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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Lapras Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
| Lapras | Laplace ラプラス |
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| Ability: Water Absorb & Shell Armor | ||||||||||||
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Water Absorb: The Pokémon heals up to 1/4 of it’s maximum Hit Points when hit with Water-type moves. Shell Armor: Opponent’s moves cannot Critical Hit. |
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| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
| Transport Pokémon | 8'02" | 485lbs | 45 | 10,240 | ||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
| 1,250,000 Points Slow |
70 | 2 HP Point(s) |
Blue | 60 | ||||||||
| Damage Taken | ||||||||||||||||
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| *1 | *1 | *0.5 | *2 | *2 | *0.25 | *2 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 |
| Wild Hold Item | Egg Groups | ||||
| No Hold Item |
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| Evolutionary Chain | |
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| Flavour Text | |
| Diamond | It loves crossing the sea with people and Pokémon on its back. It understands human speech. |
| Pearl | |
| Platinum | |
| HeartGold | They have gentle hearts. Because they rarely fight, many have been caught. Their number has dwindled. |
| SoulSilver | It ferries people across the sea on its back. It may sing an enchanting cry if it is in a good mood. |
| Location (In-Depth Details) | |||
| Game | Location | ||
| Ruby | Trade from FireRed/LeafGreen/XD | ||
| Sapphire | Trade from FireRed/LeafGreen/XD | ||
| Emerald | Trade from FireRed/LeafGreen/XD | ||
| FireRed | Icefall Cave Floor 1 Inner | ||
| LeafGreen | Icefall Cave Floor 1 Inner | ||
| Colosseum | Trade from FireRed/LeafGreen/XD | ||
| XD | Snagged from Cipher Admin Eldes in Citadark Isle | ||
| Diamond | Victory Road | Details | |
| Pearl | Victory Road | Details | |
| Platinum | Victory Road (surf in exit cave to Route 224) | Details | |
| HeartGold |
Union Cave Safari Zone |
Details | |
| SoulSilver |
Union Cave Safari Zone |
Details | |
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| — | Sing | ![]() | ![]() | -- | 55 | 15 | -- | ||
| A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | |||||||||
| — | Growl | ![]() | ![]() | -- | 100 | 40 | -- | ||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
| — | Water Gun | ![]() | ![]() | 40 | 100 | 25 | -- | ||
| The foe is blasted with a forceful shot of water. | |||||||||
| 4 | Mist | ![]() | ![]() | -- | -- | 30 | -- | ||
| The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | |||||||||
| 7 | Confuse Ray | ![]() | ![]() | -- | 100 | 10 | -- | ||
| The foe is exposed to a sinister ray that triggers confusion. | |||||||||
| 10 | Ice Shard | ![]() | ![]() | 40 | 100 | 30 | -- | ||
| The user flash freezes chunks of ice and hurls them. This move always goes first. | |||||||||
| 14 | Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| 18 | Body Slam | ![]() | ![]() | 85 | 100 | 15 | 30 | ||
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||||||
| 22 | Rain Dance | ![]() | ![]() | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| 27 | Perish Song | ![]() | ![]() | -- | -- | 5 | -- | ||
| Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | |||||||||
| 32 | Ice Beam | ![]() | ![]() | 95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| 37 | Brine | ![]() | ![]() | 65 | 100 | 10 | -- | ||
| If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||
| 43 | Safeguard | ![]() | ![]() | -- | -- | 25 | -- | ||
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| 49 | Hydro Pump | ![]() | ![]() | 120 | 80 | 5 | -- | ||
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||||
| 55 | Sheer Cold | ![]() | ![]() | ?? | 30 | 5 | -- | ||
| The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM05 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM55 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
| If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||
| TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM59 | Dragon Pulse | ![]() |
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90 | 100 | 10 | -- | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| TM72 | Avalanche | ![]() |
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60 | 100 | 10 | -- | ||
| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
| TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
| HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM05 HGSS | Whirlpool | ![]() |
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15 | 70 | 15 | -- | ||
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| HM07 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
| The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Dive | ![]() |
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80 | 100 | 10 | -- | ||
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
| Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
| Snore | ![]() |
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40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Ancientpower | ![]() |
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60 | 100 | 5 | 10 | ||
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||||
| Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
| Iron Head | ![]() |
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80 | 100 | 15 | 30 | ||
| The foe slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
| Outrage | ![]() |
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120 | 100 | 15 | -- | ||
| The user rampages and attacks for two to three turns. However, it then becomes confused. | ||||||||
| Signal Beam | ![]() |
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75 | 100 | 15 | 10 | ||
| The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Heal Bell | ![]() |
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-- | -- | 5 | -- | ||
| The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||||||||
| Block | ![]() |
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-- | -- | 5 | -- | ||
| The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
| Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Foresight | ![]() | ![]() | -- | -- | 40 | -- | Details | |
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ||||||||
| Substitute | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||
| Tickle | ![]() | ![]() | -- | 100 | 20 | -- | Details | |
| The user tickles the foe into laughing, reducing its Attack and Defense stats. | ||||||||
| Refresh | ![]() | ![]() | -- | -- | 20 | -- | Details | |
| The user rests to cure itself of a poisoning, burn, or paralysis. | ||||||||
| Dragon Dance | ![]() | ![]() | -- | -- | 20 | -- | Details | |
| The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | ||||||||
| Curse | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| A move that works differently for the Ghost type than for all the other types. | ||||||||
| Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
| Horn Drill | ![]() | ![]() | ?? | 30 | 5 | -- | Details | |
| The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. | ||||||||
| Ancientpower | ![]() | ![]() | 60 | 100 | 5 | 10 | Details | |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||||
| Whirlpool | ![]() | ![]() | 15 | 70 | 15 | -- | Details | |
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | ||||||||
| Fissure | ![]() | ![]() | ?? | 30 | 5 | -- | Details | |
| The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 130 | 85 | 80 | 85 | 95 | 60 | |
| Max Stats Hindering Nature |
Lv. 50 | 190 - 237 | 81 - 123 | 76 - 118 | 81 - 123 | 90 - 132 | 58 - 100 |
| Lv. 100 | 370 - 464 | 157 - 242 | 148 - 233 | 157 - 242 | 175 - 260 | 112 - 197 | |
| Max Stats Neutral Nature |
Lv. 50 | 190 - 237 | 90 - 137 | 85 - 132 | 90 - 137 | 100 - 147 | 65 - 112 |
| Lv. 100 | 370 - 464 | 175 - 269 | 165 - 259 | 175 - 269 | 195 - 289 | 125 - 219 | |
| Max Stats Beneficial Nature |
Lv. 50 | 190 - 237 | 99 - 150 | 93 - 145 | 99 - 150 | 110 - 161 | 71 - 123 |
| Lv. 100 | 370 - 464 | 192 - 295 | 181 - 284 | 192 - 295 | 214 - 317 | 137 - 240 | |
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