Primarina, The Soloist Pokémon. Its singing voice is its chief weapon in battle. This Pokémon’s Trainer must prioritize the daily maintenance of its vocal cords at all costs. It controls its water balloons with song. The melody is learned from others of its kind and is passed down from one generation to the next.
This week we're wrapping up our starter Pokémon coverage with last, but certainly not least, Primarina. Popplio's line definitely didn't start out as my favorite. I was a much bigger fan of Rowlet's design, and later Decidueye the Green Arrow. The more I chose Primarina in battle though, the more it slowly but surely, won me over. It's my favorite. It has a strong SpA stat with two great stabs in Hydro Pump and Moonblast, and with some Choice Specs it makes for a great wall breaker. Plus Water/Fairy is pretty solid defensively too and it has the special bulk to take some hits too. In game wise it has hands down the coolest Z-Move. Oceanic Operetta is ridiculously cool. It's basically the Spirit Bomb of Pokémon. You will probably see other Water/Fairy Types like Tapu Fini or Azumarill chosen more competitively though because they have a lot more options. Unlike Primarina, Azumarill can also function as a sweeper and not just a wall breaker thanks to Belly Drum and Tapu Fini is much better defensively while still sporting solid offenses. Plus when it enters the battle Tapu Fini automatically activates Misty Terrain. Primarina is very good at what it does though and I hope you all enjoy the rest of our Gen 7 coverage.
Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%. It's your only available ability, but even if it wasn't Liquid Voice isn't all that useful and Torrent while isn't amazing at least powers up your Hydro Pumps when you're weakened. Problem is if your HP is that low the odds of being getting another Hydro Pump off aren't great.
Queen of Atlantis
- Hydro Pump
This is the spread I use. The EV investments allow Primarina to outspeed uninvested Base 70 walls while maximizing its offensive potential. Hydro Pump needs to be your STAB of choice. Its the most powerful attack available to you, and this set is all about breaking and bruising up all your opponent's mons. Moonblast is your secondary STAB, for taking out threats like Mega Gyrados and Latios when Pokebank is patched for 7th gen. Psychic is for all of those annoying Poison-Types that will inevitable try to switch in on you because they resist your STAB moves like Toxapex. Last but not least you have Hidden Power Fire because without we have no answer for bulky Grass and Steel types like Ferrothorn.
- Scald: More reliable Water STAB move accuracy wise and has a chance to a chance to burn for an added bonus. It's a substantial drop in power though and Primarina's main purpose is to break walls. If you want to run a defensive set you're better off using Tapu Fini instead.
VGC, Double, & Triple Battle Options
Primarina enters the VGC 2017 season with some good potential due to incredible special attack and special defense. With a great all-around dual-typing, as well as access to a variety of coverage moves, Primarina is built to be a strong bulky offensive attacker. It does face competition from other Pokemon though as a bulky water, especially Milotic. Milotic has similar special stats, but also has access to Recover and a great ability in Competitive to counter all the many Intimidate Pokemon present in the format. Primarina's hidden ability is not as useful as its fellow Alolan starters', and both of its abilities fall short of Competitive. While Liquid Voice brings back memories of Sylveon in VGC 2015 since it is really only useful for Hyper Voice, unfortunately it doesn't get the 20% boost in power like the "-ate" abilities. Tapu Fini also competes with Primarina since they are the same typing. Fini has better overall defenses and also has access to Calm Mind, but Primarina can get off more immediate damage thanks due to a much higher special attack stat.
Under the Sea
-Hyper Voice / Sparkling Aria / Scald
Primarina with a Choice Specs seeks to fulfill a role once filled by Sylveon in VGC 2015, though with the added bonus of water STAB. Primarium Z, however, allows for a one time attack to do huge damage, but it does require Sparkling Aria to be on the set. Max special attack with a Modest nature maximizes Primarina's highest stat, and 252 EVs in HP simply make it as bulky as possible. Primarina can be given a bit of speed as needed, though most of the time it will either rely on a teammate's speed control or having to take a hit. Liquid Voice is the preferred ability only if you choose to run Hyper Voice, otherwise it is useless and Torrent will be necessary.
Hyper Voice is Primarina's strongest spread move if combined with Liquid Voice. Sparkling Aria has the same base power, though it hits your teammate as well. It also cures burns, so that could benefit either you or your opponent. The main reason to run Sparkling Aria is to use Oceanic Operetta and get off huge damage. Scald is preferred over Hyper Voice until the Hidden Ability is released, and can also be used if you want to have a second water STAB attack on a set. Even though the burn status has been slightly nerfed in generation 7, halving an opponent's attack can win you games. Moonblast is Primarina's strongest fairy STAB move, though Dazzling Gleam also provides strong spread damage. Energy Ball and Ice Beam are both for coverage. Energy Ball is primarily for Gastrodon, which has quickly grown in usage on Celesteela teams, while Ice Beam hits grass types that resist your water moves. Protect is only viable on the set with the Z Crystal, but it is the best move in doubles to help Primarina stay alive or stall out opponents' speed control.
Other Options & Team Ideas
-Other boosting items such as Life Orb and Expert Belt can boost your damage output but still allow you to run Protect.
Although Water/Fairy is a solid typing both offensively and defensively, it's not too difficult to get around. Xurkitree and Tapu Koko can come in and Revenge Kill Primarina very easily , but they will have a lot of trouble switching in. However its main worry in life right now though is Grass and Poison Types like Ferrothorn and Mega Venasaur too when it's available again. They are definitely threatened by its coverage moves , but they resist your STABs no problem and will quickly leave you with no choice but to switch out or leave it in a sacrifice to regain the momentum of the battle. It will also have a lot of trouble with Special Walls like Chansey. It really can't do anything at all against them. There's just no way of getting around that fact Not to mention its Base 74 Def isn't good at all , so it will have a lot of trouble taking even neutral hits from 'mons with a strong Atk stat. Especially if they are equipped with a Choice Band. You need switch Primarina out immediately if you're up against anything like that if you don't want to lose your wall breaker. There are many other ways because to counter our Primarina, but those are the main ones I would be on the lookout for. Good luck.
Locations in Games
Black 2/White 2:
Omega Ruby/Alpha Sapphire:
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