#538 Throh
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex

Picture Name Other Names No. Gender Ratio Type
Throh
Japan: Nageki
ナゲキ
French: Judokrak
German: Jiutesto
Korean: 던지미
National: #538
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :100%
Female :0%
Classification Height Weight Capture Rate Base Egg Steps
Judo Pokémon 4'03"
1.3m
122.4lbs
55.5kg
455,120
Abilities: Guts - Inner Focus - Mold Breaker (Hidden Ability)
Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Hidden Ability (Available through transfer):
Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 HP Point(s)
Not Wild
Damage Taken
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Black Belt
- 5%
Human-like
Evolutionary Chain
Locations
Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Mat Block -- -- 10 --
Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
Bind 15 85 20 100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Leer -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Bide ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Focus Energy -- -- 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
5 Seismic Toss ?? 100 20 --
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
9 Vital Throw 70 -- 10 --
The user attacks last. In return, this throw move never misses.
13 Revenge 60 100 10 --
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
17 Storm Throw 60 100 10 --
The user strikes the target with a fierce blow. This attack always results in a critical hit.
21 Body Slam 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
25 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
29 Circle Throw 60 90 10 --
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
33 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
37 Wide Guard -- -- 10 --
The user and its allies are protected from wide-ranging attacks for one turn.
41 Superpower 120 100 5 100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
45 Reversal ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM47 Low Sweep 65 100 20 100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM71 Stone Edge 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM78 Bulldoze 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Low Kick??10020--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Thunder Punch751001510
The target is punched with an electrified fist. This may also leave the target with paralysis.
Fire Punch751001510
The target is punched with a fiery fist. This may also leave the target with a burn.
Ice Punch751001510
The target is punched with an icy fist. This may also leave the target frozen.
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Superpower1201005100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Bind158520100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock Off6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Pain Split----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Focus Punch15010020--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Helping Hand----20--
The user assists an ally by boosting the power of that ally's attack.
Stomping Tantrum7510010--
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
Laser Focus----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 200(Phy)/190(Spe) -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpour 160 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rage 180 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush 180 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Inferno Overdrive 140 -- 1 --
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Bloom Doom 160 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havoc 140 -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psyche 160 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammer 140 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Retaliate 70 100 5 -- Gen VI TM67
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΪRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Power-up Punch 40 100 20 100 Gen VI TM98
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Strength 80 100 15 -- Gen VI HM04
The target is slugged with a punch thrown at maximum power.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 465 120 100 85 30 85 45
Max Stats
Hindering Nature
Lv. 50 180 - 227 94 - 136 81 - 123 31 - 73 81 - 123 45 - 87
Lv. 100 350 - 444 184 - 269 157 - 242 58 - 143 157 - 242 85 - 170
Max Stats
Neutral Nature
Lv. 50 180 - 227 105 - 152 90 - 137 35 - 82 90 - 137 50 - 97
Lv. 100 350 - 444 205 - 299 175 - 269 65 - 159 175 - 269 95 - 189
Max Stats
Beneficial Nature
Lv. 50 180 - 227 115 - 167 99 - 150 38 - 90 99 - 150 55 - 106
Lv. 100 350 - 444 225 - 328 192 - 295 71 - 174 192 - 295 104 - 207

<--- #537
Seismitoad
#539
Sawk
--->

 
All Content is ©Copyright of Serebii.net 1999-2017.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2017