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#284 Masquerain | |
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| Picture |
Name |
Other Names |
No. |
Gender Ratio |
Type |
|
Masquerain |
| Japan: | Amemoth アメモース |
| French: | Maskadra |
| German: | Maskeregen |
| Korean: | 비나방 |
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| National: | #284 |
| Central Kalos: | #048 |
| Coastal Kalos: | #--- |
| Mountain Kalos: | #--- |
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| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Eyeball Pokémon |
2'07"
0.8m |
7.9lbs
3.6kg | 75 | 3,840 |
| Abilities: Intimidate - Unnerve (Hidden Ability) |
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Hidden Ability (Available): Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Eligible for Sky Battle? |
1,000,000 Points Medium Fast |
70 | 1 Sp. Attack Point(s) 1 Sp. Defense Point(s)
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Eligible
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| Locations - In-Depth Details |
| X |
Route 3 Friend Safari | Details |
| Y |
Route 3 Friend Safari | Details |
| Omega Ruby |
Route 102, Route 111, Route 114, Route 117, Route 120, Route 123, Petalburg City | Details |
| Alpha Sapphire |
Route 102, Route 111, Route 114, Route 117, Route 120, Route 123, Petalburg City | Details |
| Trainer Locations | |
Details |
| X & Y Level Up | |
| — |
Quiver Dance |
 |
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| | Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| — |
Bug Buzz |
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    | | Badly startles the last Pokémon to act before the user. |
| — |
Whirlwind |
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   |
| | Causes the user to move later on the next turn. |
| — |
Ominous Wind |
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| | Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| — |
Bubble |
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    |
| | Quite an appealing move. |
| — |
Quick Attack |
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   |
| | Causes the user to move earlier on the next turn. |
| — |
Sweet Scent |
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  |
| | Prevents the user from being startled one time this turn. |
| — |
Water Sport |
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  |
| | Excites the audience in any kind of contest. |
| 7 |
Quick Attack |
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   |
| | Causes the user to move earlier on the next turn. |
| 13 |
Sweet Scent |
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  |
| | Prevents the user from being startled one time this turn. |
| 19 |
Water Sport |
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  |
| | Excites the audience in any kind of contest. |
| 22 |
Gust |
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  |
   | | Badly startles the last Pokémon to act before the user. |
| 26 |
Scary Face |
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   |
| | Brings down the energy of any Pokémon that have already used a move this turn. |
| 33 |
Stun Spore |
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  |
 | | Badly startles all Pokémon that successfully showed their appeal. |
| 40 |
Silver Wind |
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| | Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| 47 |
Air Slash |
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    | | Badly startles the last Pokémon to act before the user. |
| 54 |
Whirlwind |
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   |
| | Causes the user to move later on the next turn. |
| 61 |
Bug Buzz |
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    | | Badly startles the last Pokémon to act before the user. |
| 68 |
Quiver Dance |
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| | Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| ΩRαS Level Up | |
| — |
Quiver Dance |
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| | Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| — |
Whirlwind |
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   |
| | Causes the user to move later on the next turn. |
| — |
Bug Buzz |
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    | | Badly startles the last Pokémon to act before the user. |
| — |
Ominous Wind |
 |
 |
| | Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| — |
Bubble |
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    |
| | Quite an appealing move. |
| — |
Quick Attack |
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   |
| | Causes the user to move earlier on the next turn. |
| — |
Sweet Scent |
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  |
| | Prevents the user from being startled one time this turn. |
| — |
Water Sport |
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  |
| | Excites the audience in any kind of contest. |
| 6 |
Quick Attack |
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   |
| | Causes the user to move earlier on the next turn. |
| 9 |
Sweet Scent |
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  |
| | Prevents the user from being startled one time this turn. |
| 14 |
Water Sport |
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  |
| | Excites the audience in any kind of contest. |
| 17 |
Gust |
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  |
   | | Badly startles the last Pokémon to act before the user. |
| 22 |
Scary Face |
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   |
| | Brings down the energy of any Pokémon that have already used a move this turn. |
| 22 |
Air Cutter |
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    |
| | Quite an appealing move. |
| 26 |
Stun Spore |
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  |
 | | Badly startles all Pokémon that successfully showed their appeal. |
| 32 |
Silver Wind |
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| | Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| 38 |
Air Slash |
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    | | Badly startles the last Pokémon to act before the user. |
| 42 |
Bug Buzz |
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    | | Badly startles the last Pokémon to act before the user. |
| 48 |
Whirlwind |
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   |
| | Causes the user to move later on the next turn. |
| 52 |
Quiver Dance |
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| | Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM & HM Attacks | |
| TM06 |
Toxic |
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   |
| | Brings down the energy of any Pokémon that have already used a move this turn. |
| TM10 |
Hidden Power |
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   |
| | An appealing move that can be used repeatedly without boring the audience. |
| TM11 |
Sunny Day |
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| | Works better the more the crowd is excited. |
| TM13 |
Ice Beam |
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    | | Badly startles the last Pokémon to act before the user. |
| TM14 |
Blizzard |
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   | | Badly startles the last Pokémon to act before the user. |
| TM15 |
Hyper Beam |
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    |
    | | Startles all other Pokémon. User cannot act in the next turn. |
| TM17 |
Protect |
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  |
| | Prevents the user from being startled one time this turn. |
| TM18 |
Rain Dance |
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| | Works better the more the crowd is excited. |
| TM19 |
Roost |
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    |
| | Makes the audience quickly grow bored when an appeal move has little effect. |
| TM21 |
Frustration |
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  |
   | | Badly startles the last Pokémon to act before the user. |
| TM22 |
Solar Beam |
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   |
| | Affected by how well the previous Pokémon's move went. |
| TM27 |
Return |
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    |
| | Quite an appealing move. |
| TM30 |
Shadow Ball |
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    |
| | Quite an appealing move. |
| TM32 |
Double Team |
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| | Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM40 |
Aerial Ace |
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  |
| | Works great if the user goes first this turn. |
| TM42 |
Facade |
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  |
| | Works great if the user goes last this turn. |
| TM44 |
Rest |
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| | Prevents the user from being startled until the turn ends. |
| TM45 |
Attract |
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  |
| | Makes the remaining Pokémon nervous. |
| TM46 |
Thief |
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| | Shows off the Pokémon’s appeal about as well as the move used just before it. |
| TM48 |
Round |
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  |
| | Works well if it is the same type as the move used by the last Pokémon. |
| TM53 |
Energy Ball |
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    |
| | Quite an appealing move. |
| TM55 |
Scald |
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  |
| | Makes the remaining Pokémon nervous. |
| TM68 |
Giga Impact |
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    |
    | | Startles all other Pokémon. User cannot act in the next turn. |
| TM70 |
Flash |
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   |
| | Makes audience expect little of other contestants. |
| TM76 |
Struggle Bug |
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  |
| | Works great if the user goes last this turn. |
| TM77 |
Psych Up |
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  |
| | Works well if it is the same type as the move used by the last Pokémon. |
| TM83 |
Infestation |
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   |
| | Temporarily stops the crowd from growing excited. |
| TM87 |
Swagger |
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   |
| | Brings down the energy of any Pokémon that have already used a move this turn. |
| TM88 |
Sleep Talk |
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 |
| | Effectiveness varies depending on when it is used. |
| TM89 |
U-turn |
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    |
| | Makes the audience quickly grow bored when an appeal move has little effect. |
| TM90 |
Substitute |
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  |
| | Prevents the user from being startled one time this turn. |
| TM94 (ΩRαS) |
Secret Power |
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| | Works well if the user is pumped up. |
| TM100 |
Confide |
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   |
| | Brings down the energy of any Pokémon that have already used a move this turn. |
| Omega Ruby/Alpha Sapphire Move Tutor Attacks | |
| Bug Bite |
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   |
| | Makes audience expect little of other contestants. |
| Giga Drain |
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    | | Badly startles the last Pokémon to act before the user. |
| Icy Wind |
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    |
| | Makes the audience quickly grow bored when an appeal move has little effect. |
| Signal Beam |
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   |
| | Makes audience expect little of other contestants. |
| Snore |
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    |
| | Makes the audience quickly grow bored when an appeal move has little effect. |
| Tailwind |
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   |
| | Causes the user to move earlier on the next turn. |
| Water Pulse |
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   |
| | Makes audience expect little of other contestants. |
| Pre-Evolution Only Moves | | Bubble Beam |
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  |
   |
 | Lv. 17 | |
| Badly startles the last Pokémon to act before the user. | | Agility |
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   |
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 | Lv. 22 | |
| Causes the user to move earlier on the next turn. | | Mist |
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 | Lv. 25 | |
| Prevents the user from being startled until the turn ends. | | Haze |
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   |
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 | Lv. 25 | |
| Makes audience expect little of other contestants. | | Aqua Jet |
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   |
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 | Lv. 30 | |
| Causes the user to move earlier on the next turn. | | Baton Pass |
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 | Lv. 35 | |
| Works well if the user is pumped up. | | Sticky Web |
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  |
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 | Lv. 38 | |
| Badly startles Pokémon that the audience has high expectations of. |
| Transfer Only Moves (Details) | |
| Captivate |
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    |
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Gen IV 445 |
| Makes the audience quickly grow bored when an appeal move has little effect. | | Natural Gift |
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Gen IV 363 |
| Works better the more the crowd is excited. | | Defog |
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  |
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Gen IV 432 |
| Works great if the user goes first this turn. | | Swift |
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  |
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Move Tutor - PtHGSS |
| Works great if the user goes first this turn. | | Mud-slap |
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   |
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Move Tutor - PtHGSS |
| Makes audience expect little of other contestants. | | Twister |
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    |
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Move Tutor - PtHGSS |
| Quite an appealing move. | | String Shot |
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Move Tutor - HGSS |
| Startles the last Pokémon to act before the user. | | Double-edge |
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      |
| Move Tutor - FRLG |
| A very appealing move, but after using this move, the user is more easily startled. | | Mimic |
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| Move Tutor - FRLG |
| Shows off the Pokémon’s appeal about as well as the move used just before it. | | Swift |
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  |
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Move Tutor - Emerald |
| Works great if the user goes first this turn. | | Nightmare |
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   |
Move Tutor - XD |
| Startles all of the Pokémon to act before the user. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats - Total: 414 |
70 |
60 |
62 |
80 |
82 |
60 |
Max Stats Hindering Nature |
Lv. 50 |
130 - 177 |
58 - 100 |
60 - 102 |
76 - 118 |
78 - 120 |
58 - 100 |
| Lv. 100 |
250 - 344 |
112 - 197 |
116 - 200 |
148 - 233 |
152 - 236 |
112 - 197 |
Max Stats Neutral Nature |
Lv. 50 |
130 - 177 |
65 - 112 |
67 - 114 |
85 - 132 |
87 - 134 |
65 - 112 |
| Lv. 100 |
250 - 344 |
125 - 219 |
129 - 223 |
165 - 259 |
169 - 263 |
125 - 219 |
Max Stats Beneficial Nature |
Lv. 50 |
130 - 177 |
71 - 123 |
73 - 125 |
93 - 145 |
95 - 147 |
71 - 123 |
| Lv. 100 |
250 - 344 |
137 - 240 |
141 - 245 |
181 - 284 |
185 - 289 |
137 - 240 |
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