| X & Y Level Up | 
|
				| — | 
				Poison Gas | 
				  | 
				  | 
				-- | 
				90 | 
				40 | 
				-- | 
				| A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit. | 
				| — | 
				Tackle | 
				  | 
				  | 
				50 | 
				100 | 
				35 | 
				-- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | 
				Smog | 
				  | 
				  | 
				30 | 
				70 | 
				20 | 
				40 | 
				| The target is attacked with a discharge of filthy gases. It may also poison the target. | 
				| — | 
				Smokescreen | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. | 
				| 4 | 
				Smog | 
				  | 
				  | 
				30 | 
				70 | 
				20 | 
				40 | 
				| The target is attacked with a discharge of filthy gases. It may also poison the target. | 
				| 7 | 
				Smokescreen | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. | 
				| 12 | 
				Assurance | 
				  | 
				  | 
				60 | 
				100 | 
				10 | 
				-- | 
				| If the target has already taken some damage in the same turn, this attack's power is doubled. | 
				| 15 | 
				Clear Smog | 
				  | 
				  | 
				50 | 
				-- | 
				15 | 
				-- | 
				| The user attacks by throwing a clump of special mud. All status changes are returned to normal. | 
				| 18 | 
				Sludge | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				30 | 
				| Unsanitary sludge is hurled at the target. It may also poison the target. | 
				| 23 | 
				Self-Destruct | 
				  | 
				  | 
				200 | 
				100 | 
				5 | 
				-- | 
				| The user attacks everything around it by causing an explosion. The user faints upon using this move. | 
				| 26 | 
				Haze | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | 
				| 29 | 
				Double Hit | 
				  | 
				  | 
				35 | 
				90 | 
				10 | 
				-- | 
				| The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row. | 
				| 34 | 
				Sludge Bomb | 
				  | 
				  | 
				90 | 
				100 | 
				10 | 
				30 | 
				| Unsanitary sludge is hurled at the target. It may also poison the target. | 
				| 40 | 
				Explosion | 
				  | 
				  | 
				250 | 
				100 | 
				5 | 
				-- | 
				| The user explodes to inflict damage on those around it. The user faints upon using this move. | 
				| 46 | 
				Destiny Bond | 
				  | 
				  | 
				-- | 
				-- | 
				5 | 
				-- | 
				| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | 
				| 50 | 
				Belch | 
				  | 
				  | 
				120 | 
				90 | 
				10 | 
				-- | 
				| The user lets out a damaging belch on the target. The user must eat a Berry to use this move. | 
				| 54 | 
				Memento | 
				  | 
				  | 
				-- | 
				100 | 
				10 | 
				-- | 
				| The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. | 
| ΩRαS Level Up | 
|
				| — | 
				Poison Gas | 
				  | 
				  | 
				-- | 
				90 | 
				40 | 
				-- | 
				| A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit. | 
				| — | 
				Tackle | 
				  | 
				  | 
				50 | 
				100 | 
				35 | 
				-- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | 
				Smog | 
				  | 
				  | 
				30 | 
				70 | 
				20 | 
				40 | 
				| The target is attacked with a discharge of filthy gases. It may also poison the target. | 
				| — | 
				Smokescreen | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. | 
				| 4 | 
				Smog | 
				  | 
				  | 
				30 | 
				70 | 
				20 | 
				40 | 
				| The target is attacked with a discharge of filthy gases. It may also poison the target. | 
				| 7 | 
				Smokescreen | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. | 
				| 12 | 
				Assurance | 
				  | 
				  | 
				60 | 
				100 | 
				10 | 
				-- | 
				| If the target has already taken some damage in the same turn, this attack's power is doubled. | 
				| 15 | 
				Clear Smog | 
				  | 
				  | 
				50 | 
				-- | 
				15 | 
				-- | 
				| The user attacks by throwing a clump of special mud. All status changes are returned to normal. | 
				| 18 | 
				Sludge | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				30 | 
				| Unsanitary sludge is hurled at the target. It may also poison the target. | 
				| 23 | 
				Self-Destruct | 
				  | 
				  | 
				200 | 
				100 | 
				5 | 
				-- | 
				| The user attacks everything around it by causing an explosion. The user faints upon using this move. | 
				| 26 | 
				Haze | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | 
				| 29 | 
				Double Hit | 
				  | 
				  | 
				35 | 
				90 | 
				10 | 
				-- | 
				| The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row. | 
				| 34 | 
				Sludge Bomb | 
				  | 
				  | 
				90 | 
				100 | 
				10 | 
				30 | 
				| Unsanitary sludge is hurled at the target. It may also poison the target. | 
				| 40 | 
				Explosion | 
				  | 
				  | 
				250 | 
				100 | 
				5 | 
				-- | 
				| The user explodes to inflict damage on those around it. The user faints upon using this move. | 
				| 46 | 
				Destiny Bond | 
				  | 
				  | 
				-- | 
				-- | 
				5 | 
				-- | 
				| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | 
				| 51 | 
				Belch | 
				  | 
				  | 
				120 | 
				90 | 
				10 | 
				-- | 
				| The user lets out a damaging belch on the target. The user must eat a Berry to use this move. | 
				| 57 | 
				Memento | 
				  | 
				  | 
				-- | 
				100 | 
				10 | 
				-- | 
				| The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. | 
| TM & HM Attacks | 
|
| TM06 | 
					Toxic | 
					  | 
					  | 
					-- | 
					90 | 
					10 | 
					-- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM09 | 
					Venoshock | 
					  | 
					  | 
					65 | 
					100 | 
					10 | 
					-- | 
					| The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | 
| TM10 | 
					Hidden Power | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| A unique attack that varies in type depending on the Pokémon using it. | 
| TM11 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM12 | 
					Taunt | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM15 | 
					Hyper Beam | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM17 | 
					Protect | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | 
					Rain Dance | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
| TM21 | 
					Frustration | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM24 | 
					Thunderbolt | 
					  | 
					  | 
					90 | 
					100 | 
					15 | 
					10 | 
					| A strong electric blast is loosed at the target. It may also leave the target with paralysis. | 
| TM25 | 
					Thunder | 
					  | 
					  | 
					110 | 
					70 | 
					10 | 
					30 | 
					| A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | 
| TM27 | 
					Return | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM30 | 
					Shadow Ball | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					20 | 
					| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | 
| TM32 | 
					Double Team | 
					  | 
					  | 
					-- | 
					-- | 
					15 | 
					-- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM35 | 
					Flamethrower | 
					  | 
					  | 
					90 | 
					100 | 
					15 | 
					10 | 
					| The target is scorched with an intense blast of fire. It may also leave the target with a burn. | 
| TM36 | 
					Sludge Bomb | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					30 | 
					| Unsanitary sludge is hurled at the target. It may also poison the target. | 
| TM38 | 
					Fire Blast | 
					  | 
					  | 
					110 | 
					85 | 
					5 | 
					10 | 
					| The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | 
| TM41 | 
					Torment | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
| TM42 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | 
					Rest | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM46 | 
					Thief | 
					  | 
					  | 
					60 | 
					100 | 
					25 | 
					-- | 
					| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | 
| TM48 | 
					Round | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM59 | 
					Incinerate | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable | 
| TM61 | 
					Will-O-Wisp | 
					  | 
					  | 
					-- | 
					85 | 
					15 | 
					-- | 
					| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | 
| TM64 | 
					Explosion | 
					  | 
					  | 
					250 | 
					100 | 
					5 | 
					-- | 
					| The user explodes to inflict damage on those around it. The user faints upon using this move. | 
| TM66 | 
					Payback | 
					  | 
					  | 
					50 | 
					100 | 
					10 | 
					-- | 
					| If the user moves after the target, this attack's power will be doubled. | 
| TM68 | 
					Giga Impact | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM70 | 
					Flash | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | 
| TM74 | 
					Gyro Ball | 
					  | 
					  | 
					?? | 
					100 | 
					5 | 
					-- | 
					| The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | 
| TM83 | 
					Infestation | 
					  | 
					  | 
					20 | 
					100 | 
					20 | 
					100 | 
					| The target is infested and attacked for four to five turns. The target can't flee during this time. | 
| TM87 | 
					Swagger | 
					  | 
					  | 
					-- | 
					90 | 
					15 | 
					-- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM88 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM90 | 
					Substitute | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM94 (ORAS) | 
					Secret Power | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					30 | 
					| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | 
| TM97 | 
					Dark Pulse | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					20 | 
					| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | 
| TM100 | 
					Confide | 
					  | 
					  | 
					-- | 
					-- | 
					20 | 
					100 | 
					| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Egg Moves (Details) | 
 
| Curse | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
								Details | 
				| A move that works differently for the Ghost type than for all other types. | 
| Destiny Bond | 
				  | 
				  | 
				-- | 
				-- | 
				5 | 
				-- | 
								Details | 
				| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | 
| Grudge | 
				  | 
				  | 
				-- | 
				-- | 
				5 | 
				-- | 
								Details | 
				| If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | 
| Pain Split | 
				  | 
				  | 
				-- | 
				-- | 
				20 | 
				-- | 
								Details | 
				| The user adds its HP to the target's HP, then equally shares the combined HP with the target. | 
| Psybeam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				10 | 
								Details | 
				| The target is attacked with a peculiar ray. It may also cause confusion. | 
| Psywave | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
								Details | 
				| The target is attacked with an odd  psychic wave. The attack varies in intensity. | 
| Screech | 
				  | 
				  | 
				-- | 
				85 | 
				40 | 
				-- | 
								Details | 
				| An earsplitting screech harshly reduces the target's Defense stat. | 
| Spit Up | 
				  | 
				  | 
				?? | 
				100 | 
				10 | 
				-- | 
								Details | 
				| The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. | 
| Spite | 
				  | 
				  | 
				-- | 
				100 | 
				10 | 
				-- | 
								Details | 
				| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | 
| Stockpile | 
				  | 
				  | 
				-- | 
				-- | 
				20 | 
				-- | 
								Details | 
				| The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. | 
| Swallow | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
								Details | 
				| The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | 
| Toxic Spikes | 
				  | 
				  | 
				-- | 
				-- | 
				20 | 
				-- | 
								Details | 
				| The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. |