#549 Lilligant

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Lilligant Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Lilligant
Japan: Dredear
ドレディア
French: Fragilady
German: Dressella
Korean: 드레디어
National: #549
Alola: #104
Melemele: #104
Akala: #---
Ula'ula: #049
Poni: #048
Male :0%
Female :100%
Grass-type
Classification Height Weight Capture Rate Base Egg Steps
Flowering Pokémon 3'07"
1.1m
35.9lbs
16.3kg
755,120
Abilities: Chlorophyll - Own Tempo - Leaf Guard (Hidden Ability)
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.
Own Tempo: The Pokémon cannot be Confused while having this ability.
Hidden Ability (Available):
Leaf Guard: Prevents the Pokémon from being afflicted by status conditions during strong sunlight.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Sp. Attack Point(s)
Not Wild

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 Absorb Bulb
Absorb Bulb
- 5%
Grass
Evolutionary Chain
Petilil Lilligant

Locations

Sun Trade from Moon
Moon Evolve Petilil
Ultra Sun Trade from Moon/Ultra Moon
Ultra Moon Evolve Petilil
Trainer Locations  Details

Flavor Text

Sun No matter how much time and money is spent raising it, its flowers are the most beautiful when they bloom in the wild.
Moon As soon as it finds a male to be its partner, the beautiful flower on its head darkens, droops, and withers away.
Ultra Sun The fragrance of its flower differs slightly depending on the soil where it grew up. Sniffing the aroma calms your heart and mind.
Ultra Moon It’s well liked by other Pokémon because of its beauty. The flower on its head needs constant care, or it will soon wither and rot.


Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Growth Growth - Normal-type Growth: Other Move -- -- 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
Mega Drain Mega Drain - Grass-type Mega Drain: Special Move 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Synthesis Synthesis - Grass-type Synthesis: Other Move -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
10 Teeter Dance Teeter Dance - Normal-type Teeter Dance: Other Move -- 100 20 --
The user performs a wobbly dance that confuses the Pokémon around it.
28 Quiver Dance Quiver Dance - Bug-type Quiver Dance: Other Move -- -- 20 --
The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
46 Petal Dance Petal Dance - Grass-type Petal Dance: Special Move 120 100 10 --
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
50 Petal Blizzard Petal Blizzard - Grass-type Petal Blizzard: Physical Move 90 100 15 --
The user stirs up a violent petal blizzard and attacks everything around it.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM16 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM53 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM85 Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
TM86 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM96 Nature Power Nature Power - Normal-type Nature Power: Other Move -- -- 20 --
This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Natural Gift Natural Gift - Normal-type Natural Gift: Physical Move ?? 100 15 -- Details
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Charm Charm - Fairy-type Charm: Other Move -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Endure Endure - Normal-type Endure: Other Move -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Ingrain Ingrain - Grass-type Ingrain: Other Move -- -- 20 -- Details
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
Worry Seed Worry Seed - Grass-type Worry Seed: Other Move -- 100 10 -- Details
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Grass Whistle Grass Whistle - Grass-type Grass Whistle: Other Move -- 55 15 -- Details
The user plays a pleasant melody that lulls the target into a deep sleep.
Sweet Scent Sweet Scent - Normal-type Sweet Scent: Other Move -- 100 20 -- Details
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
Bide Bide - Normal-type Bide: Physical Move ?? -- 10 -- Details
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Healing Wish Healing Wish - Psychic-type Healing Wish: Other Move -- -- 10 -- Details
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Encore
USUM Only
Encore - Normal-type Encore: Other Move -- 100 5 -- Details
The user compels the target to keep using the move it encored for three turns.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
CovetCovet - Normal-typeCovet: Physical Move6010025--
The user endearingly approaches the target, then steals the target's held item.
Seed BombSeed Bomb - Grass-typeSeed Bomb: Physical Move8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SynthesisSynthesis - Grass-typeSynthesis: Other Move----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Role PlayRole Play - Psychic-typeRole Play: Other Move----10--
The user mimics the target completely, copying the target's natural Ability.
Heal BellHeal Bell - Normal-typeHeal Bell: Other Move----5--
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Giga DrainGiga Drain - Grass-typeGiga Drain: Special Move7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Worry SeedWorry Seed - Grass-typeWorry Seed: Other Move--10010--
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
After YouAfter You - Normal-typeAfter You: Other Move----15--
The user helps the target and makes it use its move right after the user.
Helping HandHelping Hand - Normal-typeHelping Hand: Other Move----20--
The user assists an ally by boosting the power of that ally's attack.
Laser FocusLaser Focus - Normal-typeLaser Focus: Other Move----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Bloom Doom Bloom Doom - Grass-type Physical MoveSpecial Move 175(Phy)/190(Spe) -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psyche Shattered Psyche - Psychic-type Special Move 180 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.

Pre-Evolution Only Moves

Attack NameTypeCat.Att.Acc.PPEffect % Method
Absorb Absorb - Grass-type Absorb: Special Move 20 100 25 --
Learn as PetililLv. 1
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Sleep Powder Sleep Powder - Grass-type Sleep Powder: Other Move -- 75 15 --
Learn as PetililLv. 10
The user scatters a big cloud of sleep-inducing dust around the target.
Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 -- 20 --
Learn as PetililLv. 19
The user scatters curious leaves that chase the target. This attack never misses.
Stun Spore Stun Spore - Grass-type Stun Spore: Other Move -- 75 30 --
Learn as PetililLv. 22
The user scatters a cloud of numbing powder that paralyzes the target.
Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
Learn as PetililLv. 26
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Aromatherapy Aromatherapy - Grass-type Aromatherapy: Other Move -- -- 5 --
Learn as PetililLv. 28
The user releases a soothing scent that heals all status conditions affecting the user's party.
Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- -- 20 --
Learn as PetililLv. 31
The user assists an ally by boosting the power of that ally's attack.
Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
Learn as PetililLv. 35
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Entrainment Entrainment - Normal-type Entrainment: Other Move -- 100 15 --
Learn as PetililLv. 37
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
Learn as PetililLv. 40
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
After You After You - Normal-type After You: Other Move -- -- 15 --
Learn as PetililLv. 44
The user helps the target and makes it use its move right after the user.
Leaf Storm Leaf Storm - Grass-type Leaf Storm: Special Move 130 90 5 100
Learn as PetililLv. 46
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.


Transfer Only Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %Method
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 480 70 60 75 110 75 90
Max Stats
Hindering Nature
Lv. 50 130 - 177 58 - 100 72 - 114 103 - 145 72 - 114 85 - 127
Lv. 100 250 - 344 112 - 197 139 - 224 202 - 287 139 - 224 166 - 251
Max Stats
Neutral Nature
Lv. 50 130 - 177 65 - 112 80 - 127 115 - 162 80 - 127 95 - 142
Lv. 100 250 - 344 125 - 219 155 - 249 225 - 319 155 - 249 185 - 279
Max Stats
Beneficial Nature
Lv. 50 130 - 177 71 - 123 88 - 139 126 - 178 88 - 139 104 - 156
Lv. 100 250 - 344 137 - 240 170 - 273 247 - 350 170 - 273 203 - 306

<--- Petilil #548
Petilil
#550
Basculin
Basculin --->