| Generation VI Level Up | 
|
				| — | 
				Fissure | 
		
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				| Badly startles all Pokémon that successfully showed their appeal. | 
				| — | 
				Flail | 
		
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				| Works better the later it is used in a turn. | 
				| — | 
				Tackle | 
		
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				| Quite an appealing move. | 
				| — | 
				Water Gun | 
		
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				| Quite an appealing move. | 
				| — | 
				Mud-Slap | 
		
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				| Makes audience expect little of other contestants. | 
				| — | 
				Mud Sport | 
		
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				| Excites the audience in any kind of contest. | 
				| 5 | 
				Bide | 
		
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				| Causes the user to move later on the next turn. | 
				| 9 | 
				Thunder Shock | 
		
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				| Quite an appealing move. | 
				| 13 | 
				Mud Shot | 
		
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				| Quite an appealing move. | 
				| 17 | 
				Camouflage | 
		
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				| Shows off the Pokémon’s appeal about as well as all the moves before it this turn. | 
				| 21 | 
				Mud Bomb | 
		
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    | 
				| Startles the last Pokémon to act before the user. | 
				| 25 | 
				Discharge | 
		
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				| Badly startles the last Pokémon to act before the user. | 
				| 30 | 
				Endure | 
		
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				| Causes the user to move later on the next turn. | 
				| 35 | 
				Bounce | 
		
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				| Prevents the user from being startled until the turn ends. | 
				| 40 | 
				Muddy Water | 
		
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				| Startles all of the Pokémon to act before the user. | 
				| 45 | 
				Thunderbolt | 
		
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				| Quite an appealing move. | 
				| 50 | 
				Revenge | 
		
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				| Works great if the user goes last this turn. | 
				| 55 | 
				Flail | 
		
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				| Works better the later it is used in a turn. | 
				| 61 | 
				Fissure | 
		
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				| Badly startles all Pokémon that successfully showed their appeal. | 
| TM & HM Attacks | 
|
| TM06 | 
					Toxic | 
		
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				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM10 | 
					Hidden Power | 
		
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				| An appealing move that can be used repeatedly without boring the audience. | 
| TM17 | 
					Protect | 
		
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				| Prevents the user from being startled one time this turn. | 
| TM18 | 
					Rain Dance | 
		
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				| Works better the more the crowd is excited. | 
| TM21 | 
					Frustration | 
		
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				| Badly startles the last Pokémon to act before the user. | 
| TM24 | 
					Thunderbolt | 
		
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				| Quite an appealing move. | 
| TM25 | 
					Thunder | 
		
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				| Works better the more the crowd is excited. | 
| TM26 | 
					Earthquake | 
		
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				| Badly startles all Pokémon that successfully showed their appeal. | 
| TM27 | 
					Return | 
		
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				| Quite an appealing move. | 
| TM28 | 
					Dig | 
		
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				| Prevents the user from being startled one time this turn. | 
| TM32 | 
					Double Team | 
		
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				| Gets the Pokémon pumped up. Helps prevent nervousness, too. | 
| TM34 | 
					Sludge Wave | 
		
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				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM36 | 
					Sludge Bomb | 
		
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				| Badly startles Pokémon that the audience has high expectations of. | 
| TM37 | 
					Sandstorm | 
		
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				| Badly startles all Pokémon that successfully showed their appeal. | 
| TM39 | 
					Rock Tomb | 
		
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				| Makes audience expect little of other contestants. | 
| TM42 | 
					Facade | 
		
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				| Works great if the user goes last this turn. | 
| TM44 | 
					Rest | 
		
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				| Prevents the user from being startled until the turn ends. | 
| TM45 | 
					Attract | 
		
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				| Makes the remaining Pokémon nervous. | 
| TM48 | 
					Round | 
		
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				| Works well if it is the same type as the move used by the last Pokémon. | 
| TM55 | 
					Scald | 
		
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				| Makes the remaining Pokémon nervous. | 
| TM66 | 
					Payback | 
		
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				| Works great if the user goes last this turn. | 
| TM70 | 
					Flash | 
		
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				| Makes audience expect little of other contestants. | 
| TM71 | 
					Stone Edge | 
		
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				| Affected by how well the previous Pokémon's move went. | 
| TM73 | 
					Thunder Wave | 
		
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				| Startles all of the Pokémon to act before the user. | 
| TM78 | 
					Bulldoze | 
		
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				| Badly startles the last Pokémon to act before the user. | 
| TM80 | 
					Rock Slide | 
		
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				| Startles all of the Pokémon to act before the user. | 
| TM83 | 
					Infestation | 
		
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				| Temporarily stops the crowd from growing excited. | 
| TM87 | 
					Swagger | 
		
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				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM88 | 
					Sleep Talk | 
		
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				| Effectiveness varies depending on when it is used. | 
| TM90 | 
					Substitute | 
		
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				| Prevents the user from being startled one time this turn. | 
| TM94 (ΩRαS) | 
					Secret Power | 
		
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				| Works well if the user is pumped up. | 
| TM100 | 
					Confide | 
		
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				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| HM03 | 
					Surf | 
		
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				| Startles all of the Pokémon to act before the user. |