|
Name
|
Type
|
Appeal
|
Jam
|
Effect
|
|
Acid Armor
|
 |
 |
|
Prevents the user from being startled until the turn ends. |
|
Acupressure
|
 |
 |
|
Effectiveness varies depending on when it is used. |
|
Ancient Power
|
 |
 |
|
Gets the Pokémon pumped up. Helps prevent nervousness, too. |
|
Arm Thrust
|
 |
 |
|
Effectiveness varies depending on when it is used. |
|
Belch
|
 |
 |
|
Works well if the user is pumped up. |
|
Bide
|
 |
   |
|
Causes the user to move later on the next turn. |
|
Bind
|
 |
   |
|
Temporarily stops the crowd from growing excited. |
|
Bite
|
 |
  |
   |
Badly startles the last Pokémon to act before the user. |
|
Body Slam
|
 |
 |
    |
Badly startles the last Pokémon to act before the user. |
|
Bone Club
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Bone Rush
|
 |
 |
|
Effectiveness varies depending on when it is used. |
|
Bonemerang
|
 |
  |
 |
Badly startles Pokémon that used a move of the same type. |
|
Boomburst
|
 |
    |
    |
Startles all other Pokémon. User cannot act in the next turn. |
|
Brine
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Bulldoze
|
 |
  |
  |
Badly startles the last Pokémon to act before the user. |
|
Bullet Punch
|
 |
   |
|
Causes the user to move earlier on the next turn. |
|
Chip Away
|
 |
  |
|
Excites the audience in any kind of contest. |
|
Clamp
|
 |
   |
|
Temporarily stops the crowd from growing excited. |
|
Close Combat
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Coil
|
 |
 |
|
Gets the Pokémon pumped up. Helps prevent nervousness, too. |
|
Comet Punch
|
 |
 |
|
Effectiveness varies depending on when it is used. |
|
Constrict
|
 |
   |
|
Makes audience expect little of other contestants. |
|
Counter
|
 |
  |
|
Works great if the user goes last this turn. |
|
Crabhammer
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Crunch
|
 |
 |
    |
Badly startles the last Pokémon to act before the user. |
|
Crush Grip
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Curse
|
 |
   |
|
Causes the user to move later on the next turn. |
|
Dig
|
 |
  |
|
Prevents the user from being startled one time this turn. |
|
Double-Edge
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Dragon Rush
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Dragon Tail
|
 |
   |
|
Causes the user to move later on the next turn. |
|
Drain Punch
|
 |
 |
|
Shows off the Pokémon’s appeal about as well as the move used just before it. |
|
Drill Run
|
 |
   |
|
Shows off the Pokémon’s appeal about as well as the move used just before it. |
|
Dual Chop
|
 |
  |
 |
Badly startles Pokémon that used a move of the same type. |
|
Earthquake
|
 |
  |
 |
Badly startles all Pokémon that successfully showed their appeal. |
|
Endeavor
|
 |
  |
|
Works great if the user goes last this turn. |
|
Endure
|
 |
   |
|
Causes the user to move later on the next turn. |
|
Final Gambit
|
 |
       |
|
A move of huge appeal, but using it prevents the user from taking further contest moves. |
|
Fire Punch
|
 |
    |
|
Quite an appealing move. |
|
Fissure
|
 |
  |
 |
Badly startles all Pokémon that successfully showed their appeal. |
|
Flying Press
|
 |
  |
|
Excites the audience in any kind of contest. |
|
Focus Punch
|
 |
  |
|
Works great if the user goes last this turn. |
|
Fury Swipes
|
 |
 |
|
Effectiveness varies depending on when it is used. |
|
Gastro Acid
|
 |
   |
|
Brings down the energy of any Pokémon that have already used a move this turn. |
|
Giga Impact
|
 |
    |
    |
Startles all other Pokémon. User cannot act in the next turn. |
|
Glare
|
 |
 |
   |
Badly startles the last Pokémon to act before the user. |
|
Grudge
|
 |
    |
    |
Startles all other Pokémon. User cannot act in the next turn. |
|
Gunk Shot
|
 |
  |
 |
Badly startles all Pokémon that successfully showed their appeal. |
|
Hammer Arm
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Harden
|
 |
  |
|
Prevents the user from being startled one time this turn. |
|
Head Charge
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Head Smash
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Headbutt
|
 |
    |
|
Quite an appealing move. |
|
Heat Crash
|
 |
   |
|
Works great if the user goes last this turn. |
|
Heavy Slam
|
 |
   |
|
Works great if the user goes last this turn. |
|
Horn Leech
|
 |
 |
|
Shows off the Pokémon’s appeal about as well as the move used just before it. |
|
Hurricane
|
 |
  |
 |
Badly startles all Pokémon that successfully showed their appeal. |
|
Hyperspace Fury
|
 |
   |
|
Excites the audience a lot if used first. |
|
Incinerate
|
 |
   |
|
Makes audience expect little of other contestants. |
|
Iron Defense
|
 |
 |
|
Prevents the user from being startled until the turn ends. |
|
Iron Head
|
 |
    |
|
Quite an appealing move. |
|
Karate Chop
|
 |
    |
|
Quite an appealing move. |
|
Lava Plume
|
 |
  |
  |
Startles all of the Pokémon to act before the user. |
|
Low Kick
|
 |
 |
|
Works better the later it is used in a turn. |
|
Magma Storm
|
 |
   |
|
Temporarily stops the crowd from growing excited. |
|
Magnitude
|
 |
 |
|
Works better the more the crowd is excited. |
|
Mega Punch
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Memento
|
 |
       |
|
A move of huge appeal, but using it prevents the user from taking further contest moves. |
|
Mud Shot
|
 |
    |
|
Quite an appealing move. |
|
Muddy Water
|
 |
  |
  |
Startles all of the Pokémon to act before the user. |
|
Noble Roar
|
 |
  |
|
Works great if the user goes first this turn. |
|
Octazooka
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Payback
|
 |
  |
|
Works great if the user goes last this turn. |
|
Poison Jab
|
 |
    |
|
Quite an appealing move. |
|
Pound
|
 |
    |
|
Quite an appealing move. |
|
Power Whip
|
 |
 |
|
Works better the more the crowd is excited. |
|
Power-Up Punch
|
 |
 |
|
Works well if the user is pumped up. |
|
Rage
|
 |
 |
   |
Startles all of the Pokémon to act before the user. |
|
Revenge
|
 |
  |
|
Works great if the user goes last this turn. |
|
Rock Blast
|
 |
 |
|
Effectiveness varies depending on when it is used. |
|
Rock Climb
|
 |
   |
|
Makes audience expect little of other contestants. |
|
Rock Polish
|
 |
   |
|
Causes the user to move earlier on the next turn. |
|
Rock Slide
|
 |
  |
  |
Startles all of the Pokémon to act before the user. |
|
Rock Smash
|
 |
    |
|
Quite an appealing move. |
|
Rock Throw
|
 |
    |
|
Quite an appealing move. |
|
Rock Wrecker
|
 |
    |
    |
Startles all other Pokémon. User cannot act in the next turn. |
|
Rototiller
|
 |
 |
|
Gets the Pokémon pumped up. Helps prevent nervousness, too. |
|
Sandstorm
|
 |
  |
 |
Badly startles all Pokémon that successfully showed their appeal. |
|
Scald
|
 |
  |
|
Makes the remaining Pokémon nervous. |
|
Scary Face
|
 |
   |
|
Brings down the energy of any Pokémon that have already used a move this turn. |
|
Scratch
|
 |
    |
|
Quite an appealing move. |
|
Seed Bomb
|
 |
    |
|
Quite an appealing move. |
|
Seismic Toss
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Shell Smash
|
 |
   |
|
Excites the audience a lot if used last. |
|
Skull Bash
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Sky Drop
|
 |
   |
|
Temporarily stops the crowd from growing excited. |
|
Slam
|
 |
    |
|
Quite an appealing move. |
|
Sludge
|
 |
  |
   |
Startles the last Pokémon to act before the user. |
|
Sludge Bomb
|
 |
  |
 |
Badly startles Pokémon that the audience has high expectations of. |
|
Sludge Wave
|
 |
   |
|
Brings down the energy of any Pokémon that have already used a move this turn. |
|
Smack Down
|
 |
  |
 |
Badly startles Pokémon that the audience has high expectations of. |
|
Smelling Salts
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Smog
|
 |
    |
|
Quite an appealing move. |
|
Snarl
|
 |
    |
|
Makes the audience quickly grow bored when an appeal move has little effect. |
|
Spiky Shield
|
 |
 |
|
Prevents the user from being startled until the turn ends. |
|
Spit Up
|
 |
 |
|
Works well if the user is pumped up. |
|
Spite
|
 |
  |
 |
Badly startles all Pokémon that successfully showed their appeal. |
|
Steamroller
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Sticky Web
|
 |
  |
 |
Badly startles Pokémon that the audience has high expectations of. |
|
Stockpile
|
 |
 |
|
Gets the Pokémon pumped up. Helps prevent nervousness, too. |
|
Stomp
|
 |
    |
|
Quite an appealing move. |
|
Stone Edge
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Strength
|
 |
    |
|
Quite an appealing move. |
|
Super Fang
|
 |
  |
 |
Badly startles all Pokémon that successfully showed their appeal. |
|
Superpower
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Swallow
|
 |
  |
|
Prevents the user from being startled one time this turn. |
|
Tackle
|
 |
    |
|
Quite an appealing move. |
|
Take Down
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Thief
|
 |
 |
|
Shows off the Pokémon’s appeal about as well as the move used just before it. |
|
Thrash
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Torment
|
 |
  |
|
Makes the remaining Pokémon nervous. |
|
Vice Grip
|
 |
    |
|
Quite an appealing move. |
|
Wake-Up Slap
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Waterfall
|
 |
    |
|
Quite an appealing move. |
|
Wide Guard
|
 |
 |
|
Prevents the user from being startled until the turn ends. |
|
Wild Charge
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Wood Hammer
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Work Up
|
 |
   |
|
Excites the audience a lot if used first. |
|
Wrap
|
 |
   |
|
Temporarily stops the crowd from growing excited. |
|
Wring Out
|
 |
  |
 |
Badly startles Pokémon that used a move of the same type. |