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General | Location | Attacks | Stats | Egg Moves |
Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex | Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
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Abilities: Swarm - Sniper (Hidden Ability) | |||||
Swarm: When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%. Hidden Ability (Available through transfer): Sniper: Power of critical-hit moves is increased to 225% rather than 150%. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 2 Attack Point(s) 1 Sp. Defense Point(s) | Can't call S.O.S. Partners |
Weakness |
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*1 | *2 | *1 | *1 | *0.25 | *1 | *0.25 | *0.5 | *1 | *2 | *2 | *0.5 | *2 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||||||||
![]() Poison Barb - 5% |
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Evolutionary Chain | |||||||
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Locations- In-Depth Details |
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Sun | Trade from Ultra Sun/Ultra Moon | |
Moon | Trade from Ultra Sun/Ultra Moon | |
Ultra Sun | Route 4 - Island Scan (Thursday) | Details |
Ultra Moon | Route 4 - Island Scan (Thursday) | Details |
Let's Go, Pikachu! | Evolve Kakuna | |
Let's Go, Eevee! | Viridian Forest | Details |
Flavor Text |
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![]() | Let's Go, Pikachu! | It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly. | Let's Go, Eevee! |
![]() | Let's Go, Pikachu! | Its legs have become poison stingers. It stabs its prey repeatedly with the stingers on its limbs, dealing the final blow with the stinger on its rear. | Let's Go, Eevee! |
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Attacks
Level Up Anchors Sun/Moon Ultra Sun/Ultra Moon Sun/Moon Level Up
Level Attack Name Type Cat. Att. Acc. PP Effect % — Twineedle 25 100 20 20 The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. — Fury Attack 15 85 20 -- The target is jabbed repeatedly with a horn or beak two to five times in a row. 11 Fury Attack 15 85 20 -- The target is jabbed repeatedly with a horn or beak two to five times in a row. 14 Rage 20 100 20 -- As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 17 Pursuit 40 100 20 -- The power of this attack move is doubled if it's used on a target that's switching out of battle. 20 Focus Energy -- -- 30 -- The user takes a deep breath and focuses so that critical hits land more easily. 23 Venoshock 65 100 10 -- The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. 26 Assurance 60 100 10 -- If the target has already taken some damage in the same turn, this attack's power is doubled. 29 Toxic Spikes -- -- 20 -- The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. 32 Pin Missile 25 95 20 -- Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. 35 Poison Jab 80 100 20 30 The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. 38 Agility -- -- 30 -- The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. 41 Endeavor ?? 100 5 -- This attack move cuts down the target's HP to equal the user's HP. 44 Fell Stinger 50 100 25 -- When the user knocks out a target with this move, the user's Attack stat rises drastically. Ultra Sun/Ultra Moon Level Up
Level Attack Name Type Cat. Att. Acc. PP Effect % Evolve Twineedle 25 100 20 20 The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. — Fury Attack 15 85 20 -- The target is jabbed repeatedly with a horn or beak two to five times in a row. 11 Fury Attack 15 85 20 -- The target is jabbed repeatedly with a horn or beak two to five times in a row. 14 Rage 20 100 20 -- As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 17 Pursuit 40 100 20 -- The power of this attack move is doubled if it's used on a target that's switching out of battle. 20 Focus Energy -- -- 30 -- The user takes a deep breath and focuses so that critical hits land more easily. 23 Venoshock 65 100 10 -- The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. 26 Assurance 60 100 10 -- If the target has already taken some damage in the same turn, this attack's power is doubled. 29 Toxic Spikes -- -- 20 -- The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. 32 Pin Missile 25 95 20 -- Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. 35 Poison Jab 80 100 20 30 The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. 38 Agility -- -- 30 -- The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. 41 Endeavor ?? 100 5 -- This attack move cuts down the target's HP to equal the user's HP. 44 Fell Stinger 50 100 25 -- When the user knocks out a target with this move, the user's Attack stat rises drastically. TM & HM Attacks
TM/HM # Attack Name Type Cat. Att. Acc. PP Effect % TM06 Toxic -- 90 10 -- A move that leaves the target badly poisoned. Its poison damage worsens every turn. TM09 Venoshock 65 100 10 -- The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. TM10 Hidden Power 60 100 15 -- A unique attack that varies in type depending on the Pokémon using it. TM11 Sunny Day -- -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. TM15 Hyper Beam 150 90 5 -- The target is attacked with a powerful beam. The user can't move on the next turn. TM17 Protect -- -- 10 -- Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. TM19 Roost -- -- 10 -- The user lands and rests its body. It restores the user's HP by up to half of its max HP. TM21 Frustration ?? 100 20 -- This full-power attack grows more powerful the less the user likes its Trainer. TM22 Solar Beam 120 100 10 -- In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. TM27 Return ?? 100 20 -- This full-power attack grows more powerful the more the user likes its Trainer. TM31 Brick Break 75 100 15 -- The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM36 Sludge Bomb 90 100 10 30 Unsanitary sludge is hurled at the target. This may also poison the target. TM40 Aerial Ace 60 -- 20 -- The user confounds the target with speed, then slashes. This attack never misses. TM42 Facade 70 100 20 -- This attack move doubles its power if the user is poisoned, burned, or paralyzed. TM44 Rest -- -- 10 -- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. TM45 Attract -- 100 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. TM46 Thief 60 100 25 -- The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. TM48 Round 60 100 15 -- The user attacks the target with a song. Others can join in the Round to increase the power of the attack. TM54 False Swipe 40 100 40 -- A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. TM59 Brutal Swing 60 100 20 -- The user swings its body around violently to inflict damage on everything in its vicinity. TM62 Acrobatics 55 100 15 -- The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. TM66 Payback 50 100 10 -- The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. TM68 Giga Impact 150 90 5 -- The user charges at the target using every bit of its power. The user can't move on the next turn. TM75 Swords Dance -- -- 20 -- A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. TM81 X-Scissor 80 100 15 -- The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. TM83 Infestation 20 100 20 100 The target is infested and attacked for four to five turns. The target can't flee during this time. TM84 Poison Jab 80 100 20 30 The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. TM87 Swagger -- 85 15 -- The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. TM88 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. TM89 U-turn 70 100 20 -- After making its attack, the user rushes back to switch places with a party Pokémon in waiting. TM90 Substitute -- -- 10 -- The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. TM100 Confide -- -- 20 100 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. Ultra Sun/Ultra Moon Move Tutor Attacks
Attack Name Type Cat. Att. Acc. PP Effect % Bug Bite 60 100 20 -- The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. Drill Run 80 95 10 -- The user crashes into its target while rotating its body like a drill. Critical hits land more easily. Electroweb 55 95 15 100 The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. Snore 50 100 15 30 This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. Knock Off 65 100 20 -- The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. Tailwind -- -- 15 -- The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. Giga Drain 75 100 10 -- A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. Endeavor ?? 100 5 -- This attack move cuts down the target's HP to equal the user's HP. Defog -- -- 15 -- A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. Throat Chop 80 100 15 100 The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. Laser Focus -- -- 30 -- The user concentrates intensely. The attack on the next turn always results in a critical hit. Usable Z Moves
Attack Name Type Cat. Max Att. Acc. PP Effect % Breakneck Blitz 200(Phy)/200(Spe) -- 1 -- The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. All-Out Pummeling 140 -- 1 -- The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. Supersonic Skystrike 120 -- 1 -- The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. Acid Downpour 160(Phy)/175(Spe) -- 1 -- The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. Tectonic Rage 160 -- 1 -- The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. Savage Spin-Out 160(Phy)/100(Spe) -- 1 -- The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. Bloom Doom 190 -- 1 -- The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. Gigavolt Havoc 100 -- 1 -- The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. Black Hole Eclipse 160 -- 1 -- The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. Usable Z Moves (Transfer Only/Improved)
Attack Name Type Cat. Max Att. Acc. PP Effect % Supersonic Skystrike
Gen V or earlier120 -- 1 -- The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. Savage Spin-Out 120 -- 1 -- The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. Never-Ending Nightmare
Gen V or earlier120 -- 1 -- Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. Pre-Evolution Only Moves
Attack Name Type Cat. Att. Acc. PP Effect % Method Harden -- -- 30 -- Lv. 0 The user stiffens all the muscles in its body to raise its Defense stat. Poison Sting 15 100 35 30 Lv. 1 The user stabs the target with a poisonous stinger. This may also poison the target. String Shot -- 95 40 -- Lv. 1 The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat. Bug Bite 60 100 20 -- Lv. 9 The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. Transfer Only Moves (Details)
Attack Name Type Cat. Att. Acc. PP Effect % Method Flash -- 100 20 -- Gen VI TM70 The user flashes a bright light that cuts the target's accuracy. Struggle Bug 50 100 20 100 Gen VI TM76 While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΩRαS)The user attacks with a punch. This may also lower the target's Defense stat. Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS) The additional effects of this attack depend upon where it was used. Cut 50 95 30 -- Gen VI HM01 The target is cut with a scythe or claw. Secret Power 70 100 20 30 Gen IV TM43 The additional effects of this attack depend upon where it was used. Endure -- -- 10 -- Gen IV TM58 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Silver Wind 60 100 5 10 Gen IV TM62 The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats. Captivate -- 100 20 -- Gen IV TM78 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. Natural Gift ?? 100 15 -- Gen IV TM83 The user draws power to attack by using its held Berry. The Berry determines the move's type and power. Air Cutter 60 95 25 -- Move Tutor - PtHGSS The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. Fury Cutter 40 95 20 -- Move Tutor - PtHGSS The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. Ominous Wind 60 100 5 10 Move Tutor - PtHGSS The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. Swift 60 -- 20 -- Move Tutor - PtHGSS Star-shaped rays are shot at the opposing Pokémon. This attack never misses. Double-edge 120 100 15 -- Move Tutor - FRLG A reckless, life-risking tackle. This also damages the user quite a lot. Mimic -- -- 10 -- Move Tutor - FRLG The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. Curse -- -- 10 -- Gen II TM03 A move that works differently for the Ghost type than for all other types. Sweet Scent -- 100 20 -- Gen II TM12 A sweet scent that harshly lowers opposing Pokémon's evasiveness. Take Down 90 85 20 -- Gen I TM09 A reckless, full-body charge attack for slamming into the target. This also damages the user a little. Mega Drain 40 100 15 -- Gen I TM21 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. Reflect -- -- 20 -- Gen I TM33 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. Bide ?? -- 10 -- Gen I TM34 The user endures attacks for two turns, then strikes back to cause double the damage taken. Skull Bash 130 100 10 100 Gen I TM40 The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. Stats
HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 395 65 90 40 45 80 75 Max Stats
Hindering NatureLv. 50 125 - 172 85 - 127 40 - 82 45 - 87 76 - 118 72 - 114 Lv. 100 240 - 334 166 - 251 76 - 161 85 - 170 148 - 233 139 - 224 Max Stats
Neutral NatureLv. 50 125 - 172 95 - 142 45 - 92 50 - 97 85 - 132 80 - 127 Lv. 100 240 - 334 185 - 279 85 - 179 95 - 189 165 - 259 155 - 249 Max Stats
Beneficial NatureLv. 50 125 - 172 104 - 156 49 - 101 55 - 106 93 - 145 88 - 139 Lv. 100 240 - 334 203 - 306 93 - 196 104 - 207 181 - 284 170 - 273 Mega Evolution
Picture Name Other Names No. Gender Ratio Type Mega Beedrill Japan: MegaSpear
メガスピアーFrench: MegaDardargnan German: Mega-Bibor Korean: 메가독침붕 National: #015 Male ≰: 50% Female ≮: 50% Classification Height Weight Capture Rate Base Egg Steps Poison Bee Pokémon 4'07"
1.4m89.3lbs
40.5kg45 3,840 Abilities: Adaptability Adaptability: Increases the Same Type Attack Bonus from *1.5 to *2. Damage Taken *1 *2 *1 *1 *0.25 *1 *0.25 *0.5 *1 *2 *2 *0.5 *2 *1 *1 *1 *1 *0.5 Stats - Mega Evolution
HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 495 65 150 40 15 80 145 Max Stats
Hindering NatureLv. 50 125 - 172 139 - 181 40 - 82 18 - 60 76 - 118 135 - 177 Lv. 100 240 - 334 274 - 359 76 - 161 31 - 116 148 - 233 265 - 350 Max Stats
Neutral NatureLv. 50 125 - 172 155 - 202 45 - 92 20 - 67 85 - 132 150 - 197 Lv. 100 240 - 334 305 - 399 85 - 179 35 - 129 165 - 259 295 - 389 Max Stats
Beneficial NatureLv. 50 125 - 172 170 - 222 49 - 101 22 - 73 93 - 145 165 - 216 Lv. 100 240 - 334 335 - 438 93 - 196 38 - 141 181 - 284 324 - 427 Let's Go Level Up
Level Attack Name Type Cat. Att. Acc. PP Effect % Evolve Twineedle 25 100 20 20 The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. — Twineedle 25 100 20 20 The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. — Peck 35 100 35 -- The target is jabbed with a sharply pointed beak or horn. 13 Rage 20 100 20 -- As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 16 Fury Attack 15 85 20 -- The target is jabbed repeatedly with a horn or beak two to five times in a row. 19 Focus Energy -- -- 30 -- The user takes a deep breath and focuses so that critical hits land more easily. 22 Poison Jab 80 100 20 30 The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. 25 Agility -- -- 30 -- The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. 28 Pin Missile 25 95 20 -- Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. 31 Outrage 120 100 10 -- The user rampages and attacks for two to three turns. The user then becomes confused. TM & HM Attacks
TM/HM # Attack Name Type Cat. Att. Acc. PP Effect % TM01 Headbutt 70 100 15 30 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. TM05 Rest -- -- 10 -- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. TM07 Protect -- -- 10 -- Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. TM08 Substitute -- -- 10 -- The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. TM09 Reflect -- -- 20 -- A wondrous wall of light is put up to reduce damage from physical attacks for five turns. TM12 Facade 70 100 20 -- This attack move doubles its power if the user is poisoned, burned, or paralyzed. TM13 Brick Break 75 100 15 -- The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. TM18 U-turn 70 100 20 -- After making its attack, the user rushes back to switch places with a party Pokémon in waiting. TM24 X-Scissor 80 100 15 -- The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. TM26 Poison Jab 80 100 20 30 The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. TM27 Toxic -- 90 10 -- A move that leaves the target badly poisoned. Its poison damage worsens every turn. TM39 Outrage 120 100 10 -- The user rampages and attacks for two to three turns. The user then becomes confused. TM45 Solar Beam 200 100 10 -- In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. TM48 Hyper Beam 150 90 5 -- The target is attacked with a powerful beam. The user can't move on the next turn. TM50 Roost -- -- 10 -- The user lands and rests its body. It restores the user's HP by up to half of its max HP. TM52 Sludge Bomb 90 100 10 30 Unsanitary sludge is hurled at the target. This may also poison the target. TM53 Mega Drain 75 100 10 -- A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. TM58 Drill Run 80 95 10 -- The user crashes into its target while rotating its body like a drill. Critical hits land more easily. Pre-Evolution Only Moves
Attack Name Type Cat. Att. Acc. PP Effect % Method Harden -- -- 30 -- Lv. 0 The user stiffens all the muscles in its body to raise its Defense stat. Poison Sting 15 100 35 30 Lv. 1 The user stabs the target with a poisonous stinger. This may also poison the target. String Shot -- 95 40 -- Lv. 1 The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat. Stats
HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 395 65 90 40 45 80 75 Max Stats
Hindering NatureLv. 50 No Candy 125 - 140 85 - 108 40 - 59 45 - 63 76 - 99 72 - 93 Candy 125 - 340 85 - 308 40 - 259 45 - 263 76 - 299 72 - 293 Lv. 100 No Candy 240 - 271 166 - 213 76 - 114 85 - 124 148 - 193 139 - 183 Candy 240 - 471 166 - 413 76 - 314 85 - 324 148 - 393 139 - 383 Max Stats
Neutral NatureLv. 50 No Candy 125 - 140 95 - 121 45 - 66 50 - 71 85 - 110 80 - 104 Candy 125 - 340 95 - 321 45 - 266 50 - 271 85 - 310 80 - 304 Lv. 100 No Candy 240 - 271 185 - 237 85 - 127 95 - 138 165 - 215 155 - 204 Candy 240 - 471 185 - 437 85 - 327 95 - 338 165 - 415 155 - 404 Max Stats
Beneficial NatureLv. 50 No Candy 125 - 140 104 - 133 49 - 72 55 - 79 93 - 121 88 - 115 Candy 125 - 340 104 - 333 49 - 272 55 - 279 93 - 321 88 - 315 Lv. 100 No Candy 240 - 271 203 - 260 93 - 139 104 - 151 181 - 236 170 - 224 Candy 240 - 471 203 - 460 93 - 339 104 - 351 181 - 436 170 - 424 CP (Combat Points) - Toggle Full Details
Level Min CP Max CP Max CP With Candy Level 5 23 CP 27 CP 2,667 CP Level 50 1,425 CP 1,851 CP 6,651 CP Level 100 5,496 CP 7,212 CP 10,000 CP Mega Evolution Picture Name Other Names No. Gender Ratio Type Mega Beedrill Japan: MegaSpear
メガスピアーFrench: MegaDardargnan German: Mega-Bibor Korean: 메가독침붕 National: #015 Male ≰: 50% Female ≮: 50% Classification Height Weight Capture Rate Base Egg Steps Poison Bee Pokémon 4'07"
1.4m89.3lbs
40.5kg45 3,840 Abilities: Adaptability Adaptability: Increases the Same Type Attack Bonus from *1.5 to *2. Damage Taken *1 *2 *1 *1 *0.25 *1 *0.25 *0.5 *1 *2 *2 *0.5 *2 *1 *1 *1 *1 *0.5 Stats
HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 495 65 150 40 15 80 145 Max Stats
Hindering NatureLv. 50 No Candy 125 - 140 139 - 168 40 - 59 18 - 34 76 - 99 135 - 162 Candy 125 - 340 139 - 368 40 - 259 18 - 234 76 - 299 135 - 362 Lv. 100 No Candy 240 - 271 274 - 332 76 - 114 31 - 64 148 - 193 265 - 322 Candy 240 - 471 274 - 532 76 - 314 31 - 264 148 - 393 265 - 522 Max Stats
Neutral NatureLv. 50 No Candy 125 - 140 155 - 187 45 - 66 20 - 38 85 - 110 150 - 181 Candy 125 - 340 155 - 387 45 - 266 20 - 238 85 - 310 150 - 381 Lv. 100 No Candy 240 - 271 305 - 369 85 - 127 35 - 72 165 - 215 295 - 358 Candy 240 - 471 305 - 569 85 - 327 35 - 272 165 - 415 295 - 558 Max Stats
Beneficial NatureLv. 50 No Candy 125 - 140 170 - 205 49 - 72 22 - 42 93 - 121 165 - 200 Candy 125 - 340 170 - 405 49 - 272 22 - 242 93 - 321 165 - 400 Lv. 100 No Candy 240 - 271 335 - 405 93 - 139 38 - 79 181 - 236 324 - 393 Candy 240 - 471 335 - 605 93 - 339 38 - 279 181 - 436 324 - 593
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