#409 Rampardos
General Location Attacks Stats Egg Moves 5th Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Rampardos Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Images
D/P Pt/HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Rampardos Ramuparudo
ラムパルド
National: #409
Sinnoh: #037
Male :87.5%
Female :12.5%
Ability: Mold Breaker
Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle
Classification Height Weight Capture Rate Base Egg Steps
Head Butt Pokémon 5'03" 226.0lbs 45 7,680
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
600,000 Points
Erratic
70 2 Attack Point(s)
Blue 0
Damage Taken
*0.5 *0.5 *2 *1 *2 *1 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *2
Wild Hold Item Egg Groups
No Hold Item
Monster
Evolutionary Chain
Flavour Text
Diamond Its powerful head butt has enough power to shatter even the most durable things upon impact.
Pearl Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
Platinum If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
HeartGold Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
SoulSilver

Location
Game Location
Diamond Evolve from Cranidos
Pearl Trade with Diamond
Platinum Evolve Cranidos
HeartGold Trade from DPt
SoulSilver Trade from DPt
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Headbutt701001530
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
6Focus Energy----30--
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
10Pursuit4010020--
An attack move that inflicts double damage if used on a foe that is switching out of battle.
15Take Down908520--
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
19Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
24Assurance5010010--
If the foe has already taken some damage in the same turn, this attack's power is doubled.
28Ancientpower60100510
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
30Endeavor??1005--
An attack move that cuts down the foe's HP to equal the user's HP.
36Zen Headbutt80901520
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
43Screech--8540--
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
52Head Smash150805--
The user delivers a life-endangering attack at full power. The user also takes terrible damage.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse 90 100 10 --
The foe is attacked with a shock wave generated by the user's gaping mouth.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM72 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch 75 100 15 10
The foe is punched with a fiery fist. It may leave the target with a burn.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Zen Headbutt 80 90 15 20
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Ancientpower 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Earth Power 90 100 10 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Endeavor ?? 100 5 --
An attack move that cuts down the foe's HP to equal the user's HP.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Outrage 120 100 15 --
The user rampages and attacks for two to three turns. However, it then becomes confused.
Superpower 120 100 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Pain Split -- -- 20 --
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Crunch801001520Details
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
Thrash9010020--Details
The user rampages and attacks for two to three turns. It then becomes confused, however.
Double-edge12010015--Details
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Leer--10030--Details
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Slam807520--Details
The foe is slammed with a long tail, vines, etc., to inflict damage.
Stomp651002030Details
The foe is stomped with a big foot. It may also make the target flinch.
Whirlwind--10020--Details
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Hammer Arm1009010--Details
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
Curse - HGSS Only----10--Details
A move that works differently for the Ghost type than for all the other types.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 97 165 60 65 50 58
Max Stats
Hindering Nature
Lv. 50 157 - 204 153 - 195 58 - 100 63 - 105 49 - 91 56 - 99
Lv. 100 304 - 398 301 - 386 112 - 197 121 - 206 94 - 179 108 - 193
Max Stats
Neutral Nature
Lv. 50 157 - 204 170 - 217 65 - 112 70 - 117 55 - 102 63 - 110
Lv. 100 304 - 398 335 - 429 125 - 219 135 - 229 105 - 199 121 - 215
Max Stats
Beneficial Nature
Lv. 50 157 - 204 187 - 238 71 - 123 77 - 128 60 - 112 69 - 121
Lv. 100 304 - 398 368 - 471 137 - 240 148 - 251 115 - 218 133 - 236

<--- #408
Cranidos
#410
Shieldon
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