| 
 | General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex |  | ||
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Marill Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | Gen II Dex | 
| Images | ||||||||||||||||||
| 
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
| Marill | Mariru マリル | 
 | 
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| Ability: Thick Fat & Huge Power | ||||||||||||||
| Thick Fat: Fire and Ice-type moves deal 50% damage. Huge Power: The power of the Pokémon’s attacks is doubled; the effect is halved if the ability is changed (Skill Swap). | ||||||||||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
| Aquamouse Pokémon | 1'04" | 18.0lbs | 190 | 2,560 | ||||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
| 800,000 Points Fast | 70 | 2 HP Point(s) | Blue | 60 | ||||||||||
| Damage Taken | ||||||||||||||||
|   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | 
| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | 
| Wild Hold Item | Egg Groups | ||||
| No Hold Item | 
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| Evolutionary Chain | |||||||
| 
 
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| Flavour Text | |
| Diamond | Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms. | 
| Pearl | The tip of its tail is filled with oil that is lighter than water, so it acts as a float. | 
| Platinum | The oil-filled end of its tail floats on water. It keeps MARILL from drowning even in a strong current. | 
| HeartGold | The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning. | 
| SoulSilver | The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current. | 
| Location (In-Depth Details) | |||
| Game | Location | ||
| Ruby | Routes 102, 111, 114, 117, 120, Petalburg City (Surf) Routes 117, 120 | ||
| Sapphire | Routes 102, 111, 114, 117, 120, Petalburg City (Surf) Routes 117, 120 | ||
| Emerald | Routes 102, 111, 114, 117, 120, Petalburg City, Safari Zone Extention (Surf) Routes 117, 120 | ||
| FireRed | Trade from Ruby/Sapphire/Emerald/LeafGreen | ||
| LeafGreen | Four Island, Icefall Cave Entrance, Ruin Valley (Surf) Ruin Valley | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald/LeafGreen | ||
| XD | Trade from Ruby/Sapphire/Emerald/LeafGreen | ||
| Diamond | Safari Game Trophy Garden | Details | |
| Pearl | Safari Game Trophy Garden | Details | |
| Platinum | Route 212 North, Route 215 | Details | |
| HeartGold | Mt. Mortar | Details | |
| SoulSilver | Mt. Mortar | Details | |
| PokéWalker | Resort | Details | |
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Tackle |  |  | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| 2 | Defense Curl |  |  | -- | -- | 40 | -- | ||
| The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
| 7 | Tail Whip |  |  | -- | 100 | 30 | -- | ||
| The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
| 10 | Water Gun |  |  | 40 | 100 | 25 | -- | ||
| The foe is blasted with a forceful shot of water. | |||||||||
| 15 | Rollout |  |  | 30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||||
| 18 | Bubblebeam |  |  | 65 | 100 | 20 | 10 | ||
| A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. | |||||||||
| 23 | Aqua Ring |  |  | -- | -- | 20 | -- | ||
| The user envelops itself in a veil made of water. It regains some HP on every turn. | |||||||||
| 27 | Double-edge |  |  | 120 | 100 | 15 | -- | ||
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
| 32 | Rain Dance |  |  | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| 37 | Aqua Tail |  |  | 90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
| 42 | Hydro Pump |  |  | 120 | 80 | 5 | -- | ||
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch |  |  | 150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
| TM03 | Water Pulse |  |  | 60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM06 | Toxic |  |  | -- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM07 | Hail |  |  | -- | -- | 10 | -- | ||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM13 | Ice Beam |  |  | 95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| TM14 | Blizzard |  |  | 120 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| TM17 | Protect |  |  | -- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM23 | Iron Tail |  |  | 100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM27 | Return |  |  | ?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM28 | Dig |  |  | 80 | 100 | 10 | -- | ||
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| TM31 | Brick Break |  |  | 75 | 100 | 15 | -- | ||
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team |  |  | -- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power |  |  | 70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest |  |  | -- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
| TM58 | Endure |  |  | -- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM78 | Captivate |  |  | -- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM82 | Sleep Talk |  |  | -- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift |  |  | ?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM86 | Grass Knot |  |  | ?? | 100 | 20 | -- | ||
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute |  |  | -- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM03 | Surf |  |  | 95 | 100 | 15 | -- | ||
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
| HM04 | Strength |  |  | 80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM05 HGSS | Whirlpool |  |  | 15 | 70 | 15 | -- | ||
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
| HM06 | Rock Smash |  |  | 40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| HM07 | Waterfall |  |  | 80 | 100 | 15 | 20 | ||
| The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Dive |  |  | 80 | 100 | 10 | -- | ||
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
| Ice Punch |  |  | 75 | 100 | 15 | 10 | ||
| The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
| Icy Wind |  |  | 55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Knock Off |  |  | 20 | 100 | 20 | -- | ||
| The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
| Helping Hand |  |  | -- | -- | 20 | -- | ||
| A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
| Snore |  |  | 40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Swift |  |  | 60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
| Aqua Tail |  |  | 90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
| Mud-slap |  |  | 20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Rollout |  |  | 30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| Superpower |  |  | 120 | 100 | 5 | -- | ||
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Headbutt |  |  | 70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Light Screen |  |  | -- | -- | 30 | -- | Details | |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | ||||||||
| Present |  |  | ?? | 90 | 15 | -- | Details | |
| The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however. | ||||||||
| Amnesia |  |  | -- | -- | 20 | -- | Details | |
| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | ||||||||
| Future Sight |  |  | 80 | 90 | 15 | -- | Details | |
| Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | ||||||||
| Belly Drum |  |  | -- | -- | 10 | -- | Details | |
| The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ||||||||
| Perish Song |  |  | -- | -- | 5 | -- | Details | |
| Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | ||||||||
| Supersonic |  |  | -- | 55 | 20 | -- | Details | |
| The user generates odd sound waves from its body. It may confuse the target. | ||||||||
| Substitute |  |  | -- | -- | 10 | -- | Details | |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||
| Aqua Jet |  |  | 40 | 100 | 20 | -- | Details | |
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
| Superpower |  |  | 120 | 100 | 5 | -- | Details | |
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | ||||||||
| Refresh |  |  | -- | -- | 20 | -- | Details | |
| The user rests to cure itself of a poisoning, burn, or paralysis. | ||||||||
| Body Slam - HGSS Only |  |  | 85 | 100 | 15 | 30 | Details | |
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | ||||||||
| Pre-Evolution Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
|---|---|---|---|---|---|---|---|---|---|
| Splash |  |  | -- | -- | 40 | -- | 
 | ||
| The user just flops and splashes around to no effect at all... | |||||||||
| Charm |  |  | -- | 100 | 20 | -- | 
 | ||
| The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||||||
| Bubble |  |  | 20 | 100 | 30 | 10 | 
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| A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. | |||||||||
| Slam |  |  | 80 | 75 | 20 | -- | 
 | ||
| The foe is slammed with a long tail, vines, etc., to inflict damage. | |||||||||
| Uproar |  |  | 50 | 100 | 10 | -- | 
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| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||||||
| Encore |  |  | -- | 100 | 5 | -- | 
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| The user compels the foe to keep using only the move it last used for three to seven turns. | |||||||||
| Sing |  |  | -- | 55 | 15 | -- | 
 | ||
| A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | |||||||||
| Slam |  |  | 80 | 75 | 20 | -- | 
 | ||
| The foe is slammed with a long tail, vines, etc., to inflict damage. | |||||||||
| Tickle |  |  | -- | 100 | 20 | -- | 
 | ||
| The user tickles the foe into laughing, reducing its Attack and Defense stats. | |||||||||
| Fake Tears |  |  | -- | 100 | 20 | -- | 
 | ||
| The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat. | |||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
| 
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 70 | 20 | 50 | 20 | 50 | 40 | |
| Max Stats Hindering Nature | Lv. 50 | 130 - 177 | 22 - 64 | 49 - 91 | 22 - 64 | 49 - 91 | 40 - 82 | 
| Lv. 100 | 250 - 344 | 40 - 125 | 94 - 179 | 40 - 125 | 94 - 179 | 76 - 161 | |
| Max Stats Neutral Nature | Lv. 50 | 130 - 177 | 25 - 72 | 55 - 102 | 25 - 72 | 55 - 102 | 45 - 92 | 
| Lv. 100 | 250 - 344 | 45 - 139 | 105 - 199 | 45 - 139 | 105 - 199 | 85 - 179 | |
| Max Stats Beneficial Nature | Lv. 50 | 130 - 177 | 27 - 79 | 60 - 112 | 27 - 79 | 60 - 112 | 49 - 101 | 
| Lv. 100 | 250 - 344 | 49 - 152 | 115 - 218 | 49 - 152 | 115 - 218 | 93 - 196 | |
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