#409 Rampardos

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Rampardos
Japan: Rampald
ラムパルド
French: Charkos
German: Rameidon
Korean: 램펄드
National: #409
Galar: #---
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #037
Hisui: #209
Male :88.14%
Female :11.86%
Rock-type
Classification Height Weight Capture Rate Base Egg Steps
Head Butt Pokémon 5'03"
1.6m
226.0lbs
102.5kg
457,680
Abilities: Mold Breaker - Sheer Force (Hidden Ability)
Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle
Hidden Ability:
Sheer Force: Moves with a secondary effect are increased in power by 30% but lose their secondary effect
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
600,000 Points
Erratic
50 2 Attack Point(s)
Rampardos can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0.5 *0.5 *2 *1 *2 *1 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *2 *1
Wild Hold Item Egg Groups
 
Monster
Evolutionary Chain
Cranidos Level Rampardos

Locations

- In-Depth Details
Brilliant Diamond Evolve Cranidos
Shining Pearl Evolve Cranidos
Legends: Arceus Coronet Highlands: Space-time Distortion in Coronet Highlands
Trainer Locations  Details
Flavor Text
Brilliant Diamond Its powerful headbutt has enough force to shatter even the most durable things upon impact.
Shining Pearl Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
Legends: Arceus Very little is known about its biology. Can knock down massive trees by smashing its beautiful, pearl-like crown against them.



Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
This attack move cuts down the target's HP to equal the user's HP.
Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
This attack move cuts down the target's HP to equal the user's HP.
Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
6 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
10 Rock Polish Rock Polish - Rock-type Rock Polish: Other Move -- 101 20 --
The user polishes its body to reduce drag. This sharply raises the Speed stat.
15 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
19 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
24 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
28 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
36 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
43 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
51 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
58 Head Smash Head Smash - Rock-type Head Smash: Physical Move 150 80 5 --
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch Focus Punch - Fighting-type Focus Punch: Physical Move 150 100 20 --
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
TM05 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM23 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TM24 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM28 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM31 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave Shock Wave - Electric-type Shock Wave: Special Move 60 101 20 --
The user strikes the target with a quick jolt of electricity. This attack never misses.
TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM37 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM52 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM69 Rock Polish Rock Polish - Rock-type Rock Polish: Other Move -- 101 20 --
The user polishes its body to reduce drag. This sharply raises the Speed stat.
TM71 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM72 Avalanche Avalanche - Ice-type Avalanche: Physical Move 60 100 10 --
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM76 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM93 Cut Cut - Normal-type Cut: Physical Move 50 95 30 --
The target is cut with a scythe or claw.
TM95 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM96 Strength Strength - Normal-type Strength: Physical Move 80 100 15 --
The target is slugged with a punch thrown at maximum power.
TM98 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 100 15 50
The user attacks with a punch. This may also lower the target's Defense stat.
TM100 Rock Climb Rock Climb - Normal-type Rock Climb: Physical Move 90 85 20 20
A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20 Details
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 -- Details
The user rampages and attacks for two to three turns. The user then becomes confused.
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 -- Details
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100 Details
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Slam Slam - Normal-type Slam: Physical Move 80 75 20 -- Details
The target is slammed with a long tail, vines, or the like to inflict damage.
Stomp Stomp - Normal-type Stomp: Physical Move 65 100 20 30 Details
The target is stomped with a big foot. This may also make the target flinch.
Whirlwind Whirlwind - Normal-type Whirlwind: Other Move -- 101 20 -- Details
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Hammer Arm Hammer Arm - Fighting-type Hammer Arm: Physical Move 100 90 10 100 Details
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.
Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30 Details
The user slams the target with its steel-hard head. This may also make the target flinch.

Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 495 97 165 60 65 50 58
Max Stats
Hindering Nature
Lv. 50 157 - 204 153 - 195 58 - 100 63 - 105 49 - 91 56 - 99
Lv. 100 304 - 398 301 - 386 112 - 197 121 - 206 94 - 179 108 - 193
Max Stats
Neutral Nature
Lv. 50 157 - 204 170 - 217 65 - 112 70 - 117 55 - 102 63 - 110
Lv. 100 304 - 398 335 - 429 125 - 219 135 - 229 105 - 199 121 - 215
Max Stats
Beneficial Nature
Lv. 50 157 - 204 187 - 238 71 - 123 77 - 128 60 - 112 69 - 121
Lv. 100 304 - 398 368 - 471 137 - 240 148 - 251 115 - 218 133 - 236




Attacks

Level UpMove ShopResearch Tasks

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %

Standard
Mastery9
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 30 --
A physical attack in which the user charges and slams into the target with its whole body.

Standard5
Mastery14
Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 15 20
The user attacks with a primeval power. This may also raise the user's offensive and defensive stats.

Standard9
Mastery18
Bite Bite - Dark-type Bite: Physical Move 60 100 20 30
The user bites the target with viciously sharp fangs to inflict damage.

Standard15
Mastery25
Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at the target to inflict damage.

Standard21
Mastery31
Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 10 30
The user slams the target with its steel-hard head.

Standard29
Mastery40
Crunch Crunch - Dark-type Crunch: Physical Move 80 100 10 20
The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.

Standard37
Mastery48
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 100 100 5 --
A reckless, life-risking tackle in which the user rushes the target. This also damages the user.

Standard47
Mastery59
Head Smash Head Smash - Rock-type Head Smash: Physical Move 120 80 5 --
The user attacks the target with a hazardous, full-power headbutt. This also damages the user.

Move Shop Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Rock SmashRock Smash - Fighting-typeRock Smash: Physical Move401002050
The user attacks with a punch. This may also lower the target's defensive stats.
BulldozeBulldoze - Ground-typeBulldoze: Physical Move6010020100
The user tramples its target into the ground, dealing damage. This also lowers the target's action speed.
Stealth RockStealth Rock - Rock-typeStealth Rock: Physical Move4010020--
The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns.
Power ShiftPower Shift - Normal-typePower Shift: Other Move--10110--
The user swaps its offensive and defensive stats.
Focus EnergyFocus Energy - Normal-typeFocus Energy: Other Move--10120--
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
RestRest - Psychic-typeRest: Other Move--10110--
The user restores its own HP but also becomes drowsy.
Fire PunchFire Punch - Fire-typeFire Punch: Physical Move751001030
The target is punched with a fiery fist. This may also leave the target with a burn.
Thunder PunchThunder Punch - Electric-typeThunder Punch: Physical Move751001030
The target is punched with an electrified fist. This may also leave the target with paralysis.
Zen HeadbuttZen Headbutt - Psychic-typeZen Headbutt: Physical Move80901020
The user focuses its willpower to its head and attacks the target.
Rock SlideRock Slide - Rock-typeRock Slide: Physical Move75901030
Large boulders are hurled at the target to inflict damage.
Iron HeadIron Head - Steel-typeIron Head: Physical Move801001030
The user slams the target with its steel-hard head.
Iron TailIron Tail - Steel-typeIron Tail: Physical Move10075520
The target is slammed with a steel-hard tail. This may also lower the target's defensive stats.
Earth PowerEarth Power - Ground-typeEarth Power: Special Move801001020
The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.
Giga ImpactGiga Impact - Normal-typeGiga Impact: Physical Move120905--
The user charges at the target using every bit of its power.
Stone EdgeStone Edge - Rock-typeStone Edge: Physical Move100805--
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
OutrageOutrage - Dragon-typeOutrage: Physical Move908510--
The user attacks by going on a rampage, then becomes fixated on using this move.
Hyper BeamHyper Beam - Normal-typeHyper Beam: Special Move120905--
The target is attacked with a powerful beam.
FlamethrowerFlamethrower - Fire-typeFlamethrower: Special Move801001020
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
ThunderboltThunderbolt - Electric-typeThunderbolt: Special Move801001020
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Ice BeamIce Beam - Ice-typeIce Beam: Special Move801001020
The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.


Research Tasks

Number caught 1 2 4 6 10
Times you have seen it use Iron Head 1 3 6 12 25
Times you have seen it use Double-Edge 1 3 8 20 40
Times you have seen it use Head Smash 1 3 8 20 40
Times you've seen it use a strong style move 1 2 4 10 15




Stats


Click here for full details
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 495 97 165 60 65 50 58
Lv. 50 Max Stats
Hindering Nature
Effort Level 0 216 218 92 97 79 89
Effort Level 5 248 259 117 123 102 113
Effort Level 10 314 346 169 178 150 165
Lv. 50 Max Stats
Neutral Nature
Effort Level 0 216 240 100 106 86 97
Effort Level 5 248 281 125 132 109 121
Effort Level 10 314 368 177 187 157 173
Lv. 50 Max Stats
Beneficial Nature
Effort Level 0 216 262 108 114 92 104
Effort Level 5 248 303 133 140 115 128
Effort Level 10 314 390 185 195 163 180
Lv. 100 Max Stats
Hindering Nature
Effort Level 0 334 337 148 157 130 144
Effort Level 5 366 378 173 183 153 168
Effort Level 10 432 465 225 238 201 220
Lv. 100 Max Stats
Neutral Nature
Effort Level 0 334 370 160 170 140 156
Effort Level 5 366 411 185 196 163 180
Effort Level 10 432 498 237 251 211 232
Lv. 100 Max Stats
Beneficial Nature
Effort Level 0 334 403 172 183 150 167
Effort Level 5 366 444 197 209 173 191
Effort Level 10 432 531 249 264 221 243

<--- Cranidos #408
Cranidos
#410
Shieldon
Shieldon --->