#537 Seismitoad
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex

Picture Name Other Names No. Gender Ratio Type
Seismitoad
Japan: Gamageroge
ガマゲロゲ
French: Crapustule
German: Branawarz
Korean: 두빅굴
National: #537
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Vibration Pokémon 4'11"
1.5m
136.7lbs
62kg
455,120
Abilities: Swift Swim - Poison Touch - Water Absorb (Hidden Ability)
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Poison Touch: When the Pokémon attacks its opponents with a move that causes Physical Contact, there is a 30% chance that the target is Poisoned.
Hidden Ability (Available through transfer):
Water Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,059,860 Points
Medium Slow
70 3 HP Point(s)
Not Wild
Damage Taken
*1 *0.5 *1 *0 *4 *1 *1 *0.5 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Water 1
Evolutionary Chain
Locations
Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Acid 40 100 30 10
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.
Bubble 40 100 30 10
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
Growl -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Supersonic -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
5 Supersonic -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
9 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
12 Bubble Beam 65 100 20 10
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
16 Mud Shot 55 95 15 100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
20 Aqua Ring -- -- 20 --
The user envelops itself in a veil made of water. It regains some HP every turn.
23 Uproar 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
28 Muddy Water 90 85 10 30
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
33 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
39 Flail ?? 100 15 --
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
44 Drain Punch 75 100 10 --
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
53 Hydro Pump 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
59 Hyper Voice 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Sludge Wave 95 100 10 10
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM78 Bulldoze 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM83 Infestation 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Surf 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Water Pulse 60 100 20 20 Details
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Refresh -- -- 20 -- Details
The user rests to cure itself of poisoning, a burn, or paralysis.
Mud Sport -- -- 15 -- Details
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Mud Bomb 65 85 10 30 Details
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.
Sleep Talk -- -- 10 -- Details
While it is asleep, the user randomly uses one of the moves it knows.
Snore 50 100 15 30 Details
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Mist -- -- 30 -- Details
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Earth Power 90 100 10 10 Details
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
After You -- -- 15 -- Details
The user helps the target and makes it use its move right after the user.
Venom Drench
USUM Only
-- 100 20 100 Details
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bounce8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Low Kick??10020--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Uproar9010010--
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Ice Punch751001510
The target is punched with an icy fist. This may also leave the target frozen.
Earth Power901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Icy Wind559515100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock Off6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Drain Punch7510010--
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Focus Punch15010020--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Water Pulse601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Gastro Acid--10010--
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
After You----15--
The user helps the target and makes it use its move right after the user.
Endeavor??1005--
This attack move cuts down the target's HP to equal the user's HP.
Stealth Rock----20--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stomping Tantrum7510010--
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 200(Phy)/190(Spe) -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike 160 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpour 160(Phy)/175(Spe) -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rage 180(Phy)/175(Spe) -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush 140 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Out 100 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Hydro Vortex 185 -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Bloom Doom 160 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Subzero Slammer 140(Phy)/100(Spe) -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΪRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Power-up Punch 40 100 20 100 Gen VI TM98
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Strength 80 100 15 -- Gen VI HM04
The target is slugged with a punch thrown at maximum power.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 509 105 95 75 85 75 74
Max Stats
Hindering Nature
Lv. 50 165 - 212 90 - 132 72 - 114 81 - 123 72 - 114 71 - 113
Lv. 100 320 - 414 175 - 260 139 - 224 157 - 242 139 - 224 137 - 222
Max Stats
Neutral Nature
Lv. 50 165 - 212 100 - 147 80 - 127 90 - 137 80 - 127 79 - 126
Lv. 100 320 - 414 195 - 289 155 - 249 175 - 269 155 - 249 153 - 247
Max Stats
Beneficial Nature
Lv. 50 165 - 212 110 - 161 88 - 139 99 - 150 88 - 139 86 - 138
Lv. 100 320 - 414 214 - 317 170 - 273 192 - 295 170 - 273 168 - 271

<--- #536
Palpitoad
#538
Throh
--->

 
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