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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Malamar Pokémon Scarlet & Violet data |
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Abilities: Contrary - Suction Cups - Infiltrator (Hidden Ability) | |||||
Contrary: Moves used on the Pokémon that raise stats lower the stats, while the moves that lower the stats raise the stat Suction Cups: Negates moves that force switching out. Hidden Ability (Available through transfer): Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 2 Attack Point(s) | Not Wild |
Weakness |
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*1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *4 | *1 | *1 | *1 | *1 | *1 | *2 |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||
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Locations |
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Sun | Trade from Ultra Sun/Ultra Moon | |
Moon | Trade from Ultra Sun/Ultra Moon | |
Ultra Sun | Evolve Inkay | |
Ultra Moon | Evolve Inkay | |
Trainer Locations | Details |
Flavor Text |
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Ultra Sun | When it comes to strong hypnosis, there’s an endless number of people who utilize Malamar for their nefarious deeds. | |
Ultra Moon | It flashes the pattern on its torso to control its prey and draw them in. The edges of its fins are supremely sharp. |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Reversal | ![]() |
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?? | 100 | 15 | -- | ||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Peck | ![]() |
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35 | 100 | 35 | -- | ||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
— | Constrict | ![]() |
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10 | 100 | 35 | 10 | ||
The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat. | |||||||||
— | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
4 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
8 | Foul Play | ![]() |
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95 | 100 | 15 | -- | ||
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | |||||||||
12 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
13 | Psywave | ![]() |
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?? | 100 | 15 | -- | ||
The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||||||
15 | Topsy-Turvy | ![]() |
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-- | -- | 20 | -- | ||
All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. | |||||||||
18 | Hypnosis | ![]() |
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-- | 60 | 20 | -- | ||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
21 | Psybeam | ![]() |
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65 | 100 | 20 | 10 | ||
The target is attacked with a peculiar ray. This may also leave the target confused. | |||||||||
23 | Switcheroo | ![]() |
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-- | 100 | 10 | -- | ||
The user trades held items with the target faster than the eye can follow. | |||||||||
27 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
31 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
35 | Pluck | ![]() |
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60 | 100 | 20 | -- | ||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
39 | Psycho Cut | ![]() |
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70 | 100 | 20 | -- | ||
The user tears at the target with blades formed by psychic power. Critical hits land more easily. | |||||||||
43 | Slash | ![]() |
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70 | 100 | 20 | -- | ||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
46 | Night Slash | ![]() |
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70 | 100 | 15 | -- | ||
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||||
48 | Superpower | ![]() |
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120 | 100 | 5 | 100 | ||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM35 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM59 | Brutal Swing | ![]() |
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60 | 100 | 20 | -- | ||
The user swings its body around violently to inflict damage on everything in its vicinity. | |||||||||
TM63 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM92 | Trick Room | ![]() |
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-- | -- | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM97 | Dark Pulse | ![]() |
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80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Simple Beam | ![]() |
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-- | 100 | 15 | -- | Details | |
The user's mysterious psychic wave changes the target's Ability to Simple. | ||||||||
Power Split | ![]() |
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-- | -- | 10 | -- | Details | |
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | ||||||||
Camouflage | ![]() |
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-- | -- | 20 | -- | Details | |
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | ||||||||
Flatter | ![]() |
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-- | 100 | 15 | -- | Details | |
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | ||||||||
Destiny Bond | ![]() |
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-- | -- | 5 | -- | Details | |
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | ||||||||
Guard Swap USUM Only |
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-- | -- | 10 | -- | Details | |
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
Block | ![]() | ![]() | -- | -- | 5 | -- | ||
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Foul Play | ![]() | ![]() | 95 | 100 | 15 | -- | ||
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | ||||||||
Superpower | ![]() | ![]() | 120 | 100 | 5 | 100 | ||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | ||||||||
Bind | ![]() | ![]() | 15 | 85 | 20 | 100 | ||
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Knock Off | ![]() | ![]() | 65 | 100 | 20 | -- | ||
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
Role Play | ![]() | ![]() | -- | -- | 10 | -- | ||
The user mimics the target completely, copying the target's natural Ability. | ||||||||
Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Snatch | ![]() | ![]() | -- | -- | 10 | -- | ||
The user steals the effects of any attempts to use a healing or stat-changing move. | ||||||||
Telekinesis | ![]() | ![]() | -- | -- | 15 | -- | ||
The user makes the target float with its psychic power. The target is easier to hit for three turns. | ||||||||
Ally Switch | ![]() | ![]() | -- | -- | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. | ||||||||
Throat Chop | ![]() | ![]() | 80 | 100 | 15 | 100 | ||
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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200(Phy)/200(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | ![]() |
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190 | -- | 1 | -- | |||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Supersonic Skystrike | ![]() |
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120 | -- | 1 | -- | |||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Continental Crush | ![]() |
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140 | -- | 1 | -- | |||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
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140 | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Inferno Overdrive | ![]() |
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175 | -- | 1 | -- | |||
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
Gigavolt Havoc | ![]() |
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175 | -- | 1 | -- | |||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Shattered Psyche | ![]() |
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140(Phy)/175(Spe) | -- | 1 | -- | |||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() |
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175(Phy)/160(Spe) | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Retaliate | ![]() |
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70 | 100 | 5 | -- | Gen VI TM67 | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
Flash | ![]() |
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-- | 100 | 20 | -- | Gen VI TM70 | ||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Cut | ![]() |
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50 | 95 | 30 | -- | Gen VI HM01 | ||
The target is cut with a scythe or claw. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 482 | 86 | 92 | 88 | 68 | 75 | 73 | |
Max Stats Hindering Nature |
Lv. 50 | 146 - 193 | 87 - 129 | 83 - 126 | 65 - 108 | 72 - 114 | 70 - 112 |
Lv. 100 | 282 - 376 | 170 - 254 | 162 - 247 | 126 - 211 | 139 - 224 | 135 - 220 | |
Max Stats Neutral Nature |
Lv. 50 | 146 - 193 | 97 - 144 | 93 - 140 | 73 - 120 | 80 - 127 | 78 - 125 |
Lv. 100 | 282 - 376 | 189 - 283 | 181 - 275 | 141 - 235 | 155 - 249 | 151 - 245 | |
Max Stats Beneficial Nature |
Lv. 50 | 146 - 193 | 106 - 158 | 102 - 154 | 80 - 132 | 88 - 139 | 85 - 137 |
Lv. 100 | 282 - 376 | 207 - 311 | 199 - 302 | 155 - 258 | 170 - 273 | 166 - 269 |
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