| Flavor Text |
| X |
Luring prey with a sweet scent, it uses poison whips on its arms to poison, bind, and finish off the prey. |
| Y |
With the movements of a dancer, it strikes with whips that are densely lined with poison thorns. |
| Omega Ruby |
Luring prey with a sweet scent, it uses poison whips on its arms to poison, bind, and finish off the prey. |
| Alpha Sapphire |
With the movements of a dancer, it strikes with whips that are densely lined with poison thorns. |
| Generation VI Level Up |
|
| — |
Venom Drench |
 |
 |
-- |
100 |
20 |
100 |
| Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
| — |
Grassy Terrain |
 |
 |
-- |
-- |
10 |
-- |
| The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
| — |
Weather Ball |
 |
 |
50 |
100 |
10 |
-- |
| An attack move that varies in power and type depending on the weather. |
| — |
Poison Sting |
 |
 |
15 |
100 |
35 |
30 |
| The user stabs the target with a poisonous stinger. This may also poison the target. |
| — |
Mega Drain |
 |
 |
40 |
100 |
15 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| — |
Magical Leaf |
 |
 |
60 |
-- |
20 |
-- |
| The user scatters curious leaves that chase the target. This attack will not miss. |
| — |
Sweet Scent |
 |
 |
-- |
100 |
20 |
-- |
| A sweet scent that harshly lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. |
| TM & HM Attacks |
|
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
| The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| TM10 |
Hidden Power |
 |
 |
60 |
100 |
15 |
-- |
| A unique attack that varies in type depending on the Pokémon using it. |
| TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM30 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
| TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM53 |
Energy Ball |
 |
 |
90 |
100 |
10 |
10 |
| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM70 |
Flash |
 |
 |
-- |
100 |
20 |
-- |
| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
| TM75 |
Swords Dance |
 |
 |
-- |
-- |
20 |
-- |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM77 |
Psych Up |
 |
 |
-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the target. |
| TM84 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM86 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM88 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM94 (ORAS) |
Secret Power |
 |
 |
70 |
100 |
20 |
30 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. |
| TM96 |
Nature Power |
 |
 |
-- |
-- |
20 |
-- |
| An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
| TM99 |
Dazzling Gleam |
 |
 |
80 |
100 |
10 |
-- |
| The user damages opposing Pokémon by emitting a powerful flash. |
| TM100 |
Confide |
 |
 |
-- |
-- |
20 |
100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| HM01 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Egg Moves (Details) |
| Bullet Seed |
 |
 |
25 |
100 |
30 |
-- |
Details |
| The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. |
| Cotton Spore |
 |
 |
-- |
100 |
40 |
-- |
Details |
| The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. |
| Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
Details |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Grass Whistle |
 |
 |
-- |
55 |
15 |
-- |
Details |
| The user plays a pleasant melody that lulls the target into a deep sleep. |
| Leaf Storm |
 |
 |
130 |
90 |
5 |
100 |
Details |
| The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
| Mind Reader |
 |
 |
-- |
-- |
5 |
-- |
Details |
| The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
| Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Details |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Pin Missile |
 |
 |
25 |
95 |
20 |
-- |
Details |
| Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| Razor Leaf |
 |
 |
55 |
95 |
25 |
-- |
Details |
| Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. |
| Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
Details |
| The user slams a barrage of hard-shelled seeds down on the target from above. |
| Sleep Powder |
 |
 |
-- |
75 |
15 |
-- |
Details |
| The user scatters a big cloud of sleep-inducing dust around the target. |
| Spikes |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
| Synthesis |
 |
 |
-- |
-- |
5 |
-- |
Details |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| Pre-Evolution Only Moves |
| Absorb |
 |
 |
20 |
100 |
25 |
-- |
 | Lv. 1 | |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Growth |
 |
 |
-- |
-- |
20 |
-- |
 | Lv. 4 | |
| The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| Stun Spore |
 |
 |
-- |
75 |
30 |
-- |
 | Lv. 10 | |
| The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
| Leech Seed |
 |
 |
-- |
90 |
10 |
-- |
 | Lv. 16 | |
| A seed is planted on the target. It steals some HP from the target every turn. |
| Grass Whistle |
 |
 |
-- |
55 |
15 |
-- |
 | Lv. 22 | |
| The user plays a pleasant melody that lulls the target into a deep sleep. |
| Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
 | Lv. 25 | |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Toxic Spikes |
 |
 |
-- |
-- |
20 |
-- |
 | Lv. 28 | |
| The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. |
| Ingrain |
 |
 |
-- |
-- |
20 |
-- |
 | Lv. 34 | |
| The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. |
| Petal Blizzard |
 |
 |
90 |
100 |
15 |
-- |
 | Lv. 37 | |
| The user stirs up a violent petal blizzard and attacks everything around it. |
| Toxic |
 |
 |
-- |
90 |
10 |
-- |
 | Lv. 40 | |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Aromatherapy |
 |
 |
-- |
-- |
5 |
-- |
 | Lv. 43 | |
| The user releases a soothing scent that heals all status problems affecting the user's party. |
| Synthesis |
 |
 |
-- |
-- |
5 |
-- |
 | Lv. 46 | |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| Petal Dance |
 |
 |
120 |
100 |
10 |
-- |
 | Lv. 50 | |
| The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
| Water Sport |
 |
 |
-- |
-- |
15 |
-- |
 | Lv. 7 | |
| The user soaks itself with water. The move weakens Fire-type moves for five turns. |
| Worry Seed |
 |
 |
-- |
100 |
10 |
-- |
 | Lv. 16 | |
| A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
| Extrasensory |
 |
 |
80 |
100 |
20 |
10 |
|
| The user attacks with an odd, unseeable power. It may also make the target flinch. |