|
General | Location | Attacks | Stats | Egg Moves | ![]() |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Picture | ||
|
Abilities: Simple - Unaware - Moody (Hidden Ability) | |||||
Simple: The effectiveness of all stat modifications is doubled. Unaware: Foe’s stat modifications are ignored. Hidden Ability (Available): Moody: At the end of every turn, a random stat is raised by two stages while another is lowered by one stage. |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? | ||
1,000,000 Points Medium Fast |
70 | 2 Attack Point(s) | Not Eligible/Known |
Damage Taken | |||||||||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||||
|
Evolutionary Chain | |||
|
Gender Differences | ||||
|
Locations - In-Depth Details | ||
X | Route 22 Friend Safari | Details |
Y | Route 22 Friend Safari | Details |
Omega Ruby | Trade from X & Y | |
Alpha Sapphire | Trade from X & Y |
Flavor Text | ||
X | It busily makes its nest with stacks of branches and roots it has cut up with its sharp incisors. | |
Y | It makes its nest by damming streams with bark and mud. It is known as an industrious worker. | |
Omega Ruby | It busily makes its nest with stacks of branches and roots it has cut up with its sharp incisors. | |
Alpha Sapphire | It makes its nest by damming streams with bark and mud. It is known as an industrious worker. |
Generation VI Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Rototiller | ![]() |
![]() |
-- | -- | 10 | 100 | ||
Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. | |||||||||
— | Tackle | ![]() |
![]() |
50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Growl | ![]() |
![]() |
-- | 100 | 40 | -- | ||
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |||||||||
5 | Growl | ![]() |
![]() |
-- | 100 | 40 | -- | ||
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |||||||||
9 | Defense Curl | ![]() |
![]() |
-- | -- | 40 | -- | ||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
13 | Rollout | ![]() |
![]() |
30 | 90 | 20 | -- | ||
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |||||||||
15 | Water Gun | ![]() |
![]() |
40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
18 | Headbutt | ![]() |
![]() |
70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |||||||||
23 | Hyper Fang | ![]() |
![]() |
80 | 90 | 15 | 10 | ||
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. | |||||||||
28 | Yawn | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||||
33 | Amnesia | ![]() |
![]() |
-- | -- | 20 | -- | ||
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |||||||||
38 | Take Down | ![]() |
![]() |
90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |||||||||
43 | Super Fang | ![]() |
![]() |
?? | 90 | 10 | -- | ||
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half. | |||||||||
48 | Superpower | ![]() |
![]() |
120 | 100 | 5 | 100 | ||
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | |||||||||
53 | Curse | ![]() |
![]() |
-- | -- | 10 | -- | ||
A move that works differently for the Ghost type than for all other types. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | ![]() |
![]() |
-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
![]() |
60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM12 | Taunt | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM13 | Ice Beam | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | ![]() |
![]() |
110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | |||||||||
TM15 | Hyper Beam | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | ![]() |
![]() |
-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
![]() |
?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
![]() |
90 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
![]() |
110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() |
![]() |
?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | ![]() |
![]() |
80 | 100 | 10 | -- | ||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM30 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
![]() |
-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
![]() |
60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM48 | Round | ![]() |
![]() |
60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM49 | Echoed Voice | ![]() |
![]() |
40 | 100 | 15 | -- | ||
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||||
TM55 | Scald | ![]() |
![]() |
80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||
TM56 | Fling | ![]() |
![]() |
?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. Its power and effects depend on the item. | |||||||||
TM57 | Charge Beam | ![]() |
![]() |
50 | 90 | 10 | 70 | ||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM67 | Retaliate | ![]() |
![]() |
70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
TM68 | Giga Impact | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM73 | Thunder Wave | ![]() |
![]() |
-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM78 | Bulldoze | ![]() |
![]() |
60 | 100 | 20 | 100 | ||
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |||||||||
TM86 | Grass Knot | ![]() |
![]() |
?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
![]() |
-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
![]() |
-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 (XY) HM06 (ORAS) |
Rock Smash | ![]() |
![]() |
40 | 100 | 15 | 50 | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
TM94 (ORAS) | Secret Power | ![]() |
![]() |
70 | 100 | 20 | 30 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM100 | Confide | ![]() |
![]() |
-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
HM01 | Cut | ![]() |
![]() |
50 | 95 | 30 | -- | ||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM03 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- | ||
It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||
HM04 | Strength | ![]() |
![]() |
80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | |||||||||
HM05 | Waterfall | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | |||||||||
HM07 (ORAS) | Dive | ![]() |
![]() |
80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Aqua Tail | ![]() |
![]() |
90 | 90 | 10 | -- | Details | |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Defense Curl | ![]() |
![]() |
-- | -- | 40 | -- | Details | |
The user curls up to conceal weak spots and raise its Defense stat. | ||||||||
Double-Edge | ![]() |
![]() |
120 | 100 | 15 | -- | Details | |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
Endure | ![]() |
![]() |
-- | -- | 10 | -- | Details | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Fury Swipes | ![]() |
![]() |
18 | 80 | 15 | -- | Details | |
The target is raked with sharp claws or scythes for two to five times in quick succession. | ||||||||
Odor Sleuth | ![]() |
![]() |
-- | -- | 40 | -- | Details | |
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | ||||||||
Quick Attack | ![]() |
![]() |
40 | 100 | 30 | -- | Details | |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
Rock Climb | ![]() |
![]() |
90 | 85 | 20 | 20 | Details | |
The user attacks the target by smashing into it with incredible force. It may also confuse the target. | ||||||||
Rollout | ![]() |
![]() |
30 | 90 | 20 | -- | Details | |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | ||||||||
Skull Bash | ![]() |
![]() |
130 | 100 | 10 | 100 | Details | |
The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. | ||||||||
Sleep Talk | ![]() |
![]() |
-- | -- | 10 | -- | Details | |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Water Sport | ![]() |
![]() |
-- | -- | 15 | -- | Details | |
The user soaks itself with water. The move weakens Fire-type moves for five turns. |
Omega Ruby/Alpha Sapphire Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Covet | ![]() | ![]() | 60 | 100 | 25 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Focus Punch | ![]() | ![]() | 150 | 100 | 20 | -- | ||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Last Resort | ![]() | ![]() | 140 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Stealth Rock | ![]() | ![]() | -- | -- | 20 | -- | ||
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | ||||||||
Super Fang | ![]() | ![]() | ?? | 90 | 10 | -- | ||
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half. | ||||||||
Superpower | ![]() | ![]() | 120 | 100 | 5 | 100 | ||
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | ||||||||
Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Work Up | ![]() |
![]() |
-- | -- | 30 | -- | Gen V TM83 | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
Pluck | ![]() |
![]() |
60 | 100 | 20 | -- | Gen V TM88 | ||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
Dive | ![]() |
![]() |
80 | 100 | 10 | -- | Gen V HM06 | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||
Captivate | ![]() |
![]() |
-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
![]() |
?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Pluck | ![]() |
![]() |
60 | 100 | 20 | -- | Gen IV TM88 | ||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
Whirlpool | ![]() |
![]() |
35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
Traps foes in a violent swirling whirlpool for four to five turns. | |||||||||
Dive | ![]() |
![]() |
80 | 100 | 10 | -- | Move Tutor - PtHGSS | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||
Fury Cutter | ![]() |
![]() |
40 | 95 | 20 | -- | Move Tutor - PtHGSS | ||
The target is slashed with scythes or claws. Its power increases if it hits in succession. | |||||||||
Swift | ![]() |
![]() |
60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
Mud-slap | ![]() |
![]() |
20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 410 | 79 | 85 | 60 | 55 | 60 | 71 | |
Max Stats Hindering Nature |
Lv. 50 | 139 - 186 | 81 - 123 | 58 - 100 | 54 - 96 | 58 - 100 | 68 - 110 |
Lv. 100 | 268 - 362 | 157 - 242 | 112 - 197 | 103 - 188 | 112 - 197 | 132 - 216 | |
Max Stats Neutral Nature |
Lv. 50 | 139 - 186 | 90 - 137 | 65 - 112 | 60 - 107 | 65 - 112 | 76 - 123 |
Lv. 100 | 268 - 362 | 175 - 269 | 125 - 219 | 115 - 209 | 125 - 219 | 147 - 241 | |
Max Stats Beneficial Nature |
Lv. 50 | 139 - 186 | 99 - 150 | 71 - 123 | 66 - 117 | 71 - 123 | 83 - 135 |
Lv. 100 | 268 - 362 | 192 - 295 | 137 - 240 | 126 - 229 | 137 - 240 | 161 - 265 |
|
|