| Generation VI Level Up |
|
| — |
Tackle |
 |
    |
|
| Quite an appealing move. |
| — |
Leer |
 |
  |
 |
| Badly startles Pokémon that the audience has high expectations of. |
| — |
Vine Whip |
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    |
|
| Quite an appealing move. |
| — |
Wrap |
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   |
|
| Temporarily stops the crowd from growing excited. |
| 4 |
Leer |
 |
  |
 |
| Badly startles Pokémon that the audience has high expectations of. |
| 7 |
Vine Whip |
 |
    |
|
| Quite an appealing move. |
| 10 |
Wrap |
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   |
|
| Temporarily stops the crowd from growing excited. |
| 13 |
Growth |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| 16 |
Leaf Tornado |
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   |
|
| An appealing move that can be used repeatedly without boring the audience. |
| 20 |
Leech Seed |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| 24 |
Mega Drain |
 |
  |
   |
| Startles the last Pokémon to act before the user. |
| 28 |
Slam |
 |
    |
|
| Quite an appealing move. |
| 32 |
Leaf Blade |
 |
   |
|
| An appealing move that can be used repeatedly without boring the audience. |
| 36 |
Coil |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| 40 |
Giga Drain |
 |
 |
    |
| Badly startles the last Pokémon to act before the user. |
| 44 |
Wring Out |
 |
  |
 |
| Badly startles Pokémon that used a move of the same type. |
| 48 |
Gastro Acid |
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   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| 52 |
Leaf Storm |
 |
      |
|
| A very appealing move, but after using this move, the user is more easily startled. |
| TM & HM Attacks |
|
| TM04 |
Calm Mind |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM06 |
Toxic |
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   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| TM10 |
Hidden Power |
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   |
|
| An appealing move that can be used repeatedly without boring the audience. |
| TM11 |
Sunny Day |
 |
 |
|
| Works better the more the crowd is excited. |
| TM12 |
Taunt |
 |
  |
 |
| Badly startles Pokémon that the audience has high expectations of. |
| TM16 |
Light Screen |
 |
  |
|
| Prevents the user from being startled one time this turn. |
| TM17 |
Protect |
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  |
|
| Prevents the user from being startled one time this turn. |
| TM20 |
Safeguard |
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  |
|
| Prevents the user from being startled one time this turn. |
| TM21 |
Frustration |
 |
  |
   |
| Badly startles the last Pokémon to act before the user. |
| TM22 |
Solar Beam |
 |
   |
|
| Affected by how well the previous Pokémon's move went. |
| TM27 |
Return |
 |
    |
|
| Quite an appealing move. |
| TM32 |
Double Team |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM33 |
Reflect |
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  |
|
| Prevents the user from being startled one time this turn. |
| TM40 |
Aerial Ace |
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  |
|
| Works great if the user goes first this turn. |
| TM41 |
Torment |
 |
  |
|
| Makes the remaining Pokémon nervous. |
| TM42 |
Facade |
 |
  |
|
| Works great if the user goes last this turn. |
| TM44 |
Rest |
 |
 |
|
| Prevents the user from being startled until the turn ends. |
| TM45 |
Attract |
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  |
|
| Makes the remaining Pokémon nervous. |
| TM48 |
Round |
 |
  |
|
| Works well if it is the same type as the move used by the last Pokémon. |
| TM53 |
Energy Ball |
 |
    |
|
| Quite an appealing move. |
| TM70 |
Flash |
 |
   |
|
| Makes audience expect little of other contestants. |
| TM75 |
Swords Dance |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM86 |
Grass Knot |
 |
 |
|
| Works better the later it is used in a turn. |
| TM87 |
Swagger |
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   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| TM88 |
Sleep Talk |
 |
 |
|
| Effectiveness varies depending on when it is used. |
| TM90 |
Substitute |
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  |
|
| Prevents the user from being startled one time this turn. |
| TM94 (ΩRαS) |
Secret Power |
 |
 |
|
| Works well if the user is pumped up. |
| TM96 |
Nature Power |
 |
 |
|
| Works better the more the crowd is excited. |
| TM100 |
Confide |
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   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| HM01 |
Cut |
 |
    |
|
| Quite an appealing move. |