As with all new games in each Generation, Diamond & Pearl are bringing multiple new Attacks into the fold following the same principles as other attacks seen in old games. Diamond & Pearl also holds the capability for all the attacks in previous games to be used. Below is a list of the New Attacks. Each attack now is seperately Physical, Special or other depending on the attack and not the type. To the right is the key using the official marking system that is used. Click the attacks to go to their Attackdex Page:
Key:

Physical Attack
Special Attack
Other

No. Move Name Effect Pw. Kind Type Acc. PP Eff.% Affects Speed P.C. K.R. B.P.
1 Pound No effect. 40 100 35 0 Selected target 0 Yes Yes Yes
2 Karate Chop Has high critical hit ratio. 50 100 25 0 Selected target 0 Yes Yes Yes
3 Doubleslap Attacks 2-5 times in a row. 15 85 10 0 Selected target 0 Yes Yes Yes
4 Comet Punch Attacks 2-5 times in a row. 18 85 15 0 Selected target 0 Yes Yes Yes
5 Mega Punch No effect. 80 85 20 0 Selected target 0 Yes Yes Yes
6 Pay Day Collect money after battles (unless you run). Money = user's level * mod * times used. Mod is 5 for Ruby/Sapphire/Emerald and 10 for FireRed/LeafGreen. 40 100 20 0 Selected target 0 No Yes Yes
7 Fire Punch May induce burn. 75 100 15 10 Selected target 0 Yes No Yes
8 Ice Punch May induce freeze. 75 100 15 10 Selected target 0 Yes No Yes
9 Thunderpunch May induce paralysis. 75 100 15 10 Selected target 0 Yes No Yes
10 Scratch No effect. 40 100 35 0 Selected target 0 Yes Yes Yes
11 Vicegrip No effect. 55 100 30 0 Selected target 0 Yes Yes Yes
12 Guillotine May cause one-hit KO. 1 30 5 0 Selected target 0 Yes No Yes
13 Razor Wind Has high critical hit ratio. 80 100 10 0 Both opponents 0 No Yes Yes
14 Swords Dance Raises user's ATTACK two stages. 0 0 30 0 User 0 No Yes No
15 Cut No effect. 50 95 30 0 Selected target 0 Yes Yes Yes
16 Gust Makes opponent switch. Hits even if opponent is using FLY. 40 100 35 0 Selected target 0 No Yes Yes
17 Wing Attack No effect. 60 100 35 0 Selected target 0 Yes Yes Yes
18 Whirlwind Ends battle. Switches the opponent Pokémon in a trainer battle. 0 100 20 0 Selected target -6 Yes Yes No
19 Fly The user is protected the first turn, attacks the second turn. 90 95 15 0 Selected target 0 No Yes No
20 Bind Traps opponent. 15 75 20 0 Selected target 0 Yes Yes Yes
21 Slam No effect. 80 75 20 0 Selected target 0 Yes Yes Yes
22 Vine Whip No effect. 35 100 15 0 Selected target 0 Yes Yes Yes
23 Stomp May cause opponent to flinch. 65 100 20 30 Selected target 0 Yes Yes No
24 Double Kick Attacks twice in a row. 30 100 30 0 Selected target 0 Yes Yes Yes
25 Mega Kick No effect. 120 75 5 0 Selected target 0 No Yes No
26 Jump Kick If attack misses, user takes 1/8 HP of damage. 85 95 25 0 Selected target 0 Yes Yes Yes
27 Rolling Kick May cause opponent to flinch. 60 85 15 30 Selected target 0 Yes Yes Yes
28 Sand-attack Lowers opponent's ACCURACY one stage. 0 100 15 0 Selected target 0 No No Yes
29 Headbutt May cause opponent to flinch. 70 100 15 30 Selected target 0 Yes Yes No
30 Horn Attack No effect. 65 100 25 0 Selected target 0 Yes Yes Yes
31 Fury Attack Attacks 2-5 times in a row. 15 85 20 0 Selected target 0 Yes Yes Yes
32 Horn Drill May cause one-hit KO. 1 30 5 0 Selected target 0 Yes No Yes
33 Tackle No effect. 35 95 35 0 Selected target 0 Yes Yes Yes
34 Body Slam May induce paralysis. 85 100 15 30 Selected target 0 Yes Yes No
35 Wrap Traps opponent. 15 85 20 0 Selected target 0 Yes Yes Yes
36 Take Down User takes recoil damage. 90 85 20 0 Selected target 0 Yes Yes Yes
37 Thrash User uses the same attack for 2-3 turns then becomes confused. 90 100 20 0 0 Yes Yes Yes
38 Double-edge User takes recoil damage. 120 100 15 0 Selected target 0 No Yes No
39 Tail Whip Lowers opponent's DEFENSE one stage. 0 100 30 0 Both opponents 0 Yes Yes No
40 Poison Sting May induce poison. 15 100 35 30 Selected target 0 No No Yes
41 Twineedle Attacks twice. May induce poison. 25 100 20 20 Selected target 0 Yes Yes No
42 Pin Missile Attacks 2-5 times in a row. 14 85 20 0 Selected target 0 Yes Yes Yes
43 Leer Lowers opponent's DEFENSE one stage. 0 100 30 0 Both opponents 0 No No Yes
44 Bite May cause opponent to flinch. 60 100 25 30 Selected target 0 Yes No Yes
45 Growl Lowers opponent's ATTACK one stage. 0 100 40 0 Both opponents 0 Yes Yes No
46 Roar Ends battle. Switches the opponent Pokémon in a trainer battle. 0 100 20 0 Selected target -6 Yes Yes No
47 Sing Induces sleep. 0 55 15 0 Selected target 0 No No Yes
48 Supersonic May induce CONFUSION. 0 55 20 0 Selected target 0 No No Yes
49 Sonicboom Inflicts 20 HP damage. 1 90 20 0 Selected target 0 Yes Yes Yes
50 Disable Disables opponent's last move. 0 80 20 0 Selected target 0 No No Yes
51 Acid May lower opponent's SP. DEF one stage. 40 100 30 10 Both opponents 0 No No Yes
52 Ember May induce burn. 40 100 25 10 Selected target 0 Yes Yes No
53 Flamethrower May induce burn. 95 100 15 10 Selected target 0 No No Yes
54 Mist Stops ability reduction. 0 0 30 0 Both foes & partner 0 No No No
55 Water Gun No effect. 40 100 25 0 Selected target 0 No Yes Yes
56 Hydro Pump No effect. 120 80 5 0 Selected target 0 No Yes No
57 Surf [257] 95 100 15 0 All 0 No Yes Yes
58 Ice Beam May induce freeze. 95 100 10 10 Selected target 0 No No Yes
59 Blizzard [260] 120 70 5 10 Both opponents 0 No Yes No
60 Psybeam May induce CONFUSION. 65 100 20 10 Selected target 0 No No Yes
61 Bubblebeam May lower opponent's SPEED one stage. 65 100 20 10 Selected target 0 No No Yes
62 Aurora Beam May lower opponent's ATTACK one stage. 65 100 20 10 Selected target 0 No No Yes
63 Hyper Beam User cannot attack on the next turn. 150 90 5 0 Selected target 0 No Yes No
64 Peck No effect. 35 100 35 0 Selected target 0 Yes Yes Yes
65 Drill Peck No effect. 80 100 20 0 Selected target 0 Yes Yes Yes
66 Submission User takes recoil damage. 80 80 25 0 Selected target 0 Yes Yes Yes
67 Low Kick Damage inflicted raises the heavier the opponent is. 1 100 20 0 Selected target 0 Yes Yes Yes
68 Counter If hit by a physical attack, deals double the damage received. 1 100 20 0 Last opponent who moved -5 Yes No No
69 Seismic Toss Inflicts damage equal to the user's level. 1 100 20 0 Selected target 0 No Yes No
70 Strength No effect. 80 100 15 0 Selected target 0 Yes Yes Yes
71 Absorb User recovers half the damage inflicted. 20 100 25 0 Selected target 0 No No Yes
72 Mega Drain User recovers half the damage inflicted. 40 100 15 0 Selected target 0 No No Yes
73 Leech Seed User steals HP from the opponent every turn. 0 90 10 0 Selected target 0 No No Yes
74 Growth Raises user's SP. ATK one stage. 0 0 40 0 User 0 No Yes No
75 Razor Leaf Has high critical hit ratio. 55 95 25 0 Both opponents 0 No Yes Yes
76 Solarbeam Wait for a turn and attacks the next. 120 100 10 0 Selected target 0 No Yes Yes
77 Poisonpowder Induces poison. 0 75 35 0 Selected target 0 Yes Yes No
78 Stun Spore Induces paralysis 0 75 30 0 Selected target 0 Yes Yes No
79 Sleep Powder Induces sleep. 0 75 15 0 Selected target 0 Yes Yes No
80 Petal Dance User uses the same attack for 2-3 turns then becomes confused. 90 100 20 0 0 Yes Yes Yes
81 String Shot Lowers opponent's SPEED one stage. 0 95 40 0 Both opponents 0 No No Yes
82 Dragon Rage Inflicts 40 HP damage. 1 100 10 0 Selected target 0 No Yes Yes
83 Fire Spin Traps opponent. 15 70 15 0 Selected target 0 No Yes Yes
84 Thundershock May induce paralysis. 40 100 30 10 Selected target 0 No No Yes
85 Thunderbolt May induce paralysis. 95 100 15 10 Selected target 0 No No Yes
86 Thunder Wave Induces paralysis 0 100 20 0 Selected target 0 No No Yes
87 Thunder May induce paralysis. 120 70 10 30 Selected target 0 No Yes No
88 Rock Throw No effect. 50 90 15 0 Selected target 0 No Yes Yes
89 Earthquake Hits everyone on the field. 100 100 10 0 All 0 No Yes Yes
90 Fissure May cause one-hit KO. 1 30 5 0 Selected target 0 No Yes No
91 Dig [256] 80 100 10 0 Selected target 0 Yes Yes Yes
92 Toxic Induces severe poison. 0 85 10 0 Selected target 0 No No Yes
93 Confusion May induce CONFUSION. 50 100 25 10 Selected target 0 No No Yes
94 Psychic May lower opponent's SP. DEF one stage. 90 100 10 10 Selected target 0 No No Yes
95 Hypnosis Induces sleep. 0 70 20 0 Selected target 0 No No Yes
96 Meditate Raises user's ATTACK one stage. 0 0 40 0 User 0 No No No
97 Agility Raises user's SPEED two stages. 0 0 30 0 User 0 No Yes No
98 Quick Attack Always strikes first. 40 100 30 0 Selected target 1 Yes Yes Yes
99 Rage User's ATTACK raises if hit. 20 100 20 0 Selected target 0 Yes Yes Yes
100 Teleport Ends battle. Switches user in trainer battles. 0 0 20 0 User 0 No No No
101 Night Shade Inflicts damage equal to the user's level. 1 100 15 0 Selected target 0 No Yes Yes
102 Mimic Copies opponents last move. 0 0 10 0 Selected target 0 No No No
103 Screech Lowers opponent's DEFENSE two stages. 0 85 40 0 Selected target 0 Yes Yes No
104 Double Team Raises user's EVASIVENESS one stage. 0 0 15 0 User 0 No Yes No
105 Recover User recovers half the maximum HP. 0 0 10 0 User 0 No Yes No
106 Harden Raises user's DEFENSE one stage. 0 0 30 0 User 0 No Yes No
107 Minimize Raises user's EVASIVENESS one stage. 0 0 20 0 User 0 No No No
108 Smokescreen Lowers opponent's ACCURACY one stage. 0 100 20 0 Selected target 0 No No Yes
109 Confuse Ray May induce CONFUSION. 0 100 10 0 Selected target 0 No No Yes
110 Withdraw Raises user's DEFENSE one stage. 0 0 40 0 User 0 No Yes No
111 Defense Curl Raises user's DEFENSE one stage. Damage from ROLLOUT will be higher. 0 0 40 0 User 0 No Yes No
112 Barrier Raises user's DEFENSE two stages. 0 0 30 0 User 0 No Yes No
113 Light Screen Halves SP. ATK damage inflicted on user. 0 0 30 0 Both foes & partner 0 No Yes No
114 Haze Resets all ability stages. 0 0 30 0 Opponent field 0 No No No
115 Reflect Halves ATTACK damage inflicted on user. 0 0 20 0 Both foes & partner 0 No Yes No
116 Focus Energy Increases user's critical hit rate. 0 0 30 0 User 0 No Yes No
117 Bide User takes hits for 2 rounds, then strikes back. 1 0 10 0 User 1 Yes Yes Yes
118 Metronome Uses a random move. 0 0 10 0 Last opponent who moved 0 No Yes No
119 Mirror Move User does the last move used by opponent. 0 0 20 0 Last opponent who moved 0 No No No
120 Selfdestruct User faints. 200 100 5 0 All 0 No Yes Yes
121 Egg Bomb No effect. 100 75 10 0 Selected target 0 No Yes Yes
122 Lick May induce paralysis. 20 100 30 30 Selected target 0 Yes Yes No
123 Smog May induce poison. 20 70 20 40 Selected target 0 No No Yes
124 Sludge May induce poison. 65 100 20 30 Selected target 0 No No Yes
125 Bone Club May cause opponent to flinch. 65 85 20 10 Selected target 0 Yes Yes No
126 Fire Blast May induce burn. 120 85 5 10 Selected target 0 No Yes No
127 Waterfall May cause opponent to flinch. 80 100 15 20 Selected target 0 No Yes No
128 Clamp Traps opponent. 35 75 10 0 Selected target 0 Yes Yes Yes
129 Swift Cannot miss. 60 0 20 0 Both opponents 0 No Yes Yes
130 Skull Bash Raises user's DEFENSE one stage and attacks next turn. 100 100 15 100 Selected target 0 Yes Yes Yes
131 Spike Cannon Attacks 2-5 times in a row. 20 100 15 0 Selected target 0 No Yes Yes
132 Constrict May lower opponent's SPEED one stage. 10 100 35 10 Selected target 0 Yes No Yes
133 Amnesia Raises user's SP. DEF two stages. 0 0 20 0 User 0 No No No
134 Kinesis Lowers opponent's ACCURACY one stage. 0 80 15 0 Selected target 0 Yes Yes No
135 Softboiled User recovers half the maximum HP. 0 0 10 0 User 0 No Yes No
136 Hi Jump Kick If attack misses, user takes 1/8 HP of damage. 100 90 20 0 Selected target 0 Yes Yes Yes
137 Glare Induces paralysis 0 75 30 0 Selected target 0 No No Yes
138 Dream Eater User recovers half the damage inflicted on a sleeping opponent. 100 100 15 0 Selected target 0 No No Yes
139 Poison Gas Induces poison. 0 55 40 0 Selected target 0 No No Yes
140 Barrage Attacks 2-5 times in a row. 15 85 20 0 Selected target 0 Yes Yes Yes
141 Leech Life User recovers half the damage inflicted. 20 100 15 0 Selected target 0 Yes No Yes
142 Lovely Kiss Induces sleep. 0 75 10 0 Selected target 0 No No Yes
143 Sky Attack May cause opponent to flinch. 140 90 5 30 Selected target 0 No Yes Yes
144 Transform User transforms to the opponent. 0 0 10 0 Selected target 0 No Yes No
145 Bubble May lower opponent's SPEED one stage. 20 100 30 10 Both opponents 0 No No Yes
146 Dizzy Punch May induce CONFUSION. 70 100 10 20 Selected target 0 Yes No Yes
147 Spore Induces sleep. 0 100 15 0 Selected target 0 No No Yes
148 Flash Lowers opponent's ACCURACY one stage. 0 100 20 0 Selected target 0 Yes Yes No
149 Psywave Inflicts damage equal to 1 to 1.5 x user's level. Damage = user's level * (n * 10 + 50) / 100. Where n is a random number between 0 and 10 inclusive. 1 80 15 0 Selected target 0 No Yes Yes
150 Splash No effect. 0 0 40 0 User 0 No Yes No
151 Acid Armor Raises user's DEFENSE two stages. 0 0 40 0 User 0 No Yes No
152 Crabhammer Has high critical hit ratio. 90 85 10 0 Selected target 0 Yes Yes Yes
153 Explosion User faints. 250 100 5 0 All 0 No Yes Yes
154 Fury Swipes Attacks 2-5 times in a row. 18 80 15 0 Selected target 0 Yes Yes Yes
155 Bonemerang Attacks twice in a row. 50 90 10 0 Selected target 0 Yes Yes Yes
156 Rest User restores health, then sleeps. 0 0 10 0 User 0 No Yes No
157 Rock Slide May cause opponent to flinch. 75 90 10 30 Both opponents 0 No No Yes
158 Hyper Fang May cause opponent to flinch. 80 90 15 10 Selected target 0 Yes No Yes
159 Sharpen Raises user's ATTACK one stage. 0 0 30 0 User 0 No Yes No
160 Conversion User changes type into an own move's type. 0 0 30 0 User 0 No Yes No
161 Tri Attack May induce burn, freeze or paralysis. 80 100 10 20 Selected target 0 No No Yes
162 Super Fang Cuts half opponent's HP. 1 90 10 0 Selected target 0 Yes Yes No
163 Slash Has high critical hit ratio. 70 100 20 0 Selected target 0 Yes Yes Yes
164 Substitute Creates a decoy using 1/4 of the user's maximum HP. 0 0 10 0 User 0 No Yes No
165 Struggle [254] 50 0 1 0 Selected target 0 Yes Yes Yes
166 Sketch Copies the opponent's last move forever. 0 0 1 0 Selected target 0 No No No
167 Triple Kick Attacks 1-3 times in a row. Power raises by 10 each time it hits. 10 90 10 0 Selected target 0 Yes Yes Yes
168 Thief May steal opponent's item (temporarily in trainer battles). 40 100 10 0 Selected target 0 Yes Yes No
169 Spider Web Prevents the opponent from escaping. 0 0 10 0 Selected target 0 No No Yes
170 Mind Reader Ensures that user's next move will not fail. 0 0 5 0 Selected target 0 No No Yes
171 Nightmare Inflicts 1/4 damage on a sleeping foe every turn. 0 100 15 0 Selected target 0 No No Yes
172 Flame Wheel May induce burn. 60 100 25 10 Selected target 0 Yes No Yes
173 Snore Can only be used while asleep. 40 100 15 30 Selected target 0 No Yes Yes
174 Curse Ghost type Pokémon: User loses half their maximum HP, and the opponent gets a Nightmare. Other Pokémon types: Raises user's ATTACK and DEFENSE one stage. Lowers user's SPEED one stage. 0 0 10 0 Selected target 0 No Yes No
175 Flail Inflicts more damage when the user's HP is down. 1 100 15 0 Selected target 0 Yes Yes Yes
176 Conversion 2 User becomes a type resistant to opponent's last attack. 0 0 30 0 User 0 No No No
177 Aeroblast Has high critical hit ratio. 100 95 5 0 Selected target 0 No Yes No
178 Cotton Spore Lowers opponent's SPEED two stages. 0 85 40 0 Selected target 0 Yes Yes No
179 Reversal Inflicts more damage when the user's HP is down. 1 100 15 0 Selected target 0 Yes Yes Yes
180 Spite Opponent's last move loses 2-5 HP. 0 100 10 0 Selected target 0 No No Yes
181 Powder Snow May induce freeze. 40 100 25 10 Both opponents 0 No No Yes
182 Protect Evades opponents next attack; the move's accuracy drops. 0 0 10 0 User 3 No No No
183 Mach Punch Always strikes first. 40 100 30 0 Selected target 1 Yes Yes Yes
184 Scary Face Lowers opponent's SPEED two stages. 0 90 10 0 Selected target 0 No No Yes
185 Faint Attack Cannot miss. 60 0 20 0 Selected target 0 Yes Yes Yes
186 Sweet Kiss May induce CONFUSION. 0 75 10 0 Selected target 0 No No Yes
187 Belly Drum Cut's half of user's maximum HP and maximizes ATTACK. 0 0 10 0 User 0 No Yes No
188 Sludge Bomb May induce poison. 90 100 10 30 Selected target 0 No No Yes
189 Mud-slap May lower opponent's ACCURACY one stage. 20 100 10 100 Selected target 0 No No Yes
190 Octazooka May lower opponent's ACCURACY one stage. 65 85 10 50 Selected target 0 No No Yes
191 Spikes Sets spikes that hurt the opponent upon switching. 0 0 20 0   0 No No No
192 Zap Cannon May induce paralysis. 120 50 5 100 Selected target 0 No Yes No
193 Foresight Resets opponent's EVASIVENESS. 0 0 40 0 Selected target 0 Yes Yes No
194 Destiny Bond If the user faints, the opponent will also faint. 0 0 5 0 User 0 No No No
195 Perish Song All Pokémon on the field faint in 3 turns. 0 0 5 0 Opponent field 0 No Yes No
196 Icy Wind May lower opponent's SPEED one stage. 55 95 15 100 Both opponents 0 No No Yes
197 Detect Evades opponents next attack; the move's accuracy drops. 0 0 5 0 User 3 No No No
198 Bone Rush Attacks 2-5 times in a row. 25 80 10 0 Selected target 0 Yes Yes Yes
199 Lock-on Ensures that user's next move will not fail. 0 0 5 0 Selected target 0 No No Yes
200 Outrage User uses the same attack for 2-3 turns then becomes confused. 120 100 15 0 0 No Yes No
201 Sandstorm Causes a Sandstorm for 5 turns. 0 0 10 0 Opponent field 0 No No No
202 Giga Drain User recovers half the damage inflicted. 60 100 10 0 Selected target 0 No No Yes
203 Endure Survives any attack for one turn leaving at least 1 HP but move's accuracy drops. 0 0 10 0 User 3 No Yes No
204 Charm Lowers opponent's ATTACK two stages. 0 100 20 0 Selected target 0 Yes Yes No
205 Rollout Uses the same move for 5 turns; move's power doubles every time it hits. 30 90 20 0 Selected target 0 Yes Yes Yes
206 False Swipe Leaves the foe with at least 1 HP. 40 100 40 0 Selected target 0 Yes Yes Yes
207 Swagger Induces CONFUSE. Raises opponent's ATTACK two stages. 0 90 15 0 Selected target 0 Yes Yes No
208 Milk Drink User recovers half the maximum HP. 0 0 10 0 User 0 No No No
209 Spark May induce paralysis. 65 100 20 30 Selected target 0 Yes No Yes
210 Fury Cutter Move's power doubles each time it hits, but only up to 160. 10 95 20 0 Selected target 0 Yes Yes Yes
211 Steel Wing May raise user's DEFENSE one stage. 70 90 25 10 Selected target 0 Yes Yes Yes
212 Mean Look Prevents the opponent from escaping. 0 0 5 0 Selected target 0 No No Yes
213 Attract Induces ATTRACT. 0 100 15 0 Selected target 0 No No Yes
214 Sleep Talk Uses an own random move while asleep. 0 0 10 0 Last opponent who moved 0 No No No
215 Heal Bell Heals party's status problems. 0 0 5 0 Both foes & partner 0 No Yes No
216 Return The happier the user, the stronger the attack. Power is Tameness*10/25. 1 100 20 0 Selected target 0 Yes Yes Yes
217 Present Deals damage with a base power of 40 (40%), 80 (30%), or 120 (10%), or heals 1/4 of the opponent's maximum Hit Points (20%). 1 90 15 0 Selected target 0 No No Yes
218 Frustration The less happy the user, the stronger the attack. Power is (255-Tameness)*10/25. 1 100 20 0 Selected target 0 Yes Yes Yes
219 Safeguard Prevents all status problems. 0 0 25 0 Both foes & partner 0 No Yes No
220 Pain Split User and opponent share HP. 0 0 20 0 Selected target 0 No No Yes
221 Sacred Fire May induce burn. 100 95 5 50 Selected target 0 No Yes No
222 Magnitude Move power is random: 10/30/50/70/90/110/150. 1 100 30 0 All 0 No Yes Yes
223 Dynamicpunch May induce CONFUSION. 100 50 5 100 Selected target 0 No Yes No
224 Megahorn No effect. 120 85 10 0 Selected target 0 No Yes No
225 Dragonbreath May induce paralysis. 60 100 20 30 Selected target 0 No Yes Yes
226 Baton Pass Switches out the user but status changes remain. 0 0 40 0 User 0 No No No
227 Encore Opponent repears the last move. 0 100 5 0 Selected target 0 No No Yes
228 Pursuit Inflicts double damage if the opponent is switching out. 40 100 20 0 Selected target 0 No Yes No
229 Rapid Spin User is becomes free from moves like Wrap, Bind and Leech Seed. 20 100 40 0 Selected target 0 Yes Yes Yes
230 Sweet Scent Lowers opponent's EVASIVENESS one stage. 0 100 20 0 Both opponents 0 No No Yes
231 Iron Tail May lower opponent's DEFENSE one stage. 100 75 15 30 Selected target 0 Yes No Yes
232 Metal Claw May raise user's ATTACK one stage. 50 95 35 10 Selected target 0 Yes No Yes
233 Vital Throw Cannot miss. Goes last. 70 0 10 0 Selected target -1 Yes Yes Yes
234 Morning Sun User restores HP. 0 0 5 0 User 0 No No No
235 Synthesis User restores HP. 0 0 5 0 User 0 No Yes No
236 Moonlight User restores HP. 0 0 5 0 User 0 No Yes No
237 Hidden Power Power and type depend on user's IVs. 1 100 15 0 Selected target 0 No Yes Yes
238 Cross Chop Has high critical hit ratio. 100 80 5 0 Selected target 0 Yes Yes Yes
239 Twister May cause opponent to flinch. Damage is doubled if opponent is using FLY. 40 100 20 20 Both opponents 0 No Yes Yes
240 Rain Dance Causes Rain for 5 rounds. 0 0 5 0 Opponent field 0 No No No
241 Sunny Day Causes Sunshine for 5 rounds. 0 0 5 0 Opponent field 0 No No No
242 Crunch May lower opponent's DEFENSE one stage. 80 100 15 20 Selected target 0 Yes No Yes
243 Mirror Coat Counters the foe's special attack at double the power. 1 100 20 0 Last opponent who moved -5 No No No
244 Psych Up Copies opponent's stat changes. 0 0 10 0 Selected target 0 No Yes No
245 Extremespeed Always strikes first. 80 100 5 0 Selected target 1 No Yes No
246 Ancientpower May raise all user's stats one stage. 60 100 5 10 Selected target 0 No No Yes
247 Shadow Ball May lower opponent's SP. DEF one stage. 80 100 15 20 Selected target 0 No No Yes
248 Future Sight Damage delays 2 turns. 80 90 15 0 Selected target 0 No No No
249 Rock Smash May lower opponent's DEFENSE one stage. 40 100 15 50 Selected target 0 Yes No Yes
250 Whirlpool [261] 15 70 15 0 Selected target 0 No Yes No
251 Beat Up Does additional damage for every Pokémon in trainer's team. 10 100 10 0 Selected target 0 Yes Yes Yes
252 Fake Out Causes opponent to flinch. Attacks first. 40 100 10 100 Selected target 1 Yes No Yes
253 Uproar User cannot sleep for 2-5 turns. 50 100 10 0 0 No Yes Yes
254 Stockpile User stockpiles power for up to 3 turns. 0 0 20 0 User 0 No Yes No
255 Spit Up Releases power from STOCKPILE. 1 100 10 0 Selected target 0 No Yes No
256 Swallow Absorbs power from STOCKPILE and recovers HP. 0 0 10 0 User 0 No Yes No
257 Heat Wave May induce burn. 100 90 10 10 Both opponents 0 No No Yes
258 Hail Causes Hailstorm for 5 rounds. 0 0 10 0 Opponent field 0 No No No
259 Torment Opponent cannot use the same move in a row. 0 100 15 0 Selected target 0 Yes Yes No
260 Flatter Induces CONFUSE. Raises opponent's SP. ATK two stages. 0 100 15 0 Selected target 0 No No Yes
261 Will-o-wisp Induces burn. 0 75 15 0 Selected target 0 No No Yes
262 Memento Lowers opponent's stats. User faints. 0 100 10 0 Selected target 0 No No Yes
263 Facade ATTACK is doubled when burned, paralyzed, or poisoned. 70 100 20 0 Selected target 0 Yes Yes No
264 Focus Punch User flinches if hit before attacking. 150 100 20 0 Selected target -3 No Yes No
265 Smellingsalt Stronger against a paralyzed opponent but also heals them. 60 100 10 0 Selected target 0 Yes No Yes
266 Follow Me Opponent only attacks the user. Best used in 2VS2 battles. 0 0 20 0 User 3 No No No
267 Nature Power Depends on battle location. 0 0 20 0 Last opponent who moved 0 No Yes No
268 Charge Increases the power of the next ELECTRIC attack. 0 0 20 0 User 0 No No No
269 Taunt Opponent can only use attack moves. 0 100 20 0 Selected target 0 Yes Yes No
270 Helping Hand Boosts receiver's attacks. Best used in 2VS2 battles. 0 0 20 0 Selected target 5 No No No
271 Trick User trades items with opponent. 0 100 10 0 Selected target 0 No No Yes
272 Role Play Copies target's ability. 0 0 10 0 Selected target 0 No No No
273 Wish Recovers HP. Delays 1 turn. 0 0 10 0 User 0 No Yes No
274 Assist Uses a random move from another Pokémon in the team. 0 0 20 0 Last opponent who moved 0 No No No
275 Ingrain Recovers HP every turn. User cannot switch. 0 0 20 0 User 0 No Yes No
276 Superpower Lowers user's ATTACK and DEFENSE one stage. 120 100 5 0 Selected target 0 No Yes No
277 Magic Coat Any special move is reflected back to the attacker. 0 0 15 0 Last opponent who moved 4 No No No
278 Recycle Recycles an already used held item. 0 0 10 0 User 0 No Yes No
279 Revenge Power doubles if the user is hit before the attack. 60 100 10 0 Selected target -4 Yes Yes Yes
280 Brick Break Destroys protective barriers. 75 100 15 0 Selected target 0 Yes Yes Yes
281 Yawn User and opponent sleep the next turn. 0 0 10 0 Selected target 0 No No Yes
282 Knock Off Knocks down opponent's held item to prevent its use. 20 100 20 0 Selected target 0 Yes No Yes
283 Endeavor Power rises if user's HP are less than opponent's HP. When the opponent's current HP is less then the user's current HP then the damage equals the opponent's current HP minus the user's current HP, otherwise the move fails. 1 100 5 0 Selected target 0 Yes Yes Yes
284 Eruption Inflicts more damage when the user's HP is high. Power = current HP * 150 / maximum HP. 150 100 5 0 Both opponents 0 No Yes Yes
285 Skill Swap Use and target trade abilities. 0 0 10 0 Selected target 0 No No Yes
286 Imprison Opponent cannot use move that user knows. 0 0 10 0 User 0 No No No
287 Refresh Heals poisoning, paralysis, or a burn. 0 0 20 0 User 0 No No No
288 Grudge If the user faints, deletes the PP of opponent's last move. 0 0 5 0 User 0 No No No
289 Snatch Steals the effects of opponent's next move. 0 0 10 0 Last opponent who moved 4 No No No
290 Secret Power Depends on battle location. 70 100 20 30 Selected target 0 No No Yes
291 Dive [255] 80 100 10 0 Selected target 0 Yes Yes Yes
292 Arm Thrust Attacks 2-5 times in a row. 15 100 20 0 Selected target 0 Yes Yes Yes
293 Camouflage User changes type depending on the location. 0 0 20 0 User 0 No Yes No
294 Tail Glow Raises user's SP. ATK two stages. 0 0 20 0 User 0 No No No
295 Luster Purge May lower opponent's SP. DEF one stage. 70 100 5 50 Selected target 0 No No Yes
296 Mist Ball May lower opponent's SP. ATK one stage. 70 100 5 50 Selected target 0 No Yes No
297 Featherdance Lowers opponent's ATTACK two stages. 0 100 15 0 Selected target 0 No No Yes
298 Teeter Dance Confuses all Pokémon on the field. 0 100 20 0 All 0 No No Yes
299 Blaze Kick Has high critical hit ratio. May induce burn. 85 90 10 10 Selected target 0 Yes No Yes
300 Mud Sport Lowers the power of ELECTRIC moves. 0 0 15 0 Opponent field 0 No No No
301 Ice Ball Uses the same move for 5 turns; move's power doubles every time it hits. 30 90 20 0 Selected target 0 Yes Yes Yes
302 Needle Arm May cause opponent to flinch. 60 100 15 30 Selected target 0 Yes No Yes
303 Slack Off User recovers half the maximum HP. 0 0 10 0 User 0 No Yes No
304 Hyper Voice No effect. 90 100 10 0 Both opponents 0 No No Yes
305 Poison Fang May induce severe poison. 50 100 15 30 Selected target 0 Yes No Yes
306 Crush Claw May lower opponent's DEFENSE one stage. 75 95 10 50 Selected target 0 Yes No Yes
307 Blast Burn User cannot attack on the next turn. 150 90 5 0 Selected target 0 No Yes Yes
308 Hydro Cannon User cannot attack on the next turn. 150 90 5 0 Selected target 0 No Yes No
309 Meteor Mash May raise user's ATTACK one stage. 100 85 10 20 Selected target 0 Yes Yes Yes
310 Astonish May cause opponent to flinch. 30 100 15 30 Selected target 0 Yes Yes No
311 Weather Ball Depends on the weather. 50 100 10 0 Selected target 0 No Yes Yes
312 Aromatherapy Heals party's status problems. 0 0 5 0 Both foes & partner 0 No No No
313 Fake Tears Lowers opponent's SP. DEF two stages. 0 100 20 0 Selected target 0 Yes Yes No
314 Air Cutter Has high critical hit ratio. 55 95 25 0 Both opponents 0 No Yes Yes
315 Overheat Lowers user's SP. ATK two stages. 140 90 5 100 Selected target 0 No Yes No
316 Odor Sleuth Resets opponent's EVASIVENESS. 0 0 40 0 Selected target 0 Yes Yes No
317 Rock Tomb May lower opponent's SPEED one stage. 50 80 10 100 Selected target 0 No No Yes
318 Silver Wind May raise all user's stats one stage. 60 100 5 10 Selected target 0 No Yes Yes
319 Metal Sound Lowers opponent's SP. DEF two stages. 0 85 40 0 Selected target 0 No No Yes
320 Grasswhistle Induces sleep. 0 55 15 0 Selected target 0 No No Yes
321 Tickle Lowers opponent's ATTACK and DEFENSE one stage. 0 100 20 0 Selected target 0 Yes Yes No
322 Cosmic Power Raises user's DEFENSE and SP. DEF one stage. 0 0 20 0 User 0 No Yes No
323 Water Spout Inflicts more damage when the user's HP is high. Power = current HP * 150 / maximum HP. 150 100 5 0 Both opponents 0 No No Yes
324 Signal Beam May induce CONFUSION. 75 100 15 10 Selected target 0 No Yes Yes
325 Shadow Punch Cannot miss. 60 0 20 0 Selected target 0 Yes Yes Yes
326 Extrasensory May cause opponent to flinch. 80 100 30 10 Selected target 0 No No Yes
327 Sky Uppercut Hits even if opponent is using FLY. 85 90 15 0 Selected target 0 No Yes No
328 Sand Tomb Traps opponent. 15 70 15 0 Selected target 0 No Yes Yes
329 Sheer Cold May cause one-hit KO. 1 30 5 0 Selected target 0 No No Yes
330 Muddy Water May lower opponent's ACCURACY one stage. 95 85 10 30 Both opponents 0 No Yes Yes
331 Bullet Seed Attacks 2-5 times in a row. 10 100 30 0 Selected target 0 Yes Yes Yes
332 Aerial Ace Cannot miss. 60 0 20 0 Selected target 0 Yes Yes Yes
333 Icicle Spear Attacks 2-5 times in a row. 10 100 30 0 Selected target 0 Yes Yes Yes
334 Iron Defense Raises user's DEFENSE two stages. 0 0 15 0 User 0 No Yes No
335 Block Prevents the opponent from escaping. 0 0 5 0 Selected target 0 No No Yes
336 Howl Raises user's ATTACK one stage. 0 0 40 0 User 0 No No No
337 Dragon Claw No effect. 80 100 15 0 Selected target 0 Yes Yes Yes
338 Frenzy Plant User cannot attack on the next turn. 150 90 5 0 Selected target 0 No Yes No
339 Bulk Up Raises user's ATTACK and DEFENSE one stage. 0 0 20 0 User 0 No Yes No
340 Bounce [263] 85 85 5 30 Selected target 0 Yes Yes Yes
341 Mud Shot May lower opponent's SPEED one stage. 55 95 15 100 Selected target 0 No Yes Yes
342 Poison Tail Has high critical hit ratio. May induce poison. 50 100 25 10 Selected target 0 Yes Yes Yes
343 Covet May steal opponent's item (temporarily in trainer battles). 40 100 40 0 Selected target 0 Yes No Yes
344 Volt Tackle [262] 120 100 15 10 Selected target 0 No Yes No
345 Magical Leaf Cannot miss. 60 0 20 0 Selected target 0 No Yes Yes
346 Water Sport Lowers the power of FIRE moves. 0 0 15 0 Opponent field 0 No No No
347 Calm Mind Raises user's SP. ATK and SP. DEF one stage. 0 0 20 0 User 0 No No No
348 Leaf Blade Has high critical hit ratio. 90 100 15 0 Selected target 0 Yes Yes Yes
349 Dragon Dance Raises user's ATTACK and SPEED one stage. 0 0 20 0 User 0 No No No
350 Rock Blast Attacks 2-5 times in a row. 25 80 10 0 Selected target 0 No Yes Yes
351 Shock Wave Cannot miss. 60 0 20 0 Selected target 0 No Yes Yes
352 Water Pulse May induce CONFUSION. 60 100 20 20 Selected target 0 No Yes No
353 Doom Desire Damage delays 2 turns. 120 85 5 0 Selected target 0 No Yes No
354 Psycho Boost Lowers user's SP. ATK two stages. 140 90 5 100 Selected target 0 No Yes No
355   [214] 0 0 10 0 User 0 No Yes No
356   [215] 0 0 5 0 Opponent field 0 No No No
357   [216] 0 0 40 0 Selected target 0 No No Yes
358   [217] 60 100 10 0 Selected target 0 Yes Yes Yes
359   [218] 100 90 10 0 Selected target 0 Yes Yes Yes
360   [219] 1 100 5 0 Selected target 0 Yes Yes Yes
361   [220] 0 0 10 0 User 0 No No No
362   [221] 65 100 10 0 Selected target 0 No Yes Yes
363   [222] 1 100 15 0 Selected target 0 Yes Yes No
364   [223] 50 100 10 0 Selected target 2 No No No
365   [224] 60 100 20 0 Selected target 0 Yes Yes Yes
366   [225] 0 0 30 0 Both foes & partner 0 No No No
367   [226] 0 0 30 0 Selected target 0 No Yes No
368   [227] 1 100 10 0 Last opponent who moved 0 No No Yes
369   [228] 70 100 20 0 Selected target 0 Yes Yes Yes
370   [229] 120 100 5 0 Selected target 0 No Yes No
371   [230] 50 100 10 0 Selected target 0 Yes Yes Yes
372   [231] 50 100 10 0 Selected target 0 Yes Yes Yes
373   [232] 0 100 15 0 Selected target 0 No No Yes
374   [233] 1 100 10 0 Selected target 0 No No Yes
375   [234] 0 90 10 0 Selected target 0 No No Yes
376   [235] 1 0 5 0 Selected target 0 Yes Yes Yes
377   [236] 0 100 15 0 Both opponents 0 No No Yes
378   [237] 1 100 5 0 Selected target 0 Yes Yes Yes
379   [238] 0 0 10 0 User 0 No Yes No
380   [239] 0 100 10 0 Selected target 0 No No Yes
381   [240] 0 0 30 0 Both foes & partner 0 No Yes No
382   [241] 0 0 20 0 Selected target 0 No No No
383   [242] 0 0 20 0 Last opponent who moved 0 No No No
384   [243] 0 0 10 0 Selected target 0 No No Yes
385   [244] 0 0 10 0 Selected target 0 No No Yes
386   [245] 1 100 5 0 Selected target 0 Yes Yes Yes
387   [246] 130 100 5 0 Selected target 0 Yes Yes Yes
388   [247] 0 100 10 0 Selected target 0 No No Yes
389   [248] 80 100 5 0 Selected target 1 Yes Yes Yes
390   [249] 0 0 20 0   0 No Yes No
391   [250] 0 0 10 0 Selected target 0 No No Yes
392   [251] 0 0 20 0 User 0 No No No
393   [252] 0 0 10 0 User 0 No No No
394   [253] 120 100 15 10 Selected target 0 No Yes No
395   May induce paralysis. 60 100 10 30 Selected target 0 Yes Yes Yes
396   Cannot miss. 90 0 20 0 Selected target 0 No Yes No
397   Raises user's SPEED two stages. 0 0 20 0 User 0 No No No
398   May induce poison. 80 100 20 30 Selected target 0 Yes Yes Yes
399   May cause opponent to flinch. 80 100 15 20 Selected target 0 No Yes Yes
400   Has high critical hit ratio. 70 100 15 0 Selected target 0 Yes Yes Yes
401   No effect. 90 90 10 0 Selected target 0 Yes Yes Yes
402   No effect. 80 100 15 0 Selected target 0 No Yes Yes
403   May cause opponent to flinch. 75 95 20 30 Selected target 0 No Yes Yes
404   No effect. 80 100 15 0 Selected target 0 Yes Yes Yes
405   May lower opponent's SP. DEF one stage. 90 100 10 10 Selected target 0 No No Yes
406   No effect. 90 100 10 0 Selected target 0 No Yes Yes
407   May cause opponent to flinch. 100 75 10 20 Selected target 0 Yes Yes Yes
408   No effect. 70 100 20 0 Selected target 0 No Yes Yes
409   User recovers half the damage inflicted. 60 100 5 0 Selected target 0 Yes Yes Yes
410   Always strikes first. 40 100 30 0 Selected target 1 No Yes Yes
411   May lower opponent's SP. DEF one stage. 120 70 5 10 Selected target 0 No Yes No
412   May lower opponent's SP. DEF one stage. 80 100 10 10 Selected target 0 No No Yes
413   User takes recoil damage. 120 100 15 0 Selected target 0 No Yes No
414   May lower opponent's SP. DEF one stage. 90 100 10 10 Selected target 0 No Yes Yes
415   User trades items with opponent. 0 100 10 0 Selected target 0 No No Yes
416   User cannot attack on the next turn. 150 90 5 0 Selected target 0 No Yes No
417   Raises user's SP. ATK two stages. 0 0 20 0 User 0 No Yes No
418   Always strikes first. 40 100 30 0 Selected target 1 Yes Yes Yes
419   Power doubles if the user is hit before the attack. 60 100 10 0 Selected target -4 Yes Yes Yes
420   Always strikes first. 40 100 30 0 Selected target 1 No Yes Yes
421   Has high critical hit ratio. 70 100 15 0 Selected target 0 Yes Yes Yes
422   [275] 65 95 15 10 Selected target 0 Yes Yes Yes
423   [274] 65 95 15 10 Selected target 0 Yes Yes Yes
424   [273] 65 95 15 10 Selected target 0 Yes Yes Yes
425   Always strikes first. 40 100 30 0 Selected target 1 Yes Yes Yes
426   May lower opponent's ACCURACY one stage. 65 85 10 30 Selected target 0 No Yes Yes
427   Has high critical hit ratio. 70 100 20 0 Selected target 0 No Yes Yes
428   May cause opponent to flinch. 80 90 15 20 Selected target 0 Yes Yes Yes
429   May lower opponent's ACCURACY one stage. 65 85 10 30 Selected target 0 No Yes Yes
430   May lower opponent's SP. DEF one stage. 80 100 10 10 Selected target 0 No Yes Yes
431   May induce CONFUSION. 90 85 20 20 Selected target 0 Yes Yes Yes
432   [258] 0 0 15 0 Selected target 0 No No Yes
433   [259] 0 0 5 0 Opponent field -7 No No Yes
434   Lowers user's SP. ATK two stages. 140 90 5 100 Selected target 0 No Yes Yes
435   May induce paralysis. 80 100 15 30 All 0 No Yes Yes
436   May induce burn. 80 100 15 30 All 0 No Yes Yes
437   Lowers user's SP. ATK two stages. 140 90 5 100 Selected target 0 No Yes No
438   No effect. 120 85 10 0 Selected target 0 No Yes No
439   User cannot attack on the next turn. 150 90 5 0 Selected target 0 No Yes No
440   Has high critical hit ratio. May induce poison. 70 100 20 10 Selected target 0 Yes Yes Yes
441   May induce poison. 120 70 5 30 Selected target 0 No Yes No
442   May cause opponent to flinch. 80 100 15 30 Selected target 0 Yes Yes Yes
443   Cannot miss. 60 0 20 0 Selected target 0 No Yes Yes
444   Has high critical hit ratio. 100 80 5 0 Selected target 0 No Yes Yes
445   [265] 0 100 20 0 Both opponents 0 Yes Yes No
446   [266] 0 0 20 0   0 No No No
447   Damage inflicted raises the heavier the opponent is. 1 100 20 0 Selected target 0 Yes Yes Yes
448   [267] 60 100 20 0 Selected target 0 Yes Yes No
449   [268] 100 100 10 0 Selected target 0 No Yes Yes
450   [224] 60 100 20 0 Selected target 0 Yes Yes Yes
451   [276] 50 90 10 70 Selected target 0 No Yes Yes
452   User takes recoil damage. 120 100 15 0 Selected target 0 Yes Yes Yes
453   Always strikes first. 40 100 20 0 Selected target 1 Yes Yes Yes
454   Has high critical hit ratio. 90 100 15 0 Selected target 0 No Yes Yes
455   Raises user's DEFENSE and SP. DEF one stage. 0 0 10 0 User 0 No No No
456   User recovers half the maximum HP. 0 0 10 0 User 0 No No No
457   [269] 150 80 5 0 Selected target 0 No Yes No
458   Attacks twice in a row. 35 90 10 0 Selected target 0 Yes Yes Yes
459   User cannot attack on the next turn. 150 90 5 0 Selected target 0 No Yes Yes
460   Has high critical hit ratio. 100 95 5 0 Selected target 0 No Yes No
461   [270] 0 0 10 0 User 0 No Yes No
462   [237] 1 100 5 0 Selected target 0 Yes Yes Yes
463   Traps opponent. 120 70 5 0 Selected target 0 No Yes No
464   Induces sleep. 0 80 10 0 Both opponents 0 Yes Yes No
465   [271] 120 85 5 40 Selected target 0 No Yes No
466   May raise all user's stats one stage. 60 100 5 10 Selected target 0 No Yes Yes
467   [272] 120 100 5 0 Selected target 0 Yes Yes Yes