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General | Location | Attacks | Stats |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| Picture | |||
| Name | Other Names | No. | Type | ||||||||
| Beedrill |
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#015 | ![]() |
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| Classification | Height | Weight | Capture Rate | ||||||||
| Poison Bee Pokémon | 3'03" 1m |
65.0lbs 29.5kg | 45 |
| Experience Growth | Effort Values Earned |
| 1,000,000 Points Medium Fast |
65 Hit Points 80 Attack 40 Defense 45 Special 75 Speed |
| Damage Taken | |||||||||||||||||
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| *1 | *2 | *1 | *1 | *0.25 | *1 | *0.25 | *1 | *1 | *2 | *2 | *2 | *2 | *1 | *1 | |||
| Evolutionary Chain | |||||
| Locations | |||
| Red | Evolve Kakuna | ||
| Green (Jp.) | Blue (Intl.) | Evolve Kakuna | |
| Blue (Jp.) | Evolve Kakuna | ||
| Yellow | Trade from Red, Green or Blue | ||
| Generation I Level Up | |||||||||
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| — | Fury Attack | ![]() |
15 | 85 | 20 | -- | |||
| A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times. | |||||||||
| 12 | Fury Attack | ![]() |
15 | 85 | 20 | -- | |||
| A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times. | |||||||||
| 16 | Focus Energy | ![]() |
-- | 100 | 30 | -- | |||
| Raises the likelihood of nailing the opponent's weak spot for a critical hit. | |||||||||
| 20 | Twineedle | ![]() |
25 | 100 | 20 | -- | |||
| An attack that strikes twice. The target may occasionally become poisoned. | |||||||||
| 25 | Rage | ![]() |
20 | 100 | 20 | -- | |||
| A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
| 30 | Pin Missile | ![]() |
14 | 85 | 20 | -- | |||
| An attack that fires many needle-like projectiles from the body. Strikes several times. | |||||||||
| 35 | Agility | ![]() |
-- | 100 | 30 | -- | |||
| A special technique that greatly boosts the user's SPEED. Can normally be used up to three times. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| TM03 | Swords Dance | ![]() |
-- | 100 | 30 | -- | |||
| A special move that greatly boosts the user's ATTACK power. Can normally be used up to three times. | |||||||||
| TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
| A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
| TM09 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
| A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM10 | Double-Edge | ![]() |
100 | 100 | 15 | -- | |||
| A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM15 | Hyper Beam | ![]() |
150 | 90 | 5 | -- | |||
| An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. | |||||||||
| TM20 | Rage | ![]() |
20 | 100 | 20 | -- | |||
| A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
| TM21 | Mega Drain | ![]() |
40 | 100 | 10 | -- | |||
| A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. | |||||||||
| TM31 | Mimic | ![]() |
-- | 100 | 10 | -- | |||
| A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
| TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
| Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
| TM33 | Reflect | ![]() |
-- | 100 | 20 | -- | |||
| Reduces damage from physical attacks by about half. A special PSYCHIC-type technique. | |||||||||
| TM34 | Bide | ![]() |
-- | 100 | 10 | -- | |||
| The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
| TM39 | Swift | ![]() |
60 | 100 | 20 | -- | |||
| A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage. | |||||||||
| TM40 | Skull Bash | ![]() |
100 | 100 | 15 | -- | |||
| In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
| TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
| The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
| TM50 | Substitute | ![]() |
-- | 100 | 10 | -- | |||
| Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
| HM01 | Cut | ![]() |
50 | 95 | 30 | -- | |||
| A NORMAL-type attack. Also used for cutting small bushes to open new paths. | |||||||||
| Pre-Evolution Only Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|
| Harden | ![]() |
-- | 100 | 30 | -- |
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| Raises the user's DEFENSE. Useful when battling physically strong Pokémon. | ||||||||
| Poison Sting | ![]() |
15 | 100 | 35 | -- |
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| A POISON-type attack. Has a one-in- five chance of leaving the target with the lingering effects of poison. | ||||||||
| String Shot | ![]() |
-- | 95 | 40 | -- |
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| Strings are sprayed out and wrapped around the target to reduce its SPEED. | ||||||||
| Stats | |||||||
| HP | Attack | Defense | Special | Speed | |||
| Base Stats - Total: 305 | 65 | 80 | 40 | 45 | 75 | ||
| Max Stats | Lv. 50 | 125 - 171 | 85 - 131 | 45 - 91 | 50 - 96 | 80 - 126 | |
| Lv. 100 | 240 - 333 | 165 - 258 | 85 - 178 | 95 - 188 | 155 - 248 | ||
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