#142 Aerodactyl
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Aerodactyl Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Aerodactyl Ptera
プテラ
National: #142
Johto: #229
Male :87.5%
Female :12.5%
Ability: Rock Head & Pressure
Rock Head: Does not receive recoil damage from recoil-causing damages.
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Classification Height Weight Capture Rate Base Egg Steps
Fossil Pokémon 5'11" 130.1lbs 45 8,960
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
70 2 Speed Point(s)
Purple 0
Damage Taken
*0.5 *0.5 *2 *2 *1 *2 *1 *0.5 *0 *0.5 *1 *0.5 *2 *1 *1 *1 *2
Wild Hold Item Egg Groups
No Hold Item
Flying
Evolutionary Chain
Flavour Text
Diamond A Pokémon that roamed the skies in the dinosaur era. Its teeth are like saw blades.
Pearl
Platinum
HeartGold A vicious Pokémon from the distant past, it appears to have flown by spreading its wings and gliding.
SoulSilver This vicious Pokémon is said to have flown in ancient skies while shrieking high-pitched cries.

Location
Game Location
Ruby Trade from FireRed/LeafGreen
Sapphire Trade from FireRed/LeafGreen
Emerald Trade from FireRed/LeafGreen
FireRed Revive From Old Amber
LeafGreen Revive From Old Amber
Colosseum Trade from FireRed/LeafGreen
XD Trade from FireRed/LeafGreen
Diamond Revive from Old Amber
Pearl Revive from Old Amber
Platinum Revive from Old Amber
HeartGold Revive Old Amber
SoulSilver Revive Old Amber
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Fire Fang65951510
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Thunder Fang65951510
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Wing Attack6010035--
The foe is struck with large, imposing wings spread wide to inflict damage.
Supersonic--5520--
The user generates odd sound waves from its body. It may confuse the target.
Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
9Roar--10020--
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
17Agility----30--
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
25Ancientpower60100510
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
33Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
41Take Down908520--
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
49Iron Head801001530
The foe slams the target with its steel-hard head. It may also make the target flinch.
57Hyper Beam150905--
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
65Rock Slide75901030
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
73Giga Impact150905--
The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM02 Dragon Claw 80 100 15 --
The user slashes the foe with huge, sharp claws.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing 70 90 25 10
The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse 90 100 10 --
The foe is attacked with a shock wave generated by the user's gaping mouth.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM76 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly 90 95 15 --
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05 DPt Defog -- -- 15 --
It reduces the foe's evasion stat. It also removes spikes, light screens, etc.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Air Cutter 55 95 25 --
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
Ominous Wind 60 100 5 10
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Ancientpower 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Earth Power 90 100 10 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Heat Wave 100 90 10 10
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Twister 40 100 20 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Tailwind -- -- 30 --
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
Sky Attack 140 90 5 30
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Whirlwind--10020--Details
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Pursuit4010020--Details
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Foresight----40--Details
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Steel Wing70902510Details
The foe is hit with wings of steel. It may also raise the user's Defense stat.
Dragonbreath601002030Details
The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Assurance5010010--Details
If the foe has already taken some damage in the same turn, this attack's power is doubled.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 80 105 65 60 75 130
Max Stats
Hindering Nature
Lv. 50 140 - 187 99 - 141 63 - 105 58 - 100 72 - 114 121 - 163
Lv. 100 270 - 364 193 - 278 121 - 206 112 - 197 139 - 224 238 - 323
Max Stats
Neutral Nature
Lv. 50 140 - 187 110 - 157 70 - 117 65 - 112 80 - 127 135 - 182
Lv. 100 270 - 364 215 - 309 135 - 229 125 - 219 155 - 249 265 - 359
Max Stats
Beneficial Nature
Lv. 50 140 - 187 121 - 172 77 - 128 71 - 123 88 - 139 148 - 200
Lv. 100 270 - 364 236 - 339 148 - 251 137 - 240 170 - 273 291 - 394

<--- #141
Kabutops
#143
Snorlax
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