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Alomomola

Alomomola, The Caring Pokémon. The special membrane enveloping Alomomola has the ability to heal wounds. Floating in the open sea is how they live. When they find a wounded Pokémon, they embrace it and bring it to shore. It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.

Overview

Alomomola is the definition of big fat pink wall, being one of the few that isn't Normal type. Although many Pokefans are still raging over how Alomomola should've been the evolution of Luvdisc, it did not end up this way, and Alomomola sank to the depths of NU as a stand-alone Pokemon. And Alomomola isn't too shabby considering. It has a monstrous HP, peaking at a whopping 534 HP if you fully invest in it (which you should), combined with a decent Defense stat, and a not-a-Slowpoke Speed stat. Its Special Defense stat is a let down, so you shouldn't be staying in on any even minor Special sweeper. Overall, Alomomola is a great Defensive wall in lower tiers and in-game, and is the only particularly usable bulky fish in the game (other than....you know, Qwilfish, Lanturn, Mantine...ah, forget it).

Abilities

Healer: Has at 30% chance of healing allies' status conditions at the end of the turn, completely useless outside of Doubles and Triples, though there it is quite usable and extremely useful.
Hydration: Heals all status effects when Rain is present, a good ability when used in a tier with Rain, though in most of the lower tiers it is scarce. You're probably better off using the next ability.
Regenerator: Heals 1/3 of maximum health when switched out of battle, one of the better abilities in the game and with Alomomola, the amount of health that gets restored is enormous (178 HP to be exact), leaving Alomomola much better off and ridiculously harder to KO.

Movesets

Wish Upon An Ocean Star

-Wish
-Protect
-Toxic
-Waterfall
Item Attached: Leftovers
Ability: Regenerator
EVs and Nature:
EVs:252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)

Get it, Alomomola is based on an ocean sun fish and the sun is...eh, nevermind. This is the most viable of all of Alomomola's many sets (even the pretty bad Soak set), as the fish is one of the better Wish users in lower tiers, and boasts one of the largest Wishes to pass in these tiers. Being able to give a 267 HP recovery to anything is amazingly useful, especially for more frail Pokemon. Wish is obviously the staple of this set, providing not only Alomomola with a reliable form of recovery, but also its teammates. Protect is to ensure that Alomomola can get this recovery, and also can be used to help to scout what your opponent is planning on doing. Toxic is used as Alomomola's main offensive tactic, steadily wearing down all non-Poison and Steel types (which are relatively low in number), giving Alomomola a way to stall out most of its threats. The palindrome fish's final move is Waterfall, a strong STAB move that ensures that Alomomola isnt entirely crippled by Taunt.

Other Options

Aqua Jet, Calm Mind, Dive, Heal Pulse, Healing Wish, Helping Hand, Mirror Coat, Pain Split, Rain Dance, Rest, Safeguard, Soak, Substitute, Wide Guard
Aqua Jet can be used as a surprise tactic and allows Alomomola to pick off weaker Pokemon.
Calm Mind could be used as a way to boost its frail Special Defense, allowing to stall Pokemon on both sides of the spectrum indefinitely.
Dive can be used over Waterfall to be a means for additional Toxic stalling.
Heal Pulse is very useful in Doubles or Triples, as it will help to heal your partner(s) immediately and is a reliable form of recovery as Wish won't extend to those Pokemon until they switch out.
Healing Wish can be used if you like doing what Dragonuser does and randomly bring something back to full health after sacrificing Alomomola.
Helping Hand is useful for support in D / T, allowing Alomomola to boost its partner's effectiveness.
Mirror Coat can take advantage of Alomomola's puny Special Defense and OHKO opponents that may not OHKO it.
Pain Split can be used as another form of recovery, though not as reliable as Wish.
Rain Dance can be used on a Hydration-Rest set, though it requires a lot of support to keep going.
Rest is used on the aforementioned set, giving Alomomola the best recovery possible as long as Rain is around.
Safeguard is surprisingly useful in Doubles / Triples, allowing Alomomola to shield its allies from incoming status.
Soak....use this if you like Toxicing EVERYTHING, otherwise just a complete waste of time and space.
Substitute can be used in conjunction with Regenerator to help protect Alomomola from surprises, and be able to heal off the aftermath.
Wide Guard is once again a useful move for Doubles and Triples, shielding from common moves such as Earthquake.

Double & Triple Battle Options

Alomomola is actually quite useful as a support Pokemon in Doubles and Triples, being able to use Helping Hand, Heal Pulse, Wide Guard and the like to great effect, and countering many of the prominent physical threats.

Partners

Most offensive Pokemon love to have Alomomola as a partner as it provides nearly free healing to them, and a Specially Defensive Pokemon works well in conjunction with the fish to cover up its weaknesses.

Countering Alomomola

Just to start off, anything physical is going to have a lot of trouble getting past Alomomola, while Special Attackers will have a walk in the park. Taunt users laugh at Alomomola, leaving it essentially useless and helpless at the same time, preventing both its healing and its status damage that it can cause. Vileplume, Exeggutor, and Rotom-S all have an easy time with Alomomola, either through Toxic, or just blasting through its pitiful Special Defense. Many special users that also employ Substitutes can avoid Toxic damage from Alomomola and kill it in return.

Locations in Games

Ruby/Sapphire/Emerald:
Not in game .

FireRed/LeafGreen:
Not in game

Colosseum/XD:
Not in game

Diamond/Pearl/Platinum:
Not in game

HeartGold/SoulSilver:
Not in game

Black/White:
Routes 4, 17, 18, Driftveil City, P2 Laboratory

Black 2/White 2:
Routes 4, 17, 18, 21, P2 Laboratory, Virbank City, Virbank Complex

Animé Appearences

Alomomola has made a few appearances. All of these appearances have been of ones in the wild.

# -English Episode Name- -Jp. Episode Name- Pics
660 In The Shadow of Zekrom! To the Unova Region! Zekrom's Shadow!! Pics
685 A Fishing Connoisseur in a Fishy Competition Fishing Connoisseur - Cilan Appears! Pics
M14 White: Victini & Zekrom Victini & The Black Hero: Zekrom Pics
M14 Black: Victini & Reshiram Victini & The White Hero: Reshiram Pics
715 The Four Seasons of Sawsbuck! Sawsbuck: Spring, Summer, Fall, Winter, All Present!! Pics
720 Stopping the Rage of Legends! (Part 1) Tornadus VS Thundurus VS Landorus!! (Part One) Pics
721 Stopping the Rage of Legends! (Part 2) Tornadus VS Thundurus VS Landorus!! (Part Two) Pics
747 Piplup, Pansage, and a Meeting of the Times! Piplup VS Pansage, the Magnificent Battle!! Pics
748 Expedition to Onix Island Survival on the Island of Onix! Pics
771 The Name's N! Friend...His name is N! Pics
825 Going for the Gold! Fish the Golden Magikarp! Pics
827 An Undersea Place to Call Home! The Castle on the Seabed! Skrelp & Dragalge!! Pics
843 Day Three Blockbusters! Serena VS Shauna! PokéVision Showdown!! Pics
944 Alola to New Adventure! Alola! New Islands, New Pokémon!! Pics
945 The Guardian's Challenge! Enter the Guardian Deity Tapu Koko! Let Us Attempt To Master Our Z-Move! Pics
948 Yo, Ho, Ho! Go, Popplio! Popplio, Do Your Balloonest! Pics
955 The Sun, the Scare, the Secret Lair! The Extracurricular Lesson is on Mareanie?! Pics
976 Big Sky, Small Fry! Little Wishiwashi Isn't Lacking, It's the Lord of the Lake! Pics
983 Balloons, Brionne, and Belligerence! Popplio, Brionne and the An-chor-gry Dhelmise! Pics
988 Now You See Them, Now You Don't! Nebby's Panic! The Teleport Happened Suddenly!! Pics
1069 Pikachu's Exciting Adventure! Pikachu's Exciting Expedition! Pics
1177 Looking Out for Number Two! Trial Mission! The Deep Sea Diver Research Team!! Pics
1232 Ride, Lapras, Ride! Riding on Lapras! Pics

 
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