TM03 | Water Pulse | | 60 | 100 | 20 | 20 |
Attacks with ultrasonic waves. May confuse the foe |
TM05 | Roar | | -- | 100 | 20 | -- |
Makes the foe flee to end the battle. |
TM06 | Toxic | | -- | 85 | 10 | 100 |
Poisons the foe with an intensifying toxin. |
TM07 | Hail | | -- | -- | 10 | -- |
Summons a hailstorm that strikes every turn. |
TM10 | Hidden Power | | ?? | 100 | 15 | -- |
The effectiveness varies with the user. |
TM13 | Ice Beam | | 95 | 100 | 10 | 10 |
Blasts the foe with an icy beam that may freeze it. |
TM14 | Blizzard | | 120 | 70 | 5 | 10 |
Hits the foe with an icy storm that may freeze it. |
TM17 | Protect | | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |
TM18 | Rain Dance | | -- | -- | 5 | -- |
Boosts the power of WATER- type moves for 5 turns. |
TM21 | Frustration | | ?? | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
TM23 | Iron Tail | | 100 | 75 | 15 | 30 |
Attacks with a rock-hard tail. May lower DEFENSE. |
TM26 | Earthquake | | 100 | 100 | 10 | -- |
A powerful quake, but has no effect on flying foes. |
TM27 | Return | | ?? | 100 | 20 | -- |
An attack that increases in power with friendship. |
TM32 | Double Team | | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
TM39 | Rock Tomb | | 50 | 80 | 10 | 100 |
Stops the foe from moving with rocks and cuts SPEED. |
TM42 | Facade | | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM43 | Secret Power | | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
TM44 | Rest | | -- | -- | 10 | -- |
The user sleeps for 2 turns, restoring HP and status. |
TM45 | Attract | | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
HM03 | Surf | | 95 | 100 | 15 | -- |
Creates a huge wave, then crashes it down on the foe. |
HM04 | Strength | | 80 | 100 | 15 | -- |
Builds enormous power, then slams the foe. |
HM06 | Rock Smash | | 20 | 100 | 15 | 50 |
A rock-crushing attack that may lower DEFENSE. |
HM07 | Waterfall | | 80 | 100 | 15 | -- |
Charges the foe with speed to climb waterfalls. |
HM08 | Dive | | 60 | 100 | 10 | -- |
Dives underwater the first turn and strikes next turn. |