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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Slowpoke Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
| Slowpoke | Yadon ヤドン |
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| Ability: Oblivious & Own Tempo | ||||||||||||
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Oblivious: The Pokémon cannot be under the ATTRACT condition while having this ability. Own Tempo: The Pokémon cannot be Confused while having this ability. |
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| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
| Dopey Pokémon | 3'11" | 79.4lbs | 190 | 5,120 | ||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
| 1,000,000 Points Medium Fast |
70 | 1 HP Point(s) |
Pink | 60 | ||||||||
| Damage Taken | ||||||||||||||||
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| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *0.5 | *1 | *1 | *1 | *0.5 | *2 | *1 | *2 | *1 | *2 | *0.5 |
| Wild Hold Item | Egg Groups | ||||
Lagging Tail - 5% |
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| Evolutionary Chain | |||||
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| Flavour Text | |
| Diamond | Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten. |
| Pearl | |
| Platinum | |
| HeartGold | It lazes vacantly near water. If something bites its tail, it won't even notice for a whole day. |
| SoulSilver | A sweet sap leaks from its tail's tip. Although not nutritious, the tail is pleasant to chew on. |
| Location (In-Depth Details) | |||
| Game | Location | ||
| Ruby | Trade from LeafGreen | ||
| Sapphire | Trade from LeafGreen | ||
| Emerald | Trade from LeafGreen | ||
| FireRed | Trade from LeafGreen | ||
| LeafGreen |
Berry Forest, Bond Bridge, Canyon Entrance, Cape Brink, Five Isle Meadow, Icefall Cave Floor 1, Kindle Road, Ruin Valley, Seafoam Island Floors 1 & Basements 1, 2, 3 & 4, Treasure Beach, Water Path (Grass) Routes 6, 22, 23 & 25, Celadon City, Four Island, Fuchsia City, Viridian City, Berry Forest, Cape Brink, Cerulean Cave Floor 1 & Basement 1, Icefall Cave Floor 1, Safari Zone Areas 1, 2, 3 & Center, Seafoam Island Basements 3 & 4 (Surf) Routes 4, 6, 10, 11, 12, 13, 19, 20, 21 22, 23 & 25, Cerulean City, Cinnabar Island, Four Island, Fuchsia City, Lavender Town, One Island, Pallet Town, Viridian City, Berry Forest, Bond Bridge, Cape Brink, Cerulean Cave Floor 1 & Basement 1, Five Isle Meadow, Green Path, Icefall Cave Floor 1, Kindle Road, Memorial Pillar, Outcast Island, Resort Gorgeous, Ruin Valley, Safari Zone Areas 1, 2, 3 & Center, Seafoam Island Basements 3 & 4, S.S. Anne, Tanoby Ruins, Trainer Tower, Treasure Beach, Water Labyrinth, Water Path (Fish) |
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| Colosseum | Trade from LeafGreen | ||
| XD | Trade from LeafGreen | ||
| Diamond | Transfer from GBA Games, Trade with Pearl | ||
| Pearl | Route 205 | Details | |
| Platinum | Route 205 North (PokeRadar) | Details | |
| HeartGold |
Slowpoke Well, Tohjo Falls Safari Zone |
Details | |
| SoulSilver |
Slowpoke Well, Tohjo Falls Safari Zone |
Details | |
| PokéWalker | Beautiful Beach | Details | |
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| — | Curse | ![]() | ![]() | -- | -- | 10 | -- | ||
| A move that works differently for the Ghost type than for all the other types. | |||||||||
| — | Yawn | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | |||||||||
| — | Tackle | ![]() | ![]() | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| 6 | Growl | ![]() | ![]() | -- | 100 | 40 | -- | ||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
| 11 | Water Gun | ![]() | ![]() | 40 | 100 | 25 | -- | ||
| The foe is blasted with a forceful shot of water. | |||||||||
| 15 | Confusion | ![]() | ![]() | 50 | 100 | 25 | 10 | ||
| The foe is hit by a weak telekinetic force. It may also leave the foe confused. | |||||||||
| 20 | Disable | ![]() | ![]() | -- | 80 | 20 | -- | ||
| For several turns, this move prevents the foe from using the move it last used. | |||||||||
| 25 | Headbutt | ![]() | ![]() | 70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | |||||||||
| 29 | Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| 34 | Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||
| 39 | Slack Off | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user slacks off, restoring its own HP by up to half of its maximum HP. | |||||||||
| 43 | Amnesia | ![]() | ![]() | -- | -- | 20 | -- | ||
| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |||||||||
| 48 | Psychic | ![]() | ![]() | 90 | 100 | 10 | 10 | ||
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
| 53 | Rain Dance | ![]() | ![]() | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| 57 | Psych Up | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM35 | Flamethrower | ![]() |
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95 | 100 | 15 | 10 | ||
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
| TM38 | Fire Blast | ![]() |
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120 | 85 | 5 | 10 | ||
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM48 | Skill Swap | ![]() |
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-- | -- | 10 | -- | ||
| The user employs its psychic power to exchange abilities with the foe. | |||||||||
| TM55 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
| If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||
| TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM67 | Recycle | ![]() |
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-- | -- | 10 | -- | ||
| The user recycles a held item that has been used in battle so it can be used again. | |||||||||
| TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
| TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
| TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM92 | Trick Room | ![]() |
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-- | -- | 5 | -- | ||
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
| HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
| HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM05 HGSS | Whirlpool | ![]() |
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15 | 70 | 15 | -- | ||
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Dive | ![]() |
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80 | 100 | 10 | -- | ||
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
| Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Trick | ![]() |
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-- | 100 | 10 | -- | ||
| The user catches the foe off guard and swaps the foe's held item with its own. | ||||||||
| Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
| Snore | ![]() |
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40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Swift | ![]() |
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60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
| Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
| Mud-slap | ![]() |
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20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Signal Beam | ![]() |
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75 | 100 | 15 | 10 | ||
| The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Block | ![]() |
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-- | -- | 5 | -- | ||
| The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
| Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Safeguard | ![]() | ![]() | -- | -- | 25 | -- | Details | |
| The user creates a protective field that prevents status problems for five turns. | ||||||||
| Belly Drum | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ||||||||
| Future Sight | ![]() | ![]() | 80 | 90 | 15 | -- | Details | |
| Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | ||||||||
| Stomp | ![]() | ![]() | 65 | 100 | 20 | 30 | Details | |
| The foe is stomped with a big foot. It may also make the target flinch. | ||||||||
| Mud Sport | ![]() | ![]() | -- | -- | 15 | -- | Details | |
| The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | ||||||||
| Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
| Snore | ![]() | ![]() | 40 | 100 | 15 | 30 | Details | |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Me First | ![]() | ![]() | -- | -- | 20 | -- | Details | |
| The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | ||||||||
| Block | ![]() | ![]() | -- | -- | 5 | -- | Details | |
| The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
| Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | 20 | Details | |
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 90 | 65 | 65 | 40 | 40 | 15 | |
| Max Stats Hindering Nature |
Lv. 50 | 150 - 197 | 63 - 105 | 63 - 105 | 40 - 82 | 40 - 82 | 18 - 60 |
| Lv. 100 | 290 - 384 | 121 - 206 | 121 - 206 | 76 - 161 | 76 - 161 | 31 - 116 | |
| Max Stats Neutral Nature |
Lv. 50 | 150 - 197 | 70 - 117 | 70 - 117 | 45 - 92 | 45 - 92 | 20 - 67 |
| Lv. 100 | 290 - 384 | 135 - 229 | 135 - 229 | 85 - 179 | 85 - 179 | 35 - 129 | |
| Max Stats Beneficial Nature |
Lv. 50 | 150 - 197 | 77 - 128 | 77 - 128 | 49 - 101 | 49 - 101 | 22 - 73 |
| Lv. 100 | 290 - 384 | 148 - 251 | 148 - 251 | 93 - 196 | 93 - 196 | 38 - 141 | |
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