| Generation VI Level Up |
|
| — |
Sweet Scent |
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  |
|
| Prevents the user from being startled one time this turn. |
| — |
Tackle |
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    |
|
| Quite an appealing move. |
| 5 |
Fairy Wind |
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    |
|
| Quite an appealing move. |
| 8 |
Play Nice |
 |
 |
|
| Works better the more the crowd is excited. |
| 10 |
Fake Tears |
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    |
|
| Makes the audience quickly grow bored when an appeal move has little effect. |
| 13 |
Round |
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  |
|
| Works well if it is the same type as the move used by the last Pokémon. |
| 17 |
Cotton Spore |
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  |
 |
| Badly startles Pokémon that the audience has high expectations of. |
| 21 |
Endeavor |
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  |
|
| Works great if the user goes last this turn. |
| 26 |
Aromatherapy |
 |
 |
|
| Prevents the user from being startled until the turn ends. |
| 31 |
Draining Kiss |
 |
 |
|
| Shows off the Pokémon’s appeal about as well as all the moves before it this turn. |
| 36 |
Energy Ball |
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    |
|
| Quite an appealing move. |
| 41 |
Cotton Guard |
 |
 |
|
| Prevents the user from being startled until the turn ends. |
| 45 |
Wish |
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   |
|
| Excites the audience a lot if used last. |
| 49 |
Play Rough |
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   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| 58 |
Light Screen |
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  |
|
| Prevents the user from being startled one time this turn. |
| 67 |
Safeguard |
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  |
|
| Prevents the user from being startled one time this turn. |
| TM & HM Attacks |
|
| TM04 |
Calm Mind |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM06 |
Toxic |
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   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| TM10 |
Hidden Power |
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   |
|
| An appealing move that can be used repeatedly without boring the audience. |
| TM11 |
Sunny Day |
 |
 |
|
| Works better the more the crowd is excited. |
| TM15 |
Hyper Beam |
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    |
    |
| Startles all other Pokémon. User cannot act in the next turn. |
| TM16 |
Light Screen |
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  |
|
| Prevents the user from being startled one time this turn. |
| TM17 |
Protect |
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  |
|
| Prevents the user from being startled one time this turn. |
| TM18 |
Rain Dance |
 |
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|
| Works better the more the crowd is excited. |
| TM20 |
Safeguard |
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  |
|
| Prevents the user from being startled one time this turn. |
| TM21 |
Frustration |
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  |
   |
| Badly startles the last Pokémon to act before the user. |
| TM24 |
Thunderbolt |
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    |
|
| Quite an appealing move. |
| TM27 |
Return |
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    |
|
| Quite an appealing move. |
| TM29 |
Psychic |
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    |
|
| Quite an appealing move. |
| TM32 |
Double Team |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM35 |
Flamethrower |
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    |
|
| Quite an appealing move. |
| TM42 |
Facade |
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  |
|
| Works great if the user goes last this turn. |
| TM44 |
Rest |
 |
 |
|
| Prevents the user from being startled until the turn ends. |
| TM45 |
Attract |
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  |
|
| Makes the remaining Pokémon nervous. |
| TM46 |
Thief |
 |
 |
|
| Shows off the Pokémon’s appeal about as well as the move used just before it. |
| TM48 |
Round |
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  |
|
| Works well if it is the same type as the move used by the last Pokémon. |
| TM53 |
Energy Ball |
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    |
|
| Quite an appealing move. |
| TM68 |
Giga Impact |
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    |
    |
| Startles all other Pokémon. User cannot act in the next turn. |
| TM70 |
Flash |
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   |
|
| Makes audience expect little of other contestants. |
| TM77 |
Psych Up |
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  |
|
| Works well if it is the same type as the move used by the last Pokémon. |
| TM85 |
Dream Eater |
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  |
|
| Works well if it is the same type as the move used by the last Pokémon. |
| TM87 |
Swagger |
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   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| TM88 |
Sleep Talk |
 |
 |
|
| Effectiveness varies depending on when it is used. |
| TM90 |
Substitute |
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  |
|
| Prevents the user from being startled one time this turn. |
| TM94 (ΩRαS) |
Secret Power |
 |
 |
|
| Works well if the user is pumped up. |
| TM99 |
Dazzling Gleam |
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    |
|
| Quite an appealing move. |
| TM100 |
Confide |
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   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| HM03 |
Surf |
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  |
  |
| Startles all of the Pokémon to act before the user. |