#629 Vullaby
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex

Picture Name Other Names No. Gender Ratio Type
Vullaby
Japan: Valchai
バルチャイ
French: Vostourno
German: Skallyk
Korean: 벌차이
National: #629
Alola: #091
Melemele: #091
Akala: #---
Ula'ula: #---
Poni: #037
Male :0%
Female :100%
Classification Height Weight Capture Rate Base Egg Steps
Diapered Pokémon 1'08"
0.5m
19.8lbs
9kg
1905,120
Abilities: Big Pecks - Overcoat - Weak Armor (Hidden Ability)
Big Pecks: Protects the Pokémon from Defense-lowering effects.
Overcoat: Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
Hidden Ability (Available):
Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by two stages.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
35 1 Defense Point(s)
Likely
Damage Taken
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *0 *1 *2 *0.5 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Locations - In-Depth Details
Sun Trade from Moon
Moon Route 3Details
Ultra Sun Trade from Moon/Ultra Moon
Ultra Moon Route 3Details
Trainer Locations  Details
Flavor Text
Sun It protects its plump posterior with the bones of prey it has consumed. As it grows, it replaces the bones.
Moon It can’t fly yet and must wait until its wings have developed more. Since it’s still at a playful age, it hops around friskily.
Ultra Sun Mandibuzz gives it the bones it wears. Vullaby’s wings are short, so it can’t fly yet, but it jumps around, dreaming of wide open skies.
Ultra Moon Its healthy appetite leads to visible growth spurts. It often has to replace the bones it wears as its size increases.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Gust 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Leer -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
5 Fury Attack 15 85 20 --
The target is jabbed repeatedly with a horn or beak two to five times in a row.
10 Pluck 60 100 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
14 Nasty Plot -- -- 20 --
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
19 Flatter -- 100 15 --
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.
23 Feint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
28 Punishment ?? 100 5 --
The more the target has powered up with stat changes, the greater the move's power.
32 Defog -- -- 15 --
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
37 Tailwind -- -- 15 --
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
41 Air Slash 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
46 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
50 Embargo -- 100 15 --
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
55 Whirlwind -- -- 20 --
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
59 Brave Bird 120 100 15 --
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
64 Mirror Move -- -- 20 --
The user counters the target by mimicking the target's last move.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM19 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM51 Steel Wing 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM63 Embargo -- 100 15 --
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM76 Fly 90 95 15 --
The user soars and then strikes its target on the next turn.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM95 Snarl 55 95 15 100
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
TM97 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Steel Wing 70 90 25 10 Details
The target is hit with wings of steel. This may also raise the user's Defense stat.
Mean Look -- -- 5 -- Details
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Roost -- -- 10 -- Details
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Scary Face -- 100 10 -- Details
The user frightens the target with a scary face to harshly lower its Speed stat.
Knock Off 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Fake Tears -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Foul Play 95 100 15 -- Details
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock Off6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Heat Wave95901010
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Tailwind----15--
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Snatch----10--
The user steals the effects of any attempts to use a healing or stat-changing move.
Defog----15--
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike 190(Phy)/140(Spe) -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Continental Crush 120 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Out 140 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare 160 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash 140 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrive 175 -- 1 --
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Black Hole Eclipse 175(Phy)/160(Spe) -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
All-Out Pummeling 100 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Incinerate 60 100 15 -- Gen VI TM59
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Retaliate 70 100 5 -- Gen VI TM67
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΪRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 370 70 55 75 45 65 60
Max Stats
Hindering Nature
Lv. 50 130 - 177 54 - 96 72 - 114 45 - 87 63 - 105 58 - 100
Lv. 100 250 - 344 103 - 188 139 - 224 85 - 170 121 - 206 112 - 197
Max Stats
Neutral Nature
Lv. 50 130 - 177 60 - 107 80 - 127 50 - 97 70 - 117 65 - 112
Lv. 100 250 - 344 115 - 209 155 - 249 95 - 189 135 - 229 125 - 219
Max Stats
Beneficial Nature
Lv. 50 130 - 177 66 - 117 88 - 139 55 - 106 77 - 128 71 - 123
Lv. 100 250 - 344 126 - 229 170 - 273 104 - 207 148 - 251 137 - 240

<--- #628
Braviary
#630
Mandibuzz
--->

 
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