#407 Roserade

General Location Attacks Stats Egg Moves
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Gen IV Dex
Champions Pokédex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Roserade
Japan: Roserade
ロズレイド
French: Roserade
German: Roserade
Korean: 로즈레이드
National: #407
Male :50%
Female :50%
Grass-type Poison-type
Classification Height Weight
Bouquet Pokémon 2'11"
0.9m
32.0lbs
14.5kg
Abilities: Natural Cure - Poison Point - Technician
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Poison Point: The opponent has a 30% chance of being induced with Poison when using an attack, that requires physical contact, against this Pokémon. :
Technician: Moves with a base power of 60 or less are boosted in power by 50%

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.25 *2 *0.5 *1 *1 *2 *2 *1 *1 *1 *1 *1 *1 *0.5
Evolutionary Chain
Roserade
Gender Differences
MaleFemale
Male Sprite Female Sprite

Standard Moves

Attack NameTypeCat.Att.Acc.PPEffect %
Attract Attract - Normal-type Attract: Other Move -- 100 --
Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 30
Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit.
Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 --
The user attacks 2 to 5 times in a row.
Charm Charm - Fairy-type Charm: Other Move -- 100 --
Lowers the target's Attack stat by 2 stages.
Cotton Spore Cotton Spore - Grass-type Cotton Spore: Other Move -- 100 --
Lowers targets' Speed stats by 2 stages.
Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 --
Endure Endure - Normal-type Endure: Other Move -- 101 --
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Extrasensory Extrasensory - Psychic-type Extrasensory: Special Move 80 100 10
Has a 10% chance of making the target flinch.
Facade Facade - Normal-type Facade: Physical Move 70 100 --
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 --
The user's HP is restored by 1/2 of the damage dealt by this move.
Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 --
The user gains the Recharging status on the turn after this move is used.
Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 --
The heavier the target the greater this move's power (ranging between 20 and 120).
Grassy Glide Grassy Glide - Grass-type Grassy Glide: Physical Move 55 100 --
If the user is under the effect of Grassy Terrain this move's priority becomes +1.
Grassy Terrain Grassy Terrain - Grass-type Grassy Terrain: Other Move -- 101 --
Turns the entire field into Grassy Terrain for 5 turns.
Growth Growth - Normal-type Growth: Other Move -- 101 --
Boosts the user's Attack and Sp. Atk stats by 1 stage. In harsh sunlight these stats will be boosted by 2 stages instead.
Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 --
The user gains the Recharging status on the turn after this move is used.
Ingrain Ingrain - Grass-type Ingrain: Other Move -- 101 --
The user gains the Ingrained status.
Leaf Storm Leaf Storm - Grass-type Leaf Storm: Special Move 130 90 --
Lowers the user's Sp. Atk stat by 2 stages.
Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 --
Gives the target the Leech Seeded status.
Life Dew Life Dew - Water-type Life Dew: Other Move -- 101 --
Restores 1/4 of the max HP of the user and its allies.
Petal Blizzard Petal Blizzard - Grass-type Petal Blizzard: Physical Move 90 100 --
Petal Dance Petal Dance - Grass-type Petal Dance: Special Move 120 100 --
The user gains the Rampaging status.
Pin Missile Pin Missile - Bug-type Pin Missile: Physical Move 25 95 --
The user attacks 2 to 5 times in a row.
Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 30
Has a 30% chance of poisoning the target.
Power Whip Power Whip - Grass-type Power Whip: Physical Move 120 85 --
Protect Protect - Normal-type Protect: Other Move -- 101 --
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 --
Summons rain for 5 turns.
Rest Rest - Psychic-type Rest: Other Move -- 101 --
Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full.
Round Round - Normal-type Round: Special Move 60 100 --
If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled.
Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 --
Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 20
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
Sleep Powder Sleep Powder - Grass-type Sleep Powder: Other Move -- 75 --
Puts the target to sleep.
Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 --
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 30
Has a 30% chance of poisoning the target.
Snore Snore - Normal-type Snore: Special Move 50 100 30
Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 --
The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition.
Spikes Spikes - Ground-type Spikes: Other Move -- 101 --
Gives the opponent's side the Spikes status.
Stun Spore Stun Spore - Grass-type Stun Spore: Other Move -- 75 --
Paralyzes the target.
Substitute Substitute - Normal-type Substitute: Other Move -- 101 --
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 --
Summons harsh sunlight for 5 turns.
Sweet Scent Sweet Scent - Normal-type Sweet Scent: Other Move -- 100 --
Lowers targets' evasiveness by 2 stages.
Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 --
Boosts the user's Attack stat by 2 stages.
Synthesis Synthesis - Grass-type Synthesis: Other Move -- 101 --
Restores 1/2 of the user's max HP. In harsh sunlight 2/3 of its max HP will be restored instead. In all other weather conditions 1/4 of its max HP will be restored instead.
Toxic Toxic - Poison-type Toxic: Other Move -- 90 --
Badly poisons the target. If the user is a Poison type this move will never miss.
Toxic Spikes Toxic Spikes - Poison-type Toxic Spikes: Other Move -- 101 --
Gives the opponent's side the Toxic Spikes status.
Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 --
Boosts the user's Speed stat by 1 stage.
Uproar Uproar - Normal-type Uproar: Special Move 90 100 --
The user gains the Uproar status.
Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 --
This move's power is doubled if the target is poisoned or badly poisoned.
Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 --
When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight
Fire type. Rain
Water type. Snow
Ice type. Sandstorm
Rock type.
Worry Seed Worry Seed - Grass-type Worry Seed: Other Move -- 100 --
Changes the target's Ability to Insomnia.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 515 60 70 65 125 105 90
Max Stats
Hindering Nature
Standard 135 - 167 81 - 109 76 - 105 130 - 159 112 - 141 99 - 127
Max Stats
Neutral Nature
Standard 135 - 167 90 - 122 85 - 117 145 - 177 125 - 157 110 - 142
Max Stats
Beneficial Nature
Standard 135 - 167 99 - 134 93 - 128 159 - 194 137 - 172 121 - 156
60
70
65
90
105
125

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Rampardos
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