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General | Location | Attacks | Stats | Egg Moves |
| Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| Picture | ||
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| Abilities: Illuminate - Natural Cure - Analytic (Hidden Ability) | |||||
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Illuminate: Raises the likelihood of meeting wild Pokémon by illuminating the surroundings. Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle. Hidden Ability (Available): Analytic: Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn |
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| Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
| 1,250,000 Points Slow |
70 | 1 Speed Point(s) | Likely | ||
Weakness |
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| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
| Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||||
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| Evolutionary Chain | |||
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Locations- In-Depth Details |
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| Sun | Route 7, Hano Beach | Details |
| Moon | Route 7, Hano Beach | Details |
| Ultra Sun | Route 7, Hano Beach | Details |
| Ultra Moon | Route 7, Hano Beach | Details |
| Let's Go, Pikachu! | Route 18, Route 19, Route 21 | Details |
| Let's Go, Eevee! | Route 18, Route 19, Route 21 | Details |
| Trainer Locations | Details | |
Flavor Text |
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| Sun | Large numbers of these Pokémon make their home at the seaside. At night, a strange red glow radiates from the center of their bodies. | |
| Moon | This Pokémon gets nibbled on by Lumineon and others. Thanks to its red core, it regenerates fast, so it’s unconcerned by their snack attacks. | |
| Ultra Sun | In many places, there are folktales of stardust falling into the ocean and becoming Staryu. | |
| Ultra Moon | No number of injuries can bother Staryu. Its amazing regenerative powers return it to its previous state in half a day! | |
| Let's Go, Pikachu! | As long as the center section is unharmed, this Pokémon can grow back fully even if it is chopped to bits. | |
| Let's Go, Eevee! | ||
Attacks |
Generation VII Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
| A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
| — | Harden | ![]() |
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-- | -- | 30 | -- | ||
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
| 4 | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
| The target is blasted with a forceful shot of water. | |||||||||
| 7 | Rapid Spin | ![]() |
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20 | 100 | 40 | -- | ||
| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||
| 10 | Recover | ![]() |
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-- | -- | 10 | -- | ||
| Restoring its own cells, the user restores its own HP by half of its max HP. | |||||||||
| 13 | Psywave | ![]() |
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?? | 100 | 15 | -- | ||
| The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||||||
| 16 | Swift | ![]() |
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60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
| 18 | Bubble Beam | ![]() |
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65 | 100 | 20 | 10 | ||
| A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
| 22 | Camouflage | ![]() |
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-- | -- | 20 | -- | ||
| The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |||||||||
| 24 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
| The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||
| 28 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
| If the target's HP is half or less, this attack will hit with double the power. | |||||||||
| 31 | Minimize | ![]() |
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-- | -- | 10 | -- | ||
| The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |||||||||
| 35 | Reflect Type | ![]() |
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-- | -- | 15 | -- | ||
| The user reflects the target's type, making it the same type as the target. | |||||||||
| 37 | Power Gem | ![]() |
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80 | 100 | 20 | -- | ||
| The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||
| 40 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
| The target is exposed to a sinister ray that triggers confusion. | |||||||||
| 42 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| 46 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| 49 | Cosmic Power | ![]() |
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-- | -- | 20 | -- | ||
| The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |||||||||
| 53 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
| The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
| A unique attack that varies in type depending on the Pokémon using it. | |||||||||
| TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TM14 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
| TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
| TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| TM55 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
| TM73 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM74 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
| The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||
| TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the target. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM91 | Flash Cannon | ![]() |
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80 | 100 | 10 | 10 | ||
| The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | |||||||||
| TM94 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
| The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
| TM98 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
| The user charges at the target and may make it flinch. | |||||||||
| TM99 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
| TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
| The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
| Magic Coat | ![]() | ![]() | -- | -- | 15 | -- | ||
| A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||||||
| Gravity | ![]() | ![]() | -- | -- | 5 | -- | ||
| Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used. | ||||||||
| Icy Wind | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
| Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
| Pain Split | ![]() | ![]() | -- | -- | 20 | -- | ||
| The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
| Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
| Recycle | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user recycles a held item that has been used in battle so it can be used again. | ||||||||
Usable Z Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Breakneck Blitz | ![]() |
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160(Phy)/120(Spe) | -- | 1 | -- | |||
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
| Continental Crush | ![]() |
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160 | -- | 1 | -- | |||
| The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
| Savage Spin-Out | ![]() |
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140 | -- | 1 | -- | |||
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
| Corkscrew Crash | ![]() |
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160(Phy)/160(Spe) | -- | 1 | -- | |||
| The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
| Hydro Vortex | ![]() |
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160(Phy)/185(Spe) | -- | 1 | -- | |||
| The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
| Gigavolt Havoc | ![]() |
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185 | -- | 1 | -- | |||
| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
| Shattered Psyche | ![]() |
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175 | -- | 1 | -- | |||
| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
| Subzero Slammer | ![]() |
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185 | -- | 1 | -- | |||
| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
| Twinkle Tackle | ![]() |
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160 | -- | 1 | -- | |||
| The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. | |||||||||
Usable Z Moves (Transfer Only/Improved) | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Breakneck Blitz | ![]() |
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195(Phy)/160(Spe) | -- | 1 | -- | |||
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
| Continental Crush Gen V or earlier |
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100 | -- | 1 | -- | |||
| The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
| Devastating Drake Gen V or earlier |
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100 | -- | 1 | -- | |||
| The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Transfer Only Moves (Details) | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Flash | ![]() |
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-- | 100 | 20 | -- | Gen VI TM70 | ||
| The user flashes a bright light that cuts the target's accuracy. | |||||||||
| Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Dive | ![]() |
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80 | 100 | 10 | -- | Gen VI HM07 (ΩRαS) | ||
| Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
| Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
| Whirlpool | ![]() |
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35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
| The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
| Rollout | ![]() |
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30 | 90 | 20 | -- | Move Tutor - PtHGSS | ||
| The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||||||
| Twister | ![]() |
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40 | 100 | 20 | 20 | Move Tutor - PtHGSS | ||
| The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. | |||||||||
| Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
| A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
| Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
| Curse | ![]() |
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-- | -- | 10 | -- | Gen II TM03 | ||
| A move that works differently for the Ghost type than for all other types. | |||||||||
| Zap Cannon | ![]() |
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120 | 50 | 5 | 100 | Gen II TM07 | ||
| The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
| Dream Eater | ![]() |
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100 | 100 | 15 | -- | Gen II TM42 | ||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
| Attract | ![]() |
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-- | 100 | 15 | -- | Gen II TM45 | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| Nightmare | ![]() |
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-- | 100 | 15 | -- | Gen II TM50 | ||
| A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
| Take Down | ![]() |
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90 | 85 | 20 | -- | Gen I TM09 | ||
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
| Rage | ![]() |
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20 | 100 | 20 | -- | Gen I TM20 | ||
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
| Teleport | ![]() |
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-- | -- | 20 | -- | Gen I TM30 | ||
| Use it to flee from any wild Pokémon. | |||||||||
| Bide | ![]() |
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?? | -- | 10 | -- | Gen I TM34 | ||
| The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
| Skull Bash | ![]() |
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130 | 100 | 10 | 100 | Gen I TM40 | ||
| The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | |||||||||
| Tri Attack | ![]() |
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80 | 100 | 10 | 20 | Gen I TM49 | ||
| The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 340 | 30 | 45 | 55 | 70 | 55 | 85 | |
| Max Stats Hindering Nature |
Lv. 50 | 90 - 137 | 45 - 87 | 54 - 96 | 67 - 109 | 54 - 96 | 81 - 123 |
| Lv. 100 | 170 - 264 | 85 - 170 | 103 - 188 | 130 - 215 | 103 - 188 | 157 - 242 | |
| Max Stats Neutral Nature |
Lv. 50 | 90 - 137 | 50 - 97 | 60 - 107 | 75 - 122 | 60 - 107 | 90 - 137 |
| Lv. 100 | 170 - 264 | 95 - 189 | 115 - 209 | 145 - 239 | 115 - 209 | 175 - 269 | |
| Max Stats Beneficial Nature |
Lv. 50 | 90 - 137 | 55 - 106 | 66 - 117 | 82 - 134 | 66 - 117 | 99 - 150 |
| Lv. 100 | 170 - 264 | 104 - 207 | 126 - 229 | 159 - 262 | 126 - 229 | 192 - 295 | |
Let's Go Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
| A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
| — | Harden | ![]() |
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-- | -- | 30 | -- | ||
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
| 4 | Psywave | ![]() |
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?? | 100 | 15 | -- | ||
| The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||||||
| 9 | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
| The target is blasted with a forceful shot of water. | |||||||||
| 13 | Swift | ![]() |
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60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
| 18 | Minimize | ![]() |
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-- | -- | 10 | -- | ||
| The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |||||||||
| 22 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
| The target is exposed to a sinister ray that triggers confusion. | |||||||||
| 27 | Bubble Beam | ![]() |
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65 | 100 | 20 | 10 | ||
| A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
| 31 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| 36 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| 40 | Recover | ![]() |
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-- | -- | 10 | -- | ||
| Restoring its own cells, the user restores its own HP by half of its max HP. | |||||||||
| 45 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
| The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
| TM04 | Teleport | ![]() |
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-- | -- | 20 | -- | ||
| The user switches places with a different Pokémon instantly, using telekinetic power. | |||||||||
| TM05 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM06 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| TM07 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM08 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM09 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
| TM12 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM16 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM25 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
| The user charges at the target and may make it flinch. | |||||||||
| TM27 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM28 | Tri Attack | ![]() |
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80 | 100 | 10 | 20 | ||
| The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | |||||||||
| TM29 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
| TM32 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
| TM36 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM38 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TM40 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM47 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
| The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
| TM51 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
| TM54 | Flash Cannon | ![]() |
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80 | 100 | 10 | 10 | ||
| The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | |||||||||
| TM55 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
Stats | ||||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
| Base Stats - Total: 340 | 30 | 45 | 55 | 70 | 55 | 85 | ||
| Max Stats Hindering Nature |
Lv. 50 | No Candy | 90 - 105 | 45 - 63 | 54 - 73 | 67 - 89 | 54 - 73 | 81 - 103 |
| Candy | 90 - 305 | 45 - 263 | 54 - 273 | 67 - 289 | 54 - 273 | 81 - 303 | ||
| Lv. 100 | No Candy | 170 - 201 | 85 - 124 | 103 - 144 | 130 - 173 | 103 - 144 | 157 - 203 | |
| Candy | 170 - 401 | 85 - 324 | 103 - 344 | 130 - 373 | 103 - 344 | 157 - 403 | ||
| Max Stats Neutral Nature |
Lv. 50 | No Candy | 90 - 105 | 50 - 71 | 60 - 82 | 75 - 99 | 60 - 82 | 90 - 115 |
| Candy | 90 - 305 | 50 - 271 | 60 - 282 | 75 - 299 | 60 - 282 | 90 - 315 | ||
| Lv. 100 | No Candy | 170 - 201 | 95 - 138 | 115 - 160 | 145 - 193 | 115 - 160 | 175 - 226 | |
| Candy | 170 - 401 | 95 - 338 | 115 - 360 | 145 - 393 | 115 - 360 | 175 - 426 | ||
| Max Stats Beneficial Nature |
Lv. 50 | No Candy | 90 - 105 | 55 - 79 | 66 - 91 | 82 - 108 | 66 - 91 | 99 - 127 |
| Candy | 90 - 305 | 55 - 279 | 66 - 291 | 82 - 308 | 66 - 291 | 99 - 327 | ||
| Lv. 100 | No Candy | 170 - 201 | 104 - 151 | 126 - 176 | 159 - 212 | 126 - 176 | 192 - 248 | |
| Candy | 170 - 401 | 104 - 351 | 126 - 376 | 159 - 412 | 126 - 376 | 192 - 448 | ||
CP (Combat Points) - Toggle Full Details | ||||||||
| Level | Min CP | Max CP | Max CP With Candy | |||||
| Level 5 | 21 CP | 25 CP | 2,665 CP | |||||
| Level 50 | 1,260 CP | 1,674 CP | 6,474 CP | |||||
| Level 100 | 4,830 CP | 6,516 CP | 10,000 CP | |||||
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