthy garbage at the target to attack. This may also poison the target.
Magic Coat----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Bind158520100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock Off6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Role Play----10--
The user mimics the target completely, copying the target's natural Ability.
Pain Split----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Spite--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Wonder Room----10--
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Stealth Rock----20--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Telekinesis----15--
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Ally Switch----15--
The user teleports using a strange power and switches places with one of its allies.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Acid Downpour 190(Phy)/175(Spe) -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Continental Crush 200(Phy)/160(Spe) -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Corkscrew Crash 160 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Bloom Doom 160 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havoc 185 -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psyche 160(Phy)/175(Spe) -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 175 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tackle 160 -- 1 --
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 570 109 53 47 127 131 103
Max Stats
Hindering Nature
Lv. 50 169 - 216 52 - 94 46 - 89 118 - 161 122 - 164 97 - 139
Lv. 100 328 - 422 99 - 184 89 - 173 233 - 317 240 - 324 189 - 274
Max Stats
Neutral Nature
Lv. 50 169 - 216 58 - 105 52 - 99 132 - 179 136 - 183 108 - 155
Lv. 100 328 - 422 111 - 205 99 - 193 259 - 353 267 - 361 211 - 305
Max Stats
Beneficial Nature
Lv. 50 169 - 216 63 - 115 57 - 108 145 - 196 149 - 201 118 - 170
Lv. 100 328 - 422 122 - 225 108 - 212 284 - 388 293 - 397 232 - 335

<--- #792
Lunala
#794
Buzzwole
--->

 
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