#335 Zangoose
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Zangoose Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Images
Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Zangoose Zanguusu
ザングース
National: #335
Male :50%
Female :50%
Ability: Immunity
Immunity: The Pokémon cannot be under the POISON condition while having this ability.
Classification Height Weight Capture Rate Base Egg Steps
Cat Ferret Pokémon 4'03" 88.8lbs 90 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
600,000 Points
Erratic
70 2 Attack Point(s)
White 90
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1
Wild Hold Item Egg Groups

Quick Claw
- 5%
Ground
Evolutionary Chain
Flavour Text
Diamond It has feuded with SEVIPER for many generations. Its sharp claws are its biggest weapons.
Pearl
Platinum
HeartGold Its fur would all stand on end if it smelled a SEVIPER nearby. Its sharp claws tear up its foes.
SoulSilver

Location (In-Depth Details)
Game Location
Ruby Route 114
Sapphire Trade from Ruby/XD
Emerald Trade from Ruby/XD
FireRed Trade from Ruby/XD
LeafGreen Trade from Ruby/XD
Colosseum Trade from Ruby/XD
XD Snagged from Thug Zook in Cipher Key Lair
Diamond Route 208 Ruby Inserted into DS Details
Pearl Route 208 Ruby Inserted into DS Details
Platinum Route 208, Route 210 South (Ruby Inserted) Details
HeartGold Safari Zone (Special Items) Details
SoulSilver Safari Zone (Special Items) Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch4010035--
Hard, pointed, and sharp claws rake the foe to inflict damage.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
5Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
9Swords Dance----30--
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
14Fury Cutter109520--
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
18Slash7010020--
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
22Pursuit4010020--
An attack move that inflicts double damage if used on a foe that is switching out of battle.
27Embargo--10015--
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
31Crush Claw75951050
The user slashes the foe with hard and sharp claws. It may also lower the target's Defense.
35Taunt--10020--
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
40Detect----5--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
44False Swipe4010040--
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
48X-scissor8010015--
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
53Close Combat1201005--
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM19 Giga Drain 60 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM63 Embargo -- 100 15 --
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM81 X-scissor 80 100 15 --
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100 20 30
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch 75 100 15 10
The foe is punched with a fiery fist. It may leave the target with a burn.
Fury Cutter 10 95 20 --
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Knock Off 20 100 20 --
The user slaps down the foe's held item, preventing the item from being used during the battle.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Last Resort 130 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Endeavor ?? 100 5 --
An attack move that cuts down the foe's HP to equal the user's HP.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Low Kick ?? 100 20 --
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Flail??10015--Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Double Kick3010030--Details
The foe is quickly kicked twice in succession using both feet.
Razor Wind8010010--Details
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
Counter??10020--Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Roar--10020--Details
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Fury Swipes188015--Details
The foe is raked with sharp claws or scythes for two to five times in quick succession.
Night Slash7010015--Details
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
Metal Claw50953510Details
The foe is raked with steel claws. It may also raise the user's Attack stat.
Double Hit359010--Details
The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.
Disable - HGSS Only--8020--Details
For several turns, this move prevents the foe from using the move it last used.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 73 115 60 60 60 90
Max Stats
Hindering Nature
Lv. 50 133 - 180 108 - 150 58 - 100 58 - 100 58 - 100 85 - 127
Lv. 100 256 - 350 211 - 296 112 - 197 112 - 197 112 - 197 166 - 251
Max Stats
Neutral Nature
Lv. 50 133 - 180 120 - 167 65 - 112 65 - 112 65 - 112 95 - 142
Lv. 100 256 - 350 235 - 329 125 - 219 125 - 219 125 - 219 185 - 279
Max Stats
Beneficial Nature
Lv. 50 133 - 180 132 - 183 71 - 123 71 - 123 71 - 123 104 - 156
Lv. 100 256 - 350 258 - 361 137 - 240 137 - 240 137 - 240 203 - 306

<--- #334
Altaria
#336
Seviper
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