| Level Up |
|
| — |
Hammer Arm |
 |
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. |
| — |
Tackle |
 |
A physical attack in which the user charges and slams into the target with its whole body. |
| — |
Tail Whip |
 |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| — |
Ember |
 |
The target is attacked with small flames. It may also leave the target with a burn. |
| — |
Odor Sleuth |
 |
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
| 3 |
Tail Whip |
 |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 7 |
Ember |
 |
The target is attacked with small flames. It may also leave the target with a burn. |
| 9 |
Odor Sleuth |
 |
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
| 13 |
Defense Curl |
 |
The user curls up to conceal weak spots and raise its Defense stat. |
| 15 |
Flame Charge |
 |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| 17 |
Arm Thrust |
 |
The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. |
| 20 |
Smog |
 |
The target is attacked with a discharge of filthy gases. It may also poison the target. |
| 23 |
Rollout |
 |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
| 28 |
Take Down |
 |
A reckless, full-body charge attack for slamming into the target. It also damages the user a little. |
| 31 |
Heat Crash |
 |
The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage. |
| 38 |
Assurance |
 |
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 43 |
Flamethrower |
 |
The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
| 50 |
Head Smash |
 |
The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage. |
| 55 |
Roar |
 |
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
| 62 |
Flare Blitz |
 |
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. |
| Machine Moves |
|
| Roar |
 |
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
| Toxic |
 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Bulk Up |
 |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
| Hidden Power |
 |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| Sunny Day |
 |
The user intensifies the sun for five turns, powering up Fire-type moves. |
| Taunt |
 |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Hyper Beam |
 |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| Protect |
 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Frustration |
 |
A full-power attack that grows more powerful the less the user likes its Trainer. |
| Solarbeam |
 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| Smack Down |
 |
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| Earthquake |
 |
The user sets off an earthquake that strikes those around it. |
| Return |
 |
A full-power attack that grows more powerful the more the user likes its Trainer. |
| Brick Break |
 |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| Double Team |
 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Flamethrower |
 |
The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
| Fire Blast |
 |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| Rock Tomb |
 |
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| Facade |
 |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| Flame Charge |
 |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| Rest |
 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| Attract |
 |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Low Sweep |
 |
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
| Round |
 |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| Echoed Voice |
 |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| Overheat |
 |
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
| Focus Blast |
 |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| Scald |
 |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| Fling |
 |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
| Incinerate |
 |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| Will-o-wisp |
 |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| Giga Impact |
 |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| Stone Edge |
 |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
| Gyro Ball |
 |
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
| Bulldoze |
 |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| Rock Slide |
 |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| Work Up |
 |
The user is roused, and its Attack and Sp. Atk stats increase. |
| Poison Jab |
 |
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| Grass Knot |
 |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| Swagger |
 |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| Substitute |
 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Wild Charge |
 |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| Rock Smash |
 |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| Strength |
 |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| Blast Burn |
 |
The target is razed by a fiery explosion. The user must rest on the next turn, however. |